Home
last modified time | relevance | path

Searched refs:r300_shader_semantics (Results 1 - 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r300/
H A Dr300_shader_semantics.h36 struct r300_shader_semantics { struct
50 struct r300_shader_semantics* info) in r300_shader_semantics_reset()
H A Dr300_fs.h31 #include "r300_shader_semantics.h"
36 struct r300_shader_semantics inputs;
75 struct r300_shader_semantics* fs_inputs);
H A Dr300_vs.h32 #include "r300_shader_semantics.h"
40 struct r300_shader_semantics outputs;
H A Dr300_vs.c37 /* Convert info about VS output semantics into r300_shader_semantics. */
41 struct r300_shader_semantics* vs_outputs) in r300_shader_read_vs_outputs()
109 struct r300_shader_semantics* outputs = &vs->outputs; in set_vertex_inputs_outputs()
H A Dr300_fs.c43 /* Convert info about FS input semantics to r300_shader_semantics. */
45 struct r300_shader_semantics* fs_inputs) in r300_shader_read_fs_inputs()
118 struct r300_shader_semantics* inputs = in allocate_hardware_inputs()
119 (struct r300_shader_semantics*)c->UserData; in allocate_hardware_inputs()
H A Dr300_state_derived.c33 #include "r300_shader_semantics.h"
70 struct r300_shader_semantics* vs_outputs = &vs->outputs; in r300_draw_emit_all_attribs()
307 struct r300_shader_semantics *vs_outputs = &vs->outputs; in r300_update_rs_block()
308 struct r300_shader_semantics *fs_inputs = &r300_fs(r300)->shader->inputs; in r300_update_rs_block()

Completed in 4 milliseconds