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Searched refs:ptr_actual (Results 1 - 2 of 2) sorted by relevance

/third_party/cJSON/tests/unity/src/
H A Dunity.c721 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; in UnityAssertEqualFloatArray() local
736 if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual)) in UnityAssertEqualFloatArray()
741 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual); in UnityAssertEqualFloatArray()
749 ptr_actual++; in UnityAssertEqualFloatArray()
851 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; in UnityAssertEqualDoubleArray() local
866 if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual)) in UnityAssertEqualDoubleArray()
871 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual); in UnityAssertEqualDoubleArray()
879 ptr_actual++; in UnityAssertEqualDoubleArray()
/third_party/unity/src/
H A Dunity.c942 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; in UnityAssertWithinFloatArray() local
994 if (!UnityFloatsWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) in UnityAssertWithinFloatArray()
999 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual); in UnityAssertWithinFloatArray()
1007 ptr_actual++; in UnityAssertWithinFloatArray()
1170 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; in UnityAssertWithinDoubleArray() local
1222 if (!UnityDoublesWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) in UnityAssertWithinDoubleArray()
1227 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual); in UnityAssertWithinDoubleArray()
1235 ptr_actual++; in UnityAssertWithinDoubleArray()

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