Searched refs:pvr_pds_inst_encode_limm (Results 1 - 3 of 3) sorted by relevance
/third_party/mesa3d/src/imagination/vulkan/pds/ |
H A D | pvr_pds.c | 1085 *buffer++ = pvr_pds_inst_encode_limm(0, temp, 0, 0); in pvr_pds_vertex_shader() 1094 *buffer++ = pvr_pds_inst_encode_limm(0, temp, 0, 0); in pvr_pds_vertex_shader() 1098 *buffer++ = pvr_pds_inst_encode_limm(0, temp + 1, 0, 0); in pvr_pds_vertex_shader() 1254 pvr_pds_inst_encode_limm(0, index_temp64 + 1, 0, 0); in pvr_pds_vertex_shader() 1256 pvr_pds_inst_encode_limm(0, num_vertices_temp64 + 1, 0, 0); in pvr_pds_vertex_shader() 2300 APPEND(pvr_pds_inst_encode_limm(0, /* cc */ in pvr_pds_compute_shader()
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H A D | pvr_rogue_pds_encode.h | 392 static ALWAYS_INLINE uint32_t pvr_pds_inst_encode_limm(uint32_t cc, in pvr_pds_inst_encode_limm() function
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H A D | pvr_xgl_pds.c | 674 pvr_pds_inst_encode_limm(0, /* cc */ in pvr_pds_generate_vertex_primary_program() 955 pvr_pds_inst_encode_limm( in pvr_pds_generate_vertex_primary_program()
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