/third_party/vk-gl-cts/framework/referencerenderer/ |
H A D | rrShadingContext.hpp | 102 tcu::Vector<T, 4> readVarying (const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc, int fragNdx) in readVarying() function 146 readVarying<T>(packet, context, varyingLoc, 0), in dFdxVarying() 147 readVarying<T>(packet, context, varyingLoc, 1), in dFdxVarying() 148 readVarying<T>(packet, context, varyingLoc, 2), in dFdxVarying() 149 readVarying<T>(packet, context, varyingLoc, 3), in dFdxVarying() 160 readVarying<T>(packet, context, varyingLoc, 0), in dFdyVarying() 161 readVarying<T>(packet, context, varyingLoc, 1), in dFdyVarying() 162 readVarying<T>(packet, context, varyingLoc, 2), in dFdyVarying() 163 readVarying<T>(packet, context, varyingLoc, 3), in dFdyVarying()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineReferenceRenderer.hpp | 198 const tcu::Vec4 vtxPosition = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments() 205 const tcu::Vec4 vtxColor = rr::readVarying<float>(packet, context, 1, fragNdx); in shadeFragments() 250 const tcu::Vec4 vtxPosition = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments() 257 const tcu::Vec4 vtxColor0 = rr::readVarying<float>(packet, context, 1, fragNdx); in shadeFragments() 258 const tcu::Vec4 vtxColor1 = rr::readVarying<float>(packet, context, 2, fragNdx); in shadeFragments() 290 const tcu::Vec4 vtxTexCoord = rr::readVarying<float>(packet, context, 1, fragNdx); in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineReferenceRenderer.hpp | 198 const tcu::Vec4 vtxPosition = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments() 205 const tcu::Vec4 vtxColor = rr::readVarying<float>(packet, context, 1, fragNdx); in shadeFragments() 250 const tcu::Vec4 vtxPosition = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments() 257 const tcu::Vec4 vtxColor0 = rr::readVarying<float>(packet, context, 1, fragNdx); in shadeFragments() 258 const tcu::Vec4 vtxColor1 = rr::readVarying<float>(packet, context, 2, fragNdx); in shadeFragments() 290 const tcu::Vec4 vtxTexCoord = rr::readVarying<float>(packet, context, 1, fragNdx); in shadeFragments()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsTextureBufferCase.cpp | 228 const tcu::Vec4 vtxColor0 = rr::readVarying<float>(packet, context, 0, 0); in shadeFragments() 229 const tcu::Vec4 vtxColor1 = rr::readVarying<float>(packet, context, 0, 1); in shadeFragments() 230 const tcu::Vec4 vtxColor2 = rr::readVarying<float>(packet, context, 0, 2); in shadeFragments() 231 const tcu::Vec4 vtxColor3 = rr::readVarying<float>(packet, context, 0, 3); in shadeFragments() 273 const tcu::Vec4 vtxColor0 = rr::readVarying<float>(packet, context, 0, 0); in shadeFragments() 274 const tcu::Vec4 vtxColor1 = rr::readVarying<float>(packet, context, 0, 1); in shadeFragments() 275 const tcu::Vec4 vtxColor2 = rr::readVarying<float>(packet, context, 0, 2); in shadeFragments() 276 const tcu::Vec4 vtxColor3 = rr::readVarying<float>(packet, context, 0, 3); in shadeFragments()
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H A D | glsRandomShaderProgram.cpp | 275 const tcu::Vec4 varValue = rr::readVarying<float>(packet, context, varNdx, fragNdx); in shadeFragments()
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H A D | glsDrawTest.cpp | 1271 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, varyingLocColor, fragNdx)); in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawAhbTests.cpp | 118 tcu::Vec4 color = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments()
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H A D | vktDrawOHOSNativeBufferTests.cpp | 117 tcu::Vec4 color = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments()
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H A D | vktDrawInstancedTests.cpp | 224 const tcu::Vec4 color = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments()
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H A D | vktBasicDrawTests.cpp | 257 tcu::Vec4 color = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawAhbTests.cpp | 118 tcu::Vec4 color = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments()
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H A D | vktDrawInstancedTests.cpp | 217 const tcu::Vec4 color = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments()
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H A D | vktBasicDrawTests.cpp | 255 tcu::Vec4 color = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fGeometryShaderTests.cpp | 248 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); in shadeFragments() 355 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); in shadeFragments() 839 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); in shadeFragments() 982 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); in shadeFragments() 1276 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); in shadeFragments() 1546 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); in shadeFragments()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fFboRenderTest.cpp | 162 const tcu::Vec4 v_coord = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx); in shadeFragments() 225 const tcu::Vec4 v_coord = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx); in shadeFragments()
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H A D | es2fClippingTests.cpp | 445 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx)); in shadeFragments()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderBuiltinVarTests.cpp | 948 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx)); in shadeFragments()
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H A D | es3fDrawBuffersIndexedTests.cpp | 766 const Vec2 vColor = rr::readVarying<float>(packet, context, 0, fragNdx).xy(); in shadeFragments()
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H A D | es3fClippingTests.cpp | 448 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx)); in shadeFragments()
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/third_party/vk-gl-cts/modules/egl/ |
H A D | teglRenderTests.cpp | 282 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VaryingLoc_Color, fragNdx)); in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/clipping/ |
H A D | vktClippingTests.cpp | 894 const float depth = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx).z(); in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/clipping/ |
H A D | vktClippingTests.cpp | 894 const float depth = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx).z(); in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktRenderPassSubpassDependencyTests.cpp | 188 const tcu::Vec4 vtxPosition = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/ |
H A D | vktRenderPassSubpassDependencyTests.cpp | 188 const tcu::Vec4 vtxPosition = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments()
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