/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | ContextNoErrorTest.cpp | 90 std::array<Vector3, 6> quadVertices = ANGLETestBase::GetQuadVertices(); in drawQuadWithPPO() local 92 for (Vector3 &vertex : quadVertices) in drawQuadWithPPO() 102 glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, quadVertices.data()); in drawQuadWithPPO()
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H A D | StateChangeTest.cpp | 842 const auto &quadVertices = GetQuadVertices(); in TEST_P() local 848 glBufferData(GL_ARRAY_BUFFER, quadVertices.size() * sizeof(quadVertices[0]), in TEST_P() 849 quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 987 const auto &quadVertices = GetQuadVertices(); in TEST_P() local 991 glBufferData(GL_ARRAY_BUFFER, sizeof(Vector3) * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 1083 const auto &quadVertices = GetQuadVertices(); in TEST_P() local 1087 glBufferData(GL_ARRAY_BUFFER, sizeof(Vector3) * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 4091 const auto quadVertices = GetQuadVertices(); in TEST_P() local 4095 glBufferData(GL_ARRAY_BUFFER, quadVertices in TEST_P() [all...] |
H A D | ClipDistanceTest.cpp | 940 const std::array<Vector3, kNumVertices> quadVertices = { in TEST_P() local 948 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 3 * kNumVertices, quadVertices.data(), in TEST_P() 1041 const std::array<Vector3, kNumVertices> quadVertices = { in TEST_P() local 1049 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 3 * kNumVertices, quadVertices.data(), in TEST_P() 1185 const std::array<Vector3, kNumVertices> quadVertices = { in TEST_P() local 1193 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 3 * kNumVertices, quadVertices.data(), in TEST_P() 1330 const std::array<Vector3, kNumVertices> quadVertices = { in TEST_P() local 1338 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 3 * kNumVertices, quadVertices.data(), in TEST_P()
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H A D | MultithreadingTest.cpp | 282 auto quadVertices = GetQuadVertices(); in TEST_P() 286 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 3 * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 325 auto quadVertices = GetQuadVertices(); in TEST_P() 329 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 3 * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 376 auto quadVertices = GetQuadVertices(); in TEST_P() 380 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 3 * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 428 auto quadVertices = GetQuadVertices(); in TEST_P() 434 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 3 * 6, quadVertices.data(), in TEST_P()
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H A D | VulkanMultithreadingTest.cpp | 158 auto quadVertices = GetQuadVertices(); in TEST_P() 162 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 3 * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P()
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H A D | BufferDataTest.cpp | 156 auto quadVertices = GetQuadVertices(); in TEST_P() local 157 for (angle::Vector3 &vertex : quadVertices) in TEST_P() 167 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * quadVertices.size() * 3, quadVertices.data(), in TEST_P() 794 auto quadVertices = GetQuadVertices(); in TEST_P() local 798 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * quadVertices.size() * 3, quadVertices.data(), in TEST_P()
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H A D | VertexAttributeTest.cpp | 396 auto quadVertices = GetQuadVertices(); in InitQuadVertexBuffer() local 398 static_cast<GLsizei>(quadVertices.size() * sizeof(quadVertices[0])); in InitQuadVertexBuffer() 402 glBufferSubData(GL_ARRAY_BUFFER, 0, quadVerticesSize, quadVertices.data()); in InitQuadVertexBuffer() 407 auto quadVertices = GetQuadVertices(); in InitQuadPlusOneVertexBuffer() local 409 static_cast<GLsizei>(quadVertices.size() * sizeof(quadVertices[0])); in InitQuadPlusOneVertexBuffer() 413 glBufferSubData(GL_ARRAY_BUFFER, 0, quadVerticesSize, quadVertices.data()); in InitQuadPlusOneVertexBuffer() 414 glBufferSubData(GL_ARRAY_BUFFER, quadVerticesSize, sizeof(Vector3), &quadVertices[0]); in InitQuadPlusOneVertexBuffer() 1111 const auto &quadVertices in TEST_P() local 1962 auto quadVertices = GetQuadVertices(); initTest() local [all...] |
H A D | PointSpritesTest.cpp | 422 const GLfloat quadVertices[] = { 430 glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, quadVertices);
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H A D | TransformFeedbackTest.cpp | 1506 const auto &quadVertices = GetQuadVertices(); in TEST_P() local 1513 EXPECT_EQ(quadVertices[vectorIndex], vecPointer[stream1Index]); in TEST_P() 1514 EXPECT_EQ(quadVertices[vectorIndex], vecPointer[stream2Index]); in TEST_P() 1878 const auto &quadVertices = GetQuadVertices(); in TEST_P() local 1885 EXPECT_EQ(quadVertices[vectorIndex], vecPointer[stream1Index]); in TEST_P() 1886 EXPECT_EQ(quadVertices[vectorIndex], vecPointer[stream2Index]); in TEST_P() 1953 const auto &quadVertices = GetQuadVertices(); in TEST_P() local 1960 EXPECT_EQ(quadVertices[vectorIndex], vecPointer[stream1Index]); in TEST_P() 1961 EXPECT_EQ(quadVertices[vectorIndex], vecPointer[stream2Index]); in TEST_P() 2168 const auto &quadVertices in TEST_P() local [all...] |
H A D | VulkanUniformUpdatesTest.cpp | 608 std::array<Vector3, 6> quadVertices = ANGLETestBase::GetQuadVertices(); in TEST_P() local 611 glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, quadVertices.data()); in TEST_P()
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H A D | VulkanPerformanceCounterTest.cpp | 3168 const std::array<Vector3, 6> &quadVertices = GetQuadVertices(); in TEST_P() local 3169 size_t bufferSize = sizeof(quadVertices[0]) * quadVertices.size(); in TEST_P() 3171 glBufferSubData(GL_ARRAY_BUFFER, 0, bufferSize, quadVertices.data()); in TEST_P() 3180 glBufferData(GL_ARRAY_BUFFER, sizeof(quadVertices[0]) * quadVertices.size(), in TEST_P() 3181 quadVertices.data(), GL_STATIC_DRAW); in TEST_P()
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H A D | GLSLTest.cpp | 7882 std::array<Vector3, 6> quadVertices = GetQuadVertices(); 7883 for (Vector3 &vertex : quadVertices) 7887 glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, quadVertices.data()); 7937 std::array<Vector3, 6> quadVertices = GetQuadVertices(); 7938 for (Vector3 &vertex : quadVertices) 7942 glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, quadVertices.data()); 7992 std::array<Vector3, 6> quadVertices = GetQuadVertices(); 7993 for (Vector3 &vertex : quadVertices) 7997 glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, quadVertices.data()); 8044 std::array<Vector3, 6> quadVertices [all...] |
H A D | TextureTest.cpp | 678 void ppoDrawQuad(std::array<Vector3, 6> &quadVertices, in ppoDrawQuad() argument 685 for (Vector3 &vertex : quadVertices) in ppoDrawQuad() 695 glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, quadVertices.data()); in ppoDrawQuad() 6026 std::array<Vector3, 6> quadVertices = ANGLETestBase::GetQuadVertices(); in TEST_P() local 6027 ppoDrawQuad(quadVertices, "position", 0.5f, 1.0f); in TEST_P() 6055 std::array<Vector3, 6> quadVertices = ANGLETestBase::GetQuadVertices(); in TEST_P() 6068 ppoDrawQuad(quadVertices, "position", 0.5f, 1.0f); in TEST_P() 6173 ppoDrawQuad(quadVertices, "position", 0.5f, 1.0f); in TEST_P() 6184 ppoDrawQuad(quadVertices, "position", 0.5f, 1.0f); in TEST_P()
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H A D | MultisampledRenderToTextureTest.cpp | 3039 std::array<Vector3, 6> quadVertices = { in TEST_P() local 3045 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 3 * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
H A D | ANGLETest.cpp | 845 auto quadVertices = GetQuadVertices(); in setupQuadVertexBuffer() local 846 for (Vector3 &vertex : quadVertices) in setupQuadVertexBuffer() 854 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 3 * 6, quadVertices.data(), GL_STATIC_DRAW); in setupQuadVertexBuffer() 865 auto quadVertices = kIndexedQuadVertices; in setupIndexedQuadVertexBuffer() local 866 for (Vector3 &vertex : quadVertices) in setupIndexedQuadVertexBuffer() 874 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 3 * 4, quadVertices.data(), GL_STATIC_DRAW); in setupIndexedQuadVertexBuffer() 958 std::array<Vector3, 6> quadVertices = GetQuadVertices(); in drawQuad() local 968 for (Vector3 &vertex : quadVertices) in drawQuad() 979 glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, quadVertices.data()); in drawQuad() 1018 std::array<Vector3, 6> quadVertices in drawQuadPPO() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineMultisampleShaderBuiltInTests.cpp | 1724 const std::vector<tcu::Vec2> quadVertices = in iterate() local 1735 const auto vertexBufferSize = static_cast<vk::VkDeviceSize>(quadVertices.size() * sizeof(decltype(quadVertices)::value_type)); in iterate() 1740 deMemcpy(vertexBufferPtr, quadVertices.data(), static_cast<size_t>(vertexBufferSize)); in iterate() 1889 static_cast<deUint32>(sizeof(decltype(quadVertices)::value_type)), // deUint32 stride; in iterate() 2039 vkd.cmdDraw(cmdBuffer, static_cast<deUint32>(quadVertices.size()), 1u, 0u, 0u); in iterate() 2044 vkd.cmdDraw(cmdBuffer, static_cast<deUint32>(quadVertices.size()), 1u, 0u, 0u); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineMultisampleShaderBuiltInTests.cpp | 1718 const std::vector<tcu::Vec2> quadVertices = in iterate() local 1729 const auto vertexBufferSize = static_cast<vk::VkDeviceSize>(quadVertices.size() * sizeof(decltype(quadVertices)::value_type)); in iterate() 1734 deMemcpy(vertexBufferPtr, quadVertices.data(), static_cast<size_t>(vertexBufferSize)); in iterate() 1878 static_cast<deUint32>(sizeof(decltype(quadVertices)::value_type)), // deUint32 stride; in iterate() 2028 vkd.cmdDraw(cmdBuffer, static_cast<deUint32>(quadVertices.size()), 1u, 0u, 0u); in iterate() 2033 vkd.cmdDraw(cmdBuffer, static_cast<deUint32>(quadVertices.size()), 1u, 0u, 0u); in iterate()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fVertexTextureTests.cpp | 247 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid() local 251 for (int i = 0; i < DE_LENGTH_OF_ARRAY(quadVertices); i++) in PosTexCoordQuadGrid() 252 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f); in PosTexCoordQuadGrid()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fVertexTextureTests.cpp | 296 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid() local 300 for (int i = 0; i < DE_LENGTH_OF_ARRAY(quadVertices); i++) in PosTexCoordQuadGrid() 301 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f); in PosTexCoordQuadGrid()
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/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/ |
H A D | unittests.cpp | 1342 GLfloat quadVertices[] = { in TEST_F() local 1365 glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, &quadVertices[0]); in TEST_F()
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