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Searched refs:radv_consider_culling (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
H A Dradv_shader.h709 bool radv_consider_culling(const struct radv_physical_device *pdevice, struct nir_shader *nir,
H A Dradv_shader.c1215 radv_consider_culling(const struct radv_physical_device *pdevice, struct nir_shader *nir, uint64_t ps_inputs_read, in radv_consider_culling() function
H A Dradv_pipeline.c3436 stages[es_stage].info.has_ngg_culling = radv_consider_culling( in radv_determine_ngg_settings()

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