Searched refs:ptr_actual (Results 1 - 2 of 2) sorted by relevance
/third_party/cJSON/tests/unity/src/ |
H A D | unity.c | 721 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; in UnityAssertEqualFloatArray() local 736 if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual)) in UnityAssertEqualFloatArray() 741 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual); in UnityAssertEqualFloatArray() 749 ptr_actual++; in UnityAssertEqualFloatArray() 851 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; in UnityAssertEqualDoubleArray() local 866 if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual)) in UnityAssertEqualDoubleArray() 871 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual); in UnityAssertEqualDoubleArray() 879 ptr_actual++; in UnityAssertEqualDoubleArray()
|
/third_party/unity/src/ |
H A D | unity.c | 942 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; in UnityAssertWithinFloatArray() local 994 if (!UnityFloatsWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) in UnityAssertWithinFloatArray() 999 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual); in UnityAssertWithinFloatArray() 1007 ptr_actual++; in UnityAssertWithinFloatArray() 1170 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; in UnityAssertWithinDoubleArray() local 1222 if (!UnityDoublesWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) in UnityAssertWithinDoubleArray() 1227 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual); in UnityAssertWithinDoubleArray() 1235 ptr_actual++; in UnityAssertWithinDoubleArray()
|
Completed in 9 milliseconds