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Help
Searched
refs:primIndices
(Results
1 - 4
of
4
) sorted by relevance
/third_party/skia/src/gpu/ops/
H
A
D
ShadowRRectOp.cpp
579
const uint16_t*
primIndices
= circle_type_to_indices(isStroked);
variable
582
*indices++ =
primIndices
[j] + currStartVertex;
590
const uint16_t*
primIndices
= rrect_type_to_indices(args.fType);
variable
593
*indices++ =
primIndices
[j] + currStartVertex;
H
A
D
GrOvalOpFactory.cpp
1416
const uint16_t*
primIndices
= circle_type_to_indices(circle.fStroked);
1419
*indices++ =
primIndices
[i] + currStartVertex;
1747
const uint16_t*
primIndices
= circle_type_to_indices(true);
1750
*indices++ =
primIndices
[i] + currStartVertex;
2785
const uint16_t*
primIndices
= rrect_type_to_indices(rrect.fType);
2788
*indices++ =
primIndices
[i] + currStartVertex;
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
H
A
D
vktMeshShaderProvokingVertexTestsEXT.cpp
198
const auto
primIndices
= (isLines
in initPrograms()
local
248
<< " " <<
primIndices
<< "\n"
in initPrograms()
local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H
A
D
vktMeshShaderProvokingVertexTestsEXT.cpp
198
const auto
primIndices
= (isLines
in initPrograms()
local
248
<< " " <<
primIndices
<< "\n"
in initPrograms()
local
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