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Help
Searched
refs:rast_line_state
(Results
1 - 2
of
2
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/zink/
H
A
D
zink_pipeline.c
262
VkPipelineRasterizationLineStateCreateInfoEXT
rast_line_state
;
in zink_create_gfx_pipeline()
local
264
rast_line_state
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT;
in zink_create_gfx_pipeline()
265
rast_line_state
.pNext = rast_state.pNext;
in zink_create_gfx_pipeline()
266
rast_line_state
.stippledLineEnable = VK_FALSE;
in zink_create_gfx_pipeline()
267
rast_line_state
.lineRasterizationMode = VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT;
in zink_create_gfx_pipeline()
313
rast_line_state
.lineRasterizationMode = hw_rast_state->line_mode;
in zink_create_gfx_pipeline()
320
rast_line_state
.stippledLineEnable = VK_TRUE;
in zink_create_gfx_pipeline()
323
rast_state.pNext = &
rast_line_state
;
in zink_create_gfx_pipeline()
/third_party/mesa3d/src/freedreno/vulkan/
H
A
D
tu_pipeline.c
3380
const VkPipelineRasterizationLineStateCreateInfoEXT *
rast_line_state
=
in tu_pipeline_builder_parse_rasterization()
local
3384
if (
rast_line_state
&&
rast_line_state
->lineRasterizationMode ==
in tu_pipeline_builder_parse_rasterization()
Completed in 11 milliseconds