/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | Context.cpp | 321 const VkPipelineRasterizationStateCreateInfo *rasterizationState = pCreateInfo->pRasterizationState; in GraphicsState() 323 if(rasterizationState->flags != 0) in GraphicsState() 329 rasterizerDiscard = (rasterizationState->rasterizerDiscardEnable != VK_FALSE); in GraphicsState() 330 cullMode = rasterizationState->cullMode; in GraphicsState() 331 frontFace = rasterizationState->frontFace; in GraphicsState() 332 polygonMode = rasterizationState->polygonMode; in GraphicsState() 333 constantDepthBias = (rasterizationState->depthBiasEnable != VK_FALSE) ? rasterizationState->depthBiasConstantFactor : 0.0f; in GraphicsState() 334 slopeDepthBias = (rasterizationState->depthBiasEnable != VK_FALSE) ? rasterizationState in GraphicsState() [all...] |
/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/ |
H A D | DrawTester.cpp | 232 vk::PipelineRasterizationStateCreateInfo rasterizationState; in createGraphicsPipeline() local 233 rasterizationState.depthClampEnable = VK_FALSE; in createGraphicsPipeline() 234 rasterizationState.rasterizerDiscardEnable = VK_FALSE; in createGraphicsPipeline() 235 rasterizationState.polygonMode = vk::PolygonMode::eFill; in createGraphicsPipeline() 236 rasterizationState.cullMode = vk::CullModeFlagBits::eNone; in createGraphicsPipeline() 237 rasterizationState.frontFace = vk::FrontFace::eCounterClockwise; in createGraphicsPipeline() 238 rasterizationState.depthBiasEnable = VK_FALSE; in createGraphicsPipeline() 239 rasterizationState.lineWidth = 1.0f; in createGraphicsPipeline() 294 pipelineCreateInfo.pRasterizationState = &rasterizationState; in createGraphicsPipeline()
|
/third_party/vk-gl-cts/external/amber/src/src/dawn/ |
H A D | engine_dawn.cc | 118 ::dawn::RasterizationStateDescriptor rasterizationState; member 1042 rasterizationState.frontFace = ::dawn::FrontFace::CCW; in CreateRenderPipelineDescriptor() 1043 rasterizationState.cullMode = ::dawn::CullMode::None; in CreateRenderPipelineDescriptor() 1044 rasterizationState.depthBias = 0; in CreateRenderPipelineDescriptor() 1045 rasterizationState.depthBiasSlopeScale = 0.0; in CreateRenderPipelineDescriptor() 1046 rasterizationState.depthBiasClamp = 0.0; in CreateRenderPipelineDescriptor() 1047 renderPipelineDescriptor.rasterizationState = &rasterizationState; in CreateRenderPipelineDescriptor() 1049 rasterizationState.frontFace = in CreateRenderPipelineDescriptor() 1051 rasterizationState in CreateRenderPipelineDescriptor() [all...] |
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkPipelineConstructionUtil.hpp | 424 const VkPipelineRasterizationStateCreateInfo* rasterizationState = DE_NULL, 440 const VkPipelineRasterizationStateCreateInfo* rasterizationState = nullptr, 461 const VkPipelineRasterizationStateCreateInfo* rasterizationState = nullptr, 486 const VkPipelineRasterizationStateCreateInfo* rasterizationState = nullptr,
|
H A D | vkPipelineConstructionUtil.cpp | 2444 const VkPipelineRasterizationStateCreateInfo* rasterizationState, in setupPreRasterizationShaderState() 2460 rasterizationState, in setupPreRasterizationShaderState() 2481 const VkPipelineRasterizationStateCreateInfo* rasterizationState, in setupPreRasterizationShaderState2() 2501 rasterizationState, in setupPreRasterizationShaderState2() 2525 const VkPipelineRasterizationStateCreateInfo* rasterizationState, in setupPreRasterizationShaderState3() 2563 const auto pRasterizationState = rasterizationState ? rasterizationState in setupPreRasterizationShaderState3() 2768 const VkPipelineRasterizationStateCreateInfo* rasterizationState, in setupPreRasterizationMeshShaderState() 2789 const auto pRasterizationState = rasterizationState in setupPreRasterizationMeshShaderState() 2790 ? rasterizationState in setupPreRasterizationMeshShaderState() 2438 setupPreRasterizationShaderState(const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const PipelineLayoutWrapper& layout, const VkRenderPass renderPass, const deUint32 subpass, const ShaderWrapper vertexShader, const VkPipelineRasterizationStateCreateInfo* rasterizationState, const ShaderWrapper tessellationControlShader, const ShaderWrapper tessellationEvalShader, const ShaderWrapper geometryShader, const VkSpecializationInfo *specializationInfo, VkPipelineFragmentShadingRateStateCreateInfoKHR* fragmentShadingRateState, PipelineRenderingCreateInfoWrapper rendering, const VkPipelineCache partPipelineCache, PipelineCreationFeedbackCreateInfoWrapper partCreationFeedback) setupPreRasterizationShaderState() argument 2475 setupPreRasterizationShaderState2(const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const PipelineLayoutWrapper& layout, const VkRenderPass renderPass, const deUint32 subpass, const ShaderWrapper vertexShader, const VkPipelineRasterizationStateCreateInfo* rasterizationState, const ShaderWrapper tessellationControlShader, const ShaderWrapper tessellationEvalShader, const ShaderWrapper geometryShader, const VkSpecializationInfo* vertSpecializationInfo, const VkSpecializationInfo* tescSpecializationInfo, const VkSpecializationInfo* teseSpecializationInfo, const VkSpecializationInfo* geomSpecializationInfo, VkPipelineFragmentShadingRateStateCreateInfoKHR*fragmentShadingRateState, PipelineRenderingCreateInfoWrapper rendering, const VkPipelineCache partPipelineCache, PipelineCreationFeedbackCreateInfoWrapper partCreationFeedback) setupPreRasterizationShaderState2() argument 2518 setupPreRasterizationShaderState3(const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const PipelineLayoutWrapper& layout, const VkRenderPass renderPass, const deUint32 subpass, const ShaderWrapper vertexShader, PipelineShaderStageModuleIdentifierCreateInfoWrapper vertShaderModuleId, const VkPipelineRasterizationStateCreateInfo* rasterizationState, const ShaderWrapper tessellationControlShader, PipelineShaderStageModuleIdentifierCreateInfoWrapper tescShaderModuleId, const ShaderWrapper tessellationEvalShader, PipelineShaderStageModuleIdentifierCreateInfoWrapper teseShaderModuleId, const ShaderWrapper geometryShader, PipelineShaderStageModuleIdentifierCreateInfoWrapper geomShaderModuleId, const VkSpecializationInfo* vertSpecializationInfo, const VkSpecializationInfo* tescSpecializationInfo, const VkSpecializationInfo* teseSpecializationInfo, const VkSpecializationInfo* geomSpecializationInfo, VkPipelineFragmentShadingRateStateCreateInfoKHR* fragmentShadingRateState, PipelineRenderingCreateInfoWrapper rendering, const VkPipelineCache partPipelineCache, PipelineCreationFeedbackCreateInfoWrapper partCreationFeedback) setupPreRasterizationShaderState3() argument 2761 setupPreRasterizationMeshShaderState(const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const PipelineLayoutWrapper& layout, const VkRenderPass renderPass, const deUint32 subpass, const ShaderWrapper taskShader, const ShaderWrapper meshShader, const VkPipelineRasterizationStateCreateInfo* rasterizationState, const VkSpecializationInfo *taskSpecializationInfo, const VkSpecializationInfo *meshSpecializationInfo, VkPipelineFragmentShadingRateStateCreateInfoKHR* fragmentShadingRateState, PipelineRenderingCreateInfoWrapper rendering, const VkPipelineCache partPipelineCache, VkPipelineCreationFeedbackCreateInfoEXT *partCreationFeedback) setupPreRasterizationMeshShaderState() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
H A D | vktFragmentShadingRateBasic.cpp | 189 const VkPipelineRasterizationStateCreateInfo* rasterizationState, 213 const VkPipelineRasterizationStateCreateInfo* rasterizationState, 3201 const VkPipelineRasterizationStateCreateInfo* rasterizationState, in drawCommandsOnNormalSubpass() 3228 rasterizationState) in drawCommandsOnNormalSubpass() 3277 const VkPipelineRasterizationStateCreateInfo* rasterizationState, in drawCommands() 3364 rasterizationState, in drawCommands() 3382 rasterizationState, in drawCommands() 3456 rasterizationState, in drawCommands() 3473 rasterizationState, in drawCommands() 3195 drawCommandsOnNormalSubpass(VkCommandBuffer cmdBuffer, std::vector<GraphicsPipelineWrapper>& pipelines, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const PipelineLayoutWrapper& pipelineLayout, const RenderPassWrapper& renderPass, const VkPipelineRasterizationStateCreateInfo* rasterizationState, const VkPipelineDepthStencilStateCreateInfo* depthStencilState, const VkPipelineMultisampleStateCreateInfo* multisampleState, const ShaderWrapper& vertShader, const ShaderWrapper& fragShader, const uint32_t subpass, VkBuffer vertexBuffer) drawCommandsOnNormalSubpass() argument 3269 drawCommands(VkCommandBuffer cmdBuffer, std::vector<GraphicsPipelineWrapper>& pipelines, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const VkPipelineVertexInputStateCreateInfo* vertexInputState, const VkPipelineDynamicStateCreateInfo* dynamicState, const VkPipelineRasterizationStateCreateInfo* rasterizationState, const VkPipelineDepthStencilStateCreateInfo* depthStencilState, const VkPipelineMultisampleStateCreateInfo* multisampleState, VkPipelineFragmentShadingRateStateCreateInfoKHR* shadingRateState, PipelineRenderingCreateInfoWrapper dynamicRenderingState, const ShaderWrapper vertShader, const ShaderWrapper geomShader, const ShaderWrapper meshShader, const ShaderWrapper fragShader, const std::vector<VkDescriptorSet>& descriptorSets, VkBuffer vertexBuffer, const uint32_t pushConstantSize) drawCommands() argument
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
H A D | vktBindingDescriptorBufferTests.cpp | 3458 VkPipelineRasterizationStateCreateInfo rasterizationState = initVulkanStructure(); 3459 rasterizationState.depthClampEnable = VK_FALSE; 3460 rasterizationState.rasterizerDiscardEnable = VK_FALSE; 3461 rasterizationState.polygonMode = VK_POLYGON_MODE_FILL; 3462 rasterizationState.cullMode = VK_CULL_MODE_NONE; 3463 rasterizationState.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; 3464 rasterizationState.depthBiasEnable = VK_FALSE; 3465 rasterizationState.depthBiasConstantFactor = 0.0f; 3466 rasterizationState.depthBiasClamp = 0.0f; 3467 rasterizationState [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/ |
H A D | vktBindingDescriptorBufferTests.cpp | 3429 VkPipelineRasterizationStateCreateInfo rasterizationState = initVulkanStructure(); 3430 rasterizationState.depthClampEnable = VK_FALSE; 3431 rasterizationState.rasterizerDiscardEnable = VK_FALSE; 3432 rasterizationState.polygonMode = VK_POLYGON_MODE_FILL; 3433 rasterizationState.cullMode = VK_CULL_MODE_NONE; 3434 rasterizationState.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; 3435 rasterizationState.depthBiasEnable = VK_FALSE; 3436 rasterizationState.depthBiasConstantFactor = 0.0f; 3437 rasterizationState.depthBiasClamp = 0.0f; 3438 rasterizationState [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineShaderModuleIdentifierTests.cpp | 2205 const auto rasterizationState = makeRasterizationState(!fragModule.isSet()); in iterate() local 2219 &rasterizationState, in iterate() 2287 const auto rasterizationState = makeRasterizationState(!fragModule.isSet()); in iterate() local 2301 &rasterizationState, in iterate() 3282 const auto rasterizationState = makeRasterizationState(false/*rasterizationDisabled*/); in iterate() local 3310 &rasterizationState, in iterate() 3381 &rasterizationState, in iterate() local
|
H A D | vktPipelineMiscTests.cpp | 336 const VkPipelineRasterizationStateCreateInfo rasterizationState = in iterate() local 363 .setupPreRasterizationShaderState(viewports, scissors, pipelineLayout, *renderPass, 0u, vertModule, &rasterizationState, tscModule, tseModule) in iterate() 1536 const VkPipelineRasterizationStateCreateInfo rasterizationState = in iterate() local 1616 .setupPreRasterizationShaderState(viewports, scissors, pipelineLayout, *renderPass, 0u, vertModule, &rasterizationState) in iterate()
|
H A D | vktPipelineDynamicOffsetTests.cpp | 1673 const VkPipelineRasterizationStateCreateInfo rasterizationState = in iterate() local 1702 &rasterizationState) in iterate()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineShaderModuleIdentifierTests.cpp | 2194 const auto rasterizationState = makeRasterizationState(fragModule == DE_NULL); in iterate() local 2205 &rasterizationState, in iterate() 2273 const auto rasterizationState = makeRasterizationState(fragModule == DE_NULL); in iterate() local 2287 &rasterizationState, in iterate() 3266 const auto rasterizationState = makeRasterizationState(false/*rasterizationDisabled*/); in iterate() local 3294 &rasterizationState, in iterate() 3365 &rasterizationState, in iterate() local
|
H A D | vktPipelineMiscTests.cpp | 333 const VkPipelineRasterizationStateCreateInfo rasterizationState = in iterate() local 360 .setupPreRasterizationShaderState(viewports, scissors, *pipelineLayout, *renderPass, 0u, *vertModule, &rasterizationState, *tscModule, *tseModule) in iterate()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_rate/ |
H A D | vktFragmentShadingRateBasic.cpp | 181 const VkPipelineRasterizationStateCreateInfo* rasterizationState, 2754 const VkPipelineRasterizationStateCreateInfo* rasterizationState, in drawCommands() 2839 rasterizationState, in drawCommands() 2856 rasterizationState, in drawCommands() 2928 rasterizationState, in drawCommands() 2945 rasterizationState, in drawCommands() 2746 drawCommands(VkCommandBuffer cmdBuffer, std::vector<GraphicsPipelineWrapper>& pipelines, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkPipelineVertexInputStateCreateInfo* vertexInputState, const VkPipelineDynamicStateCreateInfo* dynamicState, const VkPipelineRasterizationStateCreateInfo* rasterizationState, const VkPipelineDepthStencilStateCreateInfo* depthStencilState, const VkPipelineMultisampleStateCreateInfo* multisampleState, VkPipelineFragmentShadingRateStateCreateInfoKHR* shadingRateState, PipelineRenderingCreateInfoWrapper dynamicRenderingState, const VkShaderModule vertShader, const VkShaderModule geomShader, const VkShaderModule meshShader, const VkShaderModule fragShader, const std::vector<VkDescriptorSet>& descriptorSets, VkBuffer vertexBuffer, const uint32_t pushConstantSize) drawCommands() argument
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsm64bitCompareTests.cpp | 1452 const vk::VkPipelineRasterizationStateCreateInfo rasterizationState = in iterate() local 1555 &rasterizationState, // const VkPipelineRasterizationStateCreateInfo* pRasterizationState; in iterate()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
H A D | vktSpvAsm64bitCompareTests.cpp | 1452 const vk::VkPipelineRasterizationStateCreateInfo rasterizationState = in iterate() local 1555 &rasterizationState, // const VkPipelineRasterizationStateCreateInfo* pRasterizationState; in iterate()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
H A D | vktShaderObjectMiscTests.cpp | 1293 const vk::VkPipelineRasterizationStateCreateInfo rasterizationState = 1436 pipeline = vk::makeGraphicsPipeline(vk, device, *pipelineLayout, VK_NULL_HANDLE, *meshShaderModule, *fragShaderModule, VK_NULL_HANDLE, {}, {}, 0u, &rasterizationState, &multisampleState, &depthStencilState, &colorBlendState, &dynamicState, 0u, &pipelineRenderingCreateInfo); 1438 pipeline = vk::makeGraphicsPipeline(vk, device, *pipelineLayout, *vertShaderModule, *tescShaderModule, *teseShaderModule, *geomShaderModule, *fragShaderModule, VK_NULL_HANDLE, 0u, &vertexInputState, &inputAssemblyState, &tessellationState, &viewportState, &rasterizationState, &multisampleState, &depthStencilState, &colorBlendState, &dynamicState, &pipelineRenderingCreateInfo);
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktRenderPassTests.cpp | 1982 const VkPipelineRasterizationStateCreateInfo rasterizationState = in createSubpassPipeline() local 2123 &rasterizationState, // const VkPipelineRasterizationStateCreateInfo* pRasterizationState in createSubpassPipeline()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/ |
H A D | vktRenderPassTests.cpp | 1970 const VkPipelineRasterizationStateCreateInfo rasterizationState = in createSubpassPipeline() local 2109 &rasterizationState, // const VkPipelineRasterizationStateCreateInfo* pRasterizationState in createSubpassPipeline()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/ |
H A D | vktRasterizationTests.cpp | 7082 const VkPipelineRasterizationStateCreateInfo rasterizationState = 7105 &inputState, &rasterizationState);
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/rasterization/ |
H A D | vktRasterizationTests.cpp | 6830 const VkPipelineRasterizationStateCreateInfo rasterizationState = 6853 &inputState, &rasterizationState);
|