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Searched refs:quadColors (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/gm/
H A Ddrawatlascolor.cpp133 SkColor quadColors[numColors]; variable
141 quadColors[i] = gColors[i];
157 canvas->drawAtlas(atlas.get(), xforms, rects, quadColors, numColors,
161 canvas->drawAtlas(atlas.get(), xforms, rects, quadColors, numColors,
/third_party/skia/src/gpu/ops/
H A DFillRectOp.cpp129 GrProcessorAnalysisColor quadColors(iter->fColor);
132 quadColors = GrProcessorAnalysisColor::Combine(quadColors, iter->fColor);
133 if (quadColors.isUnknown()) {
145 auto result = fHelper.finalizeProcessors(caps, clip, clampType, coverage, &quadColors);
150 if (quadColors.isConstant(&colorOverride)) {
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineVertexUtil.cpp907 const Vec4 quadColors[4] =
920 const Vec4& color = quadColors[quadNdx];
972 const Vec4 quadColors[4] =
987 const Vec4& color0 = quadColors[quadNdx];
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineVertexUtil.cpp907 const Vec4 quadColors[4] =
920 const Vec4& color = quadColors[quadNdx];
972 const Vec4 quadColors[4] =
987 const Vec4& color0 = quadColors[quadNdx];
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fVertexTextureTests.cpp334 static void setPixelColors (const vector<Vec4>& quadColors, const Rect& region, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst) in setPixelColors() argument
341 const Vec4 color = quadColors[y*gridSize + x]; in setPixelColors()
366 vector<Vec4> quadColors (gridSize*gridSize); in computeReference()
374 quadColors[ndx] = sample(texture, coord, lod, sampler); in computeReference()
377 setPixelColors(quadColors, dstRegion, grid, dst); in computeReference()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fVertexTextureTests.cpp429 static void setPixelColors (const vector<Vec4>& quadColors, const Rect& region, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst) in setPixelColors() argument
436 const Vec4 color = quadColors[y*gridSize + x]; in setPixelColors()
463 vector<Vec4> quadColors (gridSize*gridSize); in computeReference()
471 quadColors[ndx] = sample(texture, coord, lod, sampler); in computeReference()
474 setPixelColors(quadColors, dstRegion, grid, dst); in computeReference()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
H A DvktMeshShaderMiscTestsEXT.cpp3305 const auto quadColors = getQuadrantColors(); in generateReferenceLevel() local
3314 for (const auto& quadrant : quadColors) in generateReferenceLevel()
3472 const auto quadColors = getQuadrantColors(); in iterate() local
3476 for (size_t idx = 0u; idx < quadColors.size(); ++idx) in iterate()
3478 const auto& rectColor = quadColors.at(idx); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderMiscTestsEXT.cpp3287 const auto quadColors = getQuadrantColors(); in generateReferenceLevel() local
3296 for (const auto& quadrant : quadColors) in generateReferenceLevel()
3454 const auto quadColors = getQuadrantColors(); in iterate() local
3458 for (size_t idx = 0u; idx < quadColors.size(); ++idx) in iterate()
3460 const auto& rectColor = quadColors.at(idx); in iterate()

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