/third_party/skia/third_party/externals/libjpeg-turbo/simd/arm/ |
H A D | jidctint-neon.c | 234 int16x4x4_t quadrant = { { dcval, dcval, dcval, dcval } }; in jsimd_idct_islow_neon() local 236 vst4_s16(workspace_l, quadrant); in jsimd_idct_islow_neon() 237 vst4_s16(workspace_r, quadrant); in jsimd_idct_islow_neon() 292 int16x4x4_t quadrant = { { dcval, dcval, dcval, dcval } }; in jsimd_idct_islow_neon() local 294 vst4_s16(workspace_l + 4 * DCTSIZE / 2, quadrant); in jsimd_idct_islow_neon() 295 vst4_s16(workspace_r + 4 * DCTSIZE / 2, quadrant); in jsimd_idct_islow_neon()
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/third_party/skia/src/core/ |
H A D | SkGeometry.cpp | 1658 // We decide to use 1-conic per quadrant of a circle. What quadrant does [xy] lie in? 1664 int quadrant = 0; 1666 quadrant = 2; // 180 1670 quadrant = y > 0 ? 1 : 3; // 90 : 270 1673 quadrant += 2; 1676 quadrant += 1; 1685 int conicCount = quadrant; 1692 const SkPoint& lastQ = quadrantPts[quadrant * 2]; // will already be a unit-vector
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/third_party/decimal.js/ |
H A D | decimal.js | 101 Decimal, inexact, noConflict, quadrant, 314 return finalise(quadrant == 2 || quadrant == 3 ? x.neg() : x, pr, rm, true); 1710 return finalise(quadrant > 2 ? x.neg() : x, pr, rm, true); 1848 return finalise(quadrant == 2 || quadrant == 4 ? x.neg() : x, pr, rm, true); 3766 quadrant = isNeg ? 4 : 1; 3773 quadrant = isNeg ? 3 : 2; 3779 quadrant = isOdd(t) ? (isNeg ? 2 : 3) : (isNeg ? 4 : 1); 3783 quadrant [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/ |
H A D | vktMeshShaderMiscTestsEXT.cpp | 437 // Each image quadrant gets a different color. in generateReferenceLevel() 3161 // and a dynamic scissor to restrict drawing in the framebuffer to one specific quadrant of the color attachment. The color of each 3162 // quadrant will be taken from a push constant that changes between steps, so each quadrant ends up with a different color. 3308 // Each image quadrant gets a different color. in generateReferenceLevel() 3314 for (const auto& quadrant : quadColors) in generateReferenceLevel() 3316 const auto minX = quadrant.first.offset.x; in generateReferenceLevel() 3317 const auto minY = quadrant.first.offset.y; in generateReferenceLevel() 3318 const auto maxX = quadrant.first.offset.x + static_cast<int32_t>(quadrant in generateReferenceLevel() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/ |
H A D | vktMeshShaderMiscTestsEXT.cpp | 437 // Each image quadrant gets a different color. in generateReferenceLevel() 3143 // and a dynamic scissor to restrict drawing in the framebuffer to one specific quadrant of the color attachment. The color of each 3144 // quadrant will be taken from a push constant that changes between steps, so each quadrant ends up with a different color. 3290 // Each image quadrant gets a different color. in generateReferenceLevel() 3296 for (const auto& quadrant : quadColors) in generateReferenceLevel() 3298 const auto minX = quadrant.first.offset.x; in generateReferenceLevel() 3299 const auto minY = quadrant.first.offset.y; in generateReferenceLevel() 3300 const auto maxX = quadrant.first.offset.x + static_cast<int32_t>(quadrant in generateReferenceLevel() [all...] |
/third_party/optimized-routines/math/test/rtest/ |
H A D | dotest.c | 288 int test_rred(mpfr_t ret, const mpfr_t x, int *quadrant) in test_rred() argument 318 *quadrant = quo & 3; in test_rred()
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/third_party/mesa3d/src/imgui/ |
H A D | imgui.cpp | 7195 // Determine which quadrant of 'curr' our candidate item 'cand' lies in based on distance in NavScoreItem() 7196 ImGuiDir quadrant; in NavScoreItem() local 7204 quadrant = ImGetDirQuadrantFromDelta(dbx, dby); in NavScoreItem() 7212 quadrant = ImGetDirQuadrantFromDelta(dcx, dcy); in NavScoreItem() 7217 quadrant = (window->DC.LastItemId < g.NavId) ? ImGuiDir_Left : ImGuiDir_Right; in NavScoreItem() 7224 ImFormatString(buf, IM_ARRAYSIZE(buf), "dbox (%.2f,%.2f->%.4f)\ndcen (%.2f,%.2f->%.4f)\nd (%.2f,%.2f->%.4f)\nnav %c, quadrant %c", dbx, dby, dist_box, dcx, dcy, dist_center, dax, day, dist_axial, "WENS"[g.NavMoveDir], "WENS"[quadrant]); in NavScoreItem() 7231 else if (g.IO.KeyCtrl) // Hold to preview score in matching quadrant. Press C to rotate. in NavScoreItem() 7234 if (quadrant == g.NavMoveDir) in NavScoreItem() 7244 // Is it in the quadrant w in NavScoreItem() [all...] |
/third_party/skia/third_party/externals/imgui/ |
H A D | imgui.cpp | 8891 // Determine which quadrant of 'curr' our candidate item 'cand' lies in based on distance in NavScoreItem() 8892 ImGuiDir quadrant; in NavScoreItem() local 8900 quadrant = ImGetDirQuadrantFromDelta(dbx, dby); in NavScoreItem() 8908 quadrant = ImGetDirQuadrantFromDelta(dcx, dcy); in NavScoreItem() 8913 quadrant = (g.LastItemData.ID < g.NavId) ? ImGuiDir_Left : ImGuiDir_Right; in NavScoreItem() 8920 ImFormatString(buf, IM_ARRAYSIZE(buf), "dbox (%.2f,%.2f->%.4f)\ndcen (%.2f,%.2f->%.4f)\nd (%.2f,%.2f->%.4f)\nnav %c, quadrant %c", dbx, dby, dist_box, dcx, dcy, dist_center, dax, day, dist_axial, "WENS"[g.NavMoveDir], "WENS"[quadrant]); in NavScoreItem() 8927 else if (g.IO.KeyCtrl) // Hold to preview score in matching quadrant. Press C to rotate. in NavScoreItem() 8929 if (quadrant == g.NavMoveDir) in NavScoreItem() 8939 // Is it in the quadrant w in NavScoreItem() [all...] |