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Searched refs:radv_consider_force_vrs (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
H A Dradv_pipeline.c4123 radv_consider_force_vrs(const struct radv_pipeline *pipeline, bool noop_fs, in radv_consider_force_vrs() function
4684 if (radv_consider_force_vrs(pipeline, noop_fs, stages, *last_vgt_api_stage)) { in radv_create_shaders()

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