Searched refs:quadratic (Results 1 - 8 of 8) sorted by relevance
/third_party/skia/src/gpu/tessellate/ |
H A D | PatchWriter.h | 106 // Chops the given quadratic into 'numPatches' equal segments (in the parametric sense) and 169 // Converts a quadratic to a cubic when being output via '<<' to a VertexWriter. 175 const QuadToCubic& quadratic) { in operator <<() 176 auto [p0, p1, p2] = quadratic; in operator <<() 174 operator <<(VertexWriter& vertexWriter, const QuadToCubic& quadratic) operator <<() argument
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H A D | WangsFormula.h | 117 // Returns Wang's formula, raised to the 4th power, specialized for a quadratic curve. 130 // Returns Wang's formula specialized for a quadratic curve. 131 AI float quadratic(float precision, in quadratic() function 137 // Returns the log2 value of Wang's formula specialized for a quadratic curve, rounded up to the
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
H A D | vktRayQueryMiscTests.cpp | 385 static float quadratic(float x) { return (x * x); } in quadratic() function 395 static constexpr func2D_t FUNC_LINEAR_QUADRATIC = { linear, quadratic }; 397 static constexpr func2D_t FUNC_CUBIC_QUADRATIC = { cubic, quadratic }; 400 static constexpr func2D_t FUNC_QUADRATIC_LINEAR = { quadratic, linear }; 401 static constexpr func2D_t FUNC_QUADRATIC_QUADRATIC = { quadratic, quadratic }; 402 static constexpr func2D_t FUNC_QUADRATIC_CUBIC = { quadratic, cubic };
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/ |
H A D | vktRayQueryMiscTests.cpp | 385 static float quadratic(float x) { return (x * x); } in quadratic() function 395 static constexpr func2D_t FUNC_LINEAR_QUADRATIC = { linear, quadratic }; 397 static constexpr func2D_t FUNC_CUBIC_QUADRATIC = { cubic, quadratic }; 400 static constexpr func2D_t FUNC_QUADRATIC_LINEAR = { quadratic, linear }; 401 static constexpr func2D_t FUNC_QUADRATIC_QUADRATIC = { quadratic, quadratic }; 402 static constexpr func2D_t FUNC_QUADRATIC_CUBIC = { quadratic, cubic };
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/third_party/skia/tests/ |
H A D | WangsFormulaTest.cpp | 37 // Returns number of segments for linearized quadratic rational. This is an analogue 158 // Constructs a quadratic such that the 'length' term in wang's formula == term. in DEF_TEST() 221 // Test quadratic boundaries. in DEF_TEST() 228 float q = wangs_formula::quadratic(kPrecision, pts); in DEF_TEST() 234 q = wangs_formula::quadratic(kPrecision, pts); in DEF_TEST() 252 float q = std::max(1.f, wangs_formula::quadratic(kPrecision, pts)); in DEF_TEST()
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | VertexProcessor.hpp | 222 void setLightAttenuation(unsigned int light, float constant, float linear, float quadratic);
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H A D | VertexProcessor.cpp | 336 void VertexProcessor::setLightAttenuation(unsigned int light, float constant, float linear, float quadratic) in setLightAttenuation() argument 342 ff.attenuationQuadratic[light] = replicate(quadratic); in setLightAttenuation()
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/third_party/mesa3d/src/panfrost/bifrost/ |
H A D | bifrost_compile.c | 2184 bi_index quadratic = bi_fma_f32(b, bi_neg(e2_over_2), in bi_lower_fsincos_32() local 2191 quadratic); in bi_lower_fsincos_32()
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