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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DMultiviewPerf.cpp345 const float quadHeight = 2.f / viewHeight; in initializeBenchmark() local
348 Vector4(quadWidth, quadHeight, 0.f, 1.f), in initializeBenchmark()
350 Vector4(quadWidth, quadHeight, .0f, 1.f), in initializeBenchmark()
351 Vector4(.0f, quadHeight, .0f, 1.f)}; in initializeBenchmark()
456 const float quadHeight = 2.f / static_cast<float>(viewHeight); in initializeBenchmark() local
478 v2.position = Vector4(v1.position.x(), v1.position.y() + quadHeight, .0f, 1.f); in initializeBenchmark()
490 v5.position = Vector4(v0.position.x(), v0.position.y() + quadHeight, .0f, 1.f); in initializeBenchmark()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderBuiltinVarTests.cpp766 const int quadHeight = 32; in init() local
776 const int viewportH = (numQuads/maxQuadsX + (numQuads%maxQuadsX != 0 ? 1 : 0))*quadHeight; in init()
847 const float h = 2.0f * float(quadHeight)/float(viewportH); in init()

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