/third_party/node/benchmark/fixtures/ |
H A D | coverage-many-branches.js | 10 this.opts = opts ?? (Math.random() > 0.5 ? {} : undefined); 41 if (Math.random() > 0.5) { 46 x: Math.random() * x, 47 y: Math.random() * y 61 if (Math.random() > 0.5) { 66 x: Math.random() * x, 67 y: Math.random() * y 80 if (add(Math.random() * 10, Math.random() * 10) > 10) { 82 let r = addSpecial(Math.random() * 1 [all...] |
/third_party/python/Modules/_decimal/tests/ |
H A D | randfloat.py | 6 import random namespace 21 # Select a random odd n in [2**53/5**k, 24 n, e = random.randrange(lower, upper, 2), k 58 # bit pattern for a random finite positive (or +0.0) float 59 bits = random.randrange(2047*2**52) 94 digits = n + random.randrange(-3*u, 3*u) 104 # to boundary_tests, except that the random error doesn't scale 109 digits = base + random.randrange(-1000, 1000) 117 digits = random.randrange(dig10) 118 exponent = random [all...] |
H A D | formathelper.py | 32 import os, sys, locale, random namespace 229 # Return random fill character. 232 i = random.randrange(0, 0x110002) 236 # Generate random format strings 239 active = sorted(random.sample(range(7), random.randrange(8))) 245 s += random.choice('<>=^') 248 s += random.choice('+- ') 252 s += str(random.randrange(1, 100)) 257 s += str(random [all...] |
/third_party/skia/src/gpu/ |
H A D | GrTestUtils.cpp | 21 static const SkMatrix& test_matrix(SkRandom* random, in test_matrix() argument 44 return gMatrices[random->nextULessThan(count)]; in test_matrix() 46 return gMatrices[count - 1 - random->nextULessThan(kPerspectiveCount)]; in test_matrix() 49 return gMatrices[random->nextULessThan(count - kPerspectiveCount)]; in test_matrix() 54 const SkMatrix& TestMatrix(SkRandom* random) { return test_matrix(random, true, true); } in TestMatrix() argument 56 const SkMatrix& TestMatrixPreservesRightAngles(SkRandom* random) { in TestMatrixPreservesRightAngles() argument 79 return gMatrices[random->nextULessThan(static_cast<uint32_t>(SK_ARRAY_COUNT(gMatrices)))]; in TestMatrixPreservesRightAngles() 82 const SkMatrix& TestMatrixRectStaysRect(SkRandom* random) { in TestMatrixRectStaysRect() argument 105 return gMatrices[random in TestMatrixRectStaysRect() 108 TestMatrixInvertible(SkRandom* random) TestMatrixInvertible() argument 109 TestMatrixPerspective(SkRandom* random) TestMatrixPerspective() argument 111 TestWrapModes(SkRandom* random, GrSamplerState::WrapMode wrapModes[2]) TestWrapModes() argument 120 TestRect(SkRandom* random) TestRect() argument 136 TestSquare(SkRandom* random) TestSquare() argument 147 TestRRectSimple(SkRandom* random) TestRRectSimple() argument 165 TestPath(SkRandom* random) TestPath() argument 213 TestPathConvex(SkRandom* random) TestPathConvex() argument 247 randomize_stroke_rec(SkStrokeRec* rec, SkRandom* random) randomize_stroke_rec() argument 258 TestStrokeRec(SkRandom* random) TestStrokeRec() argument 266 TestStyle(SkRandom* random, GrStyle* style) TestStyle() argument 312 TestColorSpace(SkRandom* random) TestColorSpace() argument 326 TestColorXform(SkRandom* random) TestColorXform() argument 354 RandomColor(SkRandom* random) RandomColor() argument 391 RandomCoverage(SkRandom* random) RandomCoverage() argument [all...] |
/third_party/typescript/tests/baselines/reference/ |
H A D | inferringClassMembersFromAssignments.js | 6 if (Math.random()) { 15 if (Math.random()) { 27 if (Math.random()) { 36 if (Math.random()) { 46 if (Math.random()) { 54 if (Math.random()) { 62 if (Math.random()) { 70 if (Math.random()) { 79 if (Math.random()) { 87 if (Math.random()) { [all...] |
H A D | strictNullEmptyDestructuring.js | 14 let { } = Math.random() ? {} : null; 16 ({} = Math.random() ? {} : null); 18 let { } = Math.random() ? {} : undefined; 20 ({} = Math.random() ? {} : undefined); 22 let { } = Math.random() ? null : undefined; 24 ({} = Math.random() ? null : undefined); 34 var _d = Math.random() ? {} : null;
35 (Math.random() ? {} : null);
36 var _e = Math.random() ? {} : undefined;
37 (Math.random() [all...] |
H A D | parenthesizedContexualTyping1.js | 19 var i = fun((Math.random() < 0.5 ? x => x : x => undefined), 10); 20 var j = fun((Math.random() < 0.5 ? (x => x) : (x => undefined)), 10); 21 var k = fun((Math.random() < 0.5 ? (x => x) : (x => undefined)), x => x, 10); 22 var l = fun(((Math.random() < 0.5 ? ((x => x)) : ((x => undefined)))), ((x => x)), 10); 44 var i = fun((Math.random() < 0.5 ? function (x) { return x; } : function (x) { return undefined; }), 10);
45 var j = fun((Math.random() < 0.5 ? (function (x) { return x; }) : (function (x) { return undefined; })), 10);
46 var k = fun((Math.random() < 0.5 ? (function (x) { return x; }) : (function (x) { return undefined; })), function (x) { return x; }, 10);
47 var l = fun(((Math.random() < 0.5 ? ((function (x) { return x; })) : ((function (x) { return undefined; })))), ((function (x) { return x; })), 10);
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/third_party/python/Lib/ |
H A D | random.py | 13 pick random element 14 pick random sample 15 pick weighted random sample 16 generate random permutation 39 * The random() method is implemented in C, executes in a single Python step, 83 "random", 111 methods: random(), seed(), getstate(), and setstate(). 140 bytes, or bytearray. For version 1 (provided for reproducing random 201 # longer called; we leave it here because it has been here since random was 216 """Control how subclasses generate random integer 796 def random(self): global() member in SystemRandom 833 random = _inst.random global() variable [all...] |
/third_party/node/deps/v8/tools/clusterfuzz/js_fuzzer/test/ |
H A D | test_try_catch.js | 15 const random = require('../random.js'); 40 sandbox.stub(random, 'choose').callsFake(() => { return false; }); 41 sandbox.stub(random, 'random').callsFake(() => { return 0.7; }); 47 sandbox.stub(random, 'choose').callsFake(() => { return false; }); 48 sandbox.stub(random, 'random').callsFake(() => { return 0.04; }); 60 sandbox.stub(random, 'choose').callsFake(() => { return false; }); 61 sandbox.stub(random, 'rando [all...] |
H A D | test_mutate_expressions.js | 21 const random = require('../random.js'); 41 sandbox.stub(random, 'randInt').callsFake((a, b) => b); 43 sandbox.stub(random, 'random').callsFake(() => 0.8); 52 sandbox.stub(random, 'shuffle').callsFake(a => a); 54 sandbox.stub(random, 'choose').callsFake(a => a === 1); 61 sandbox.stub(random, 'shuffle').callsFake(a => [a[1], a[0]]); 63 sandbox.stub(random, 'choose').callsFake(() => true);
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/third_party/python/Lib/test/ |
H A D | test_random.py | 3 import random namespace 22 """Helper function to make a list of random numbers""" 23 return [self.gen.random() for i in range(n)] 64 @unittest.mock.patch('random._urandom') # os.urandom 94 # actually happen in a genuinely random shuffle, it is 305 # Test consistency with random.choice() for empty population 315 # in choices() when the value returned by random() was large 316 # enough to make `random() * total` round up to the total. 349 x1 = self.gen.random() 353 x2 = self.gen.random() 1234 def random(self): global() member in TestRandomSubclassing.test_subclasses_overriding_methods.SubClass1 1247 def random(self): global() member in TestRandomSubclassing.test_subclasses_overriding_methods.SubClass2 1267 def random(self): global() member in TestRandomSubclassing.test_subclasses_overriding_methods.SubClass4 1277 def random(self): global() member in TestRandomSubclassing.test_subclasses_overriding_methods.Mixin1 [all...] |
H A D | sortperf.py | 10 import random namespace 18 """Return a list of n random floats in [0, 1).""" 26 r = random.random 47 i = random.randrange(n) 74 *sort: random data 77 3sort: ascending, then 3 random exchanges 78 +sort: ascending, then 10 random at the end 79 %sort: ascending, then randomly replace 1% of the elements w/ random values 98 # Do 3 random exchange [all...] |
H A D | test_strtod.py | 4 import random namespace 116 # Select a random odd n in [2**53/5**k, 119 n, e = random.randrange(lower, upper, 2), k 152 # bit pattern for a random finite positive (or +0.0) float 153 bits = random.randrange(2047*2**52) 187 digits = n + random.randrange(-3*u, 3*u) 197 # to boundary_tests, except that the random error doesn't scale 202 digits = base + random.randrange(-1000, 1000) 210 digits = random.randrange(dig10) 211 exponent = random [all...] |
/third_party/decimal.js/test/modules/ |
H A D | random.js | 3 T('random', function () { 13 sd = Math.random() * maxDigits + 1 | 0; 15 if (Math.random() > 0.5) { 17 r = Decimal.random(); 19 r = Decimal.random(sd); 25 tx(function () { Decimal.random(Infinity) }, 'Infinity'); 26 tx(function () { Decimal.random('-Infinity') }, "'-Infinity'"); 27 tx(function () { Decimal.random(NaN) }, 'NaN'); 28 tx(function () { Decimal.random(null) }, 'null');
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/third_party/ltp/testcases/network/nfsv4/acl/ |
H A D | random_gen.py | 3 import random namespace 32 group = self.gList[random.randint(0,len(self.gList)-1)][0] 151 """ Create a random name of random length """ 154 l=random.randint(0,maxlength) 156 a = random.randint(0,a_length-1) 160 """ Create a random name of fixed length """ 164 a = random.randint(0,a_length-1) 178 type = ace_type[random.randint(0,len(ace_type))] 179 flag = ace_flags[random [all...] |
/third_party/openssl/test/ |
H A D | drbgtest.c | 76 /* size of random output generated in test_drbg_reseed() */ 166 * Generates random output using rand_bytes() and rand_priv_bytes() 172 * |public_random|, |private_random|: generated random output 214 * step 2: generate random output in test_drbg_reseed() 220 /* Generate random output from the public and private DRBG */ in test_drbg_reseed() 288 unsigned char random[RANDOM_SIZE]; /* random output */ member 299 * This simplifies finding duplicate random output and makes 312 result = memcmp(l->random, r->random, RANDOM_SIZ in compare_drbg_fork_result() 344 unsigned char random[2 * RANDOM_SIZE]; test_drbg_reseed_in_child() local 414 unsigned char random[2 * RANDOM_SIZE]; test_rand_reseed_on_fork() local 528 unsigned char random[1]; test_rand_fork_safety() local [all...] |
/third_party/skia/third_party/externals/abseil-cpp/absl/numeric/ |
H A D | int128_benchmark.cc | 18 #include <random> 40 std::mt19937 random = MakeRandomEngine(); in GetRandomClass128SampleUniformDivisor() local 44 T a{absl::MakeUint128(uniform_h(random), uniform_h(random))}; in GetRandomClass128SampleUniformDivisor() 45 T b{absl::MakeUint128(uniform_h(random), uniform_h(random))}; in GetRandomClass128SampleUniformDivisor() 80 std::mt19937 random = MakeRandomEngine(); in GetRandomClass128SampleSmallDivisor() local 84 T a{absl::MakeUint128(uniform_h(random), uniform_h(random))}; in GetRandomClass128SampleSmallDivisor() 85 H b{std::max(H{2}, uniform_h(random))}; in GetRandomClass128SampleSmallDivisor() 117 std::mt19937 random = MakeRandomEngine(); GetRandomClass128Sample() local 171 std::mt19937 random = MakeRandomEngine(); GetRandomIntrinsic128SampleUniformDivisor() local 212 std::mt19937 random = MakeRandomEngine(); GetRandomIntrinsic128SampleSmallDivisor() local 251 std::mt19937 random = MakeRandomEngine(); GetRandomIntrinsic128Sample() local [all...] |
/third_party/node/deps/v8/tools/clusterfuzz/js_fuzzer/mutators/ |
H A D | expression_mutator.js | 13 const random = require('../random.js'); 27 if (!random.choose(thisMutator.settings.MUTATE_EXPRESSIONS)) { 31 const probability = random.random(); 38 // Get a random previous sibling. 39 const prev = path.getSibling(random.randInt(0, path.key - 1)); 44 const [selected, destination] = random.shuffle([prev, path]); 50 if (random.choose(0.5)) {
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H A D | array_mutator.js | 15 const random = require('../random.js'); 35 if (!random.choose(thisMutator.settings.MUTATE_ARRAYS) || 47 // Add or replace elements at a random index. 50 const index = random.randInt(0, elements.length - replace); 55 const element = random.single(elements); 64 annotate('Insert a random value', replace); 75 randomSplice(random.randInt(1, count)); 80 random.shuffle(elements); 101 const count = random [all...] |
H A D | common.js | 14 const random = require('../random.js'); 165 return random.single(availableVariables(path)); 169 return random.single(availableFunctions(path)); 173 return random.randInt(0, 2**20); 200 const numArgs = random.randInt(0, MAX_ARGUMENT_COUNT); 211 const probability = random.random(); 257 const probability = random.random(); [all...] |
H A D | object_mutator.js | 15 const random = require('../random.js'); 45 if (!random.choose(thisMutator.settings.MUTATE_OBJECTS) || 70 return properties[random.single(propertyIndicies)]; 74 const [a, b] = random.sample(propertyIndicies, 2); 88 const [a, b] = random.shuffle(getTwoRandomProperties()); 98 annotate('Insert a random value'); 111 properties.splice(random.single(propertyIndicies), 1); 127 random.single(mutations)();
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/third_party/node/deps/v8/tools/clusterfuzz/js_fuzzer/ |
H A D | random.js | 14 return Math.floor(Math.random() * (max - min + 1)) + min; 18 return Math.random() < probability; 21 function random() { function 22 return Math.random(); 26 return Math.random() * (max - min) + min; 72 // Map a random number to the summarized indices of both arrays. Give 74 const p = random(); 107 random: random,
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/third_party/skia/docs/examples/ |
H A D | Bitmap_allocN32Pixels.cpp | 7 SkRandom random; in REG_FIDDLE() local 13 SkColor color = random.nextU(); in REG_FIDDLE() 14 uint32_t w = random.nextRangeU(4, 32); in REG_FIDDLE() 15 uint32_t cx = random.nextRangeU(0, 64 - w); in REG_FIDDLE() 16 uint32_t h = random.nextRangeU(4, 32); in REG_FIDDLE() 17 uint32_t cy = random.nextRangeU(0, 64 - h); in REG_FIDDLE()
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/third_party/skia/src/gpu/ops/ |
H A D | DrawAtlasOp.cpp | 331 static SkRSXform random_xform(SkRandom* random) { in random_xform() argument 339 SkRSXform xform = SkRSXform::MakeFromRadians(random->nextRangeScalar(kMinScale, kMaxScale), in random_xform() 340 random->nextRangeScalar(kMinRotate, kMaxRotate), in random_xform() 341 random->nextRangeScalar(kMinExtent, kMaxExtent), in random_xform() 342 random->nextRangeScalar(kMinExtent, kMaxExtent), in random_xform() 343 random->nextRangeScalar(kMinExtent, kMaxExtent), in random_xform() 344 random->nextRangeScalar(kMinExtent, kMaxExtent)); in random_xform() 348 static SkRect random_texRect(SkRandom* random) { in random_texRect() argument 352 SkRect texRect = SkRect::MakeLTRB(random->nextRangeScalar(kMinCoord, kMaxCoord), in random_texRect() 353 random in random_texRect() 360 randomize_params(uint32_t count, SkRandom* random, SkTArray<SkRSXform>* xforms, SkTArray<SkRect>* texRects, SkTArray<GrColor>* colors, bool hasColors) randomize_params() argument [all...] |
H A D | LatticeOp.cpp | 426 SkRandom* random) { 429 // Not terribly efficient alg for generating random divs: 445 int entry = random->nextULessThan(count + 1); 461 // We loop because our random lattice code can produce an invalid lattice in the case where 470 dims.fWidth = random->nextRangeU(1, 1000); 471 dims.fHeight = random->nextRangeU(1, 1000); 472 GrSurfaceOrigin origin = random->nextBool() ? kTopLeft_GrSurfaceOrigin 488 if (random->nextBool()) { 489 subset.fLeft = random->nextULessThan(dims.fWidth); 490 subset.fRight = random [all...] |