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Searched refs:prim_store (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/vbo/
H A Dvbo_save_api.c196 save->prim_store->used = 0; in reset_counters()
408 if (save->prim_store->used > 0 && in grow_vertex_storage()
535 node->cold->prims = malloc(sizeof(struct _mesa_prim) * save->prim_store->used); in compile_vertex_list()
536 memcpy(node->cold->prims, save->prim_store->prims, sizeof(struct _mesa_prim) * save->prim_store->used); in compile_vertex_list()
538 node->cold->prim_count = save->prim_store->used; in compile_vertex_list()
1010 GLint i = save->prim_store->used - 1; in wrap_buffers()
1013 assert(i < (GLint) save->prim_store->size); in wrap_buffers()
1018 save->prim_store->prims[i].count = (get_vertex_count(save) - save->prim_store in wrap_buffers()
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H A Dvbo_save.c64 if (save->prim_store) { in vbo_save_destroy()
65 free(save->prim_store->prims); in vbo_save_destroy()
66 FREE(save->prim_store); in vbo_save_destroy()
67 save->prim_store = NULL; in vbo_save_destroy()
H A Dvbo.h161 struct vbo_save_primitive_store *prim_store; member

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