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Searched refs:queryState (Results 1 - 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DQuery11.cpp217 angle::Result Query11::testQuery(Context11 *context11, QueryState *queryState) in testQuery() argument
219 if (!queryState->finished) in testQuery()
227 ASSERT(queryState->query.valid()); in testQuery()
230 context->GetData(queryState->query.get(), &numPixels, sizeof(numPixels), 0); in testQuery()
235 queryState->finished = true; in testQuery()
243 ASSERT(queryState->query.valid()); in testQuery()
246 context->GetData(queryState->query.get(), &soStats, sizeof(soStats), 0); in testQuery()
251 queryState->finished = true; in testQuery()
259 ASSERT(queryState->query.valid()); in testQuery()
260 ASSERT(queryState in testQuery()
[all...]
H A DQuery11.h55 angle::Result testQuery(Context11 *context11, QueryState *queryState);
/third_party/mesa3d/src/gallium/winsys/svga/drm/
H A Dvmw_query.c79 SVGA3dQueryState queryState) in vmw_svga_winsys_query_init()
93 *state = queryState; in vmw_svga_winsys_query_init()
106 SVGA3dQueryState *queryState, in vmw_svga_winsys_query_get_result()
117 if (queryState) in vmw_svga_winsys_query_get_result()
118 *queryState = SVGA3D_QUERYSTATE_FAILED; in vmw_svga_winsys_query_get_result()
125 if (queryState) in vmw_svga_winsys_query_get_result()
126 *queryState = *state; in vmw_svga_winsys_query_get_result()
76 vmw_svga_winsys_query_init(struct svga_winsys_screen *sws, struct svga_winsys_gb_query *query, unsigned offset, SVGA3dQueryState queryState) vmw_svga_winsys_query_init() argument
103 vmw_svga_winsys_query_get_result(struct svga_winsys_screen *sws, struct svga_winsys_gb_query *query, unsigned offset, SVGA3dQueryState *queryState, void *result, uint32 resultLen) vmw_svga_winsys_query_get_result() argument
H A Dvmw_query.h52 SVGA3dQueryState queryState);
58 SVGA3dQueryState *queryState,
/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_pipe_query.c589 SVGA3dQueryState queryState; in get_query_result_vgpu10() local
595 sws->query_get_result(sws, sq->gb_query, sq->offset, &queryState, result, resultLen); in get_query_result_vgpu10()
597 if (queryState != SVGA3D_QUERYSTATE_SUCCEEDED && !sq->fence) { in get_query_result_vgpu10()
606 if (queryState == SVGA3D_QUERYSTATE_PENDING || in get_query_result_vgpu10()
607 queryState == SVGA3D_QUERYSTATE_NEW) { in get_query_result_vgpu10()
612 sws->query_get_result(sws, sq->gb_query, sq->offset, &queryState, result, resultLen); in get_query_result_vgpu10()
615 assert(queryState == SVGA3D_QUERYSTATE_SUCCEEDED || in get_query_result_vgpu10()
616 queryState == SVGA3D_QUERYSTATE_FAILED); in get_query_result_vgpu10()
H A Dsvga_winsys.h765 SVGA3dQueryState queryState);
775 SVGA3dQueryState *queryState,
/third_party/vk-gl-cts/modules/glshared/
H A DglsStateQueryUtil.cpp271 void queryState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, QueriedState& state) in queryState() function
1833 queryState(result, gl, type, target, state); in verifyStateBoolean()
1843 queryState(result, gl, type, target, state); in verifyStateInteger()
1853 queryState(result, gl, type, target, state); in verifyStateIntegerMin()
1863 queryState(result, gl, type, target, state); in verifyStateIntegerMax()
1874 queryState(result, gl, type, target, stateA); in verifyStateIntegerEqualToOther()
1875 queryState(result, gl, type, other, stateB); in verifyStateIntegerEqualToOther()
1920 queryState(result, gl, type, target, state); in verifyStateFloat()
1930 queryState(result, gl, type, target, state); in verifyStateFloatMin()
1940 queryState(resul in verifyStateFloatMax()
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H A DglsStateQueryUtil.hpp382 void queryState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum pname, QueriedState& state);
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fGeometryShaderTests.cpp4291 queryState(result, gl, QUERY_INTEGER, GL_LAYER_PROVOKING_VERTEX, state);
H A Des31fTessellationTests.cpp6762 queryState(result, gl, QUERY_BOOLEAN, GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED, state);

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