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Help
Searched
refs:prevV
(Results
1 - 6
of
6
) sorted by relevance
/third_party/skia/src/gpu/geometry/
H
A
D
GrTriangulator.cpp
988
Vertex*
prevV
= reference;
in makeSortedVertex()
local
989
while (
prevV
&& c.sweep_lt(p,
prevV
->fPoint)) {
in makeSortedVertex()
990
prevV
=
prevV
->fPrev;
in makeSortedVertex()
992
Vertex* nextV =
prevV
?
prevV
->fNext : mesh->fHead;
in makeSortedVertex()
994
prevV
= nextV;
in makeSortedVertex()
998
if (
prevV
&& coincident(
prevV
in makeSortedVertex()
[all...]
H
A
D
GrAATriangulator.cpp
418
Vertex*
prevV
= prevEdge->fWinding > 0 ? prevEdge->fTop : prevEdge->fBottom;
in strokeBoundary()
local
465
Line prevTangent(
prevV
->fPoint,
in strokeBoundary()
466
prevV
->fPoint + SkVector::Make(prevOuter.fA, prevOuter.fB));
in strokeBoundary()
482
Line prevTangent(
prevV
->fPoint,
in strokeBoundary()
483
prevV
->fPoint + SkVector::Make(prevInner.fA, prevInner.fB));
in strokeBoundary()
539
prevV
= v;
in strokeBoundary()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H
A
D
vktShaderRenderOperatorTests.cpp
1775
const Value&
prevV
= (inputNdx == 1) ? funcInfo.input0 : (inputNdx == 2) ? funcInfo.input1 : funcInfo.input2;
in init()
local
1781
const int prevInScalarSize = isScalarType(
prevV
.valueType) ? 1 : inScalarSize;
in init()
1782
const DataType prevInDataType = isFloatType(
prevV
.valueType) ? s_floatTypes[prevInScalarSize - 1]
in init()
1783
: isIntType(
prevV
.valueType) ? s_intTypes[prevInScalarSize - 1]
in init()
1784
: isUintType(
prevV
.valueType) ? s_uintTypes[prevInScalarSize - 1]
in init()
1785
: isBoolType(
prevV
.valueType) ? s_boolTypes[prevInScalarSize - 1]
in init()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H
A
D
vktShaderRenderOperatorTests.cpp
1779
const Value&
prevV
= (inputNdx == 1) ? funcInfo.input0 : (inputNdx == 2) ? funcInfo.input1 : funcInfo.input2;
in init()
local
1785
const int prevInScalarSize = isScalarType(
prevV
.valueType) ? 1 : inScalarSize;
in init()
1786
const DataType prevInDataType = isFloatType(
prevV
.valueType) ? s_floatTypes[prevInScalarSize - 1]
in init()
1787
: isIntType(
prevV
.valueType) ? s_intTypes[prevInScalarSize - 1]
in init()
1788
: isUintType(
prevV
.valueType) ? s_uintTypes[prevInScalarSize - 1]
in init()
1789
: isBoolType(
prevV
.valueType) ? s_boolTypes[prevInScalarSize - 1]
in init()
/third_party/vk-gl-cts/modules/gles3/functional/
H
A
D
es3fShaderOperatorTests.cpp
2178
const Value&
prevV
= (inputNdx == 1) ? funcInfo.input0 : (inputNdx == 2) ? funcInfo.input1 : funcInfo.input2;
in init()
local
2184
int prevInScalarSize = isScalarType(
prevV
.valueType) ? 1 : inScalarSize;
in init()
2185
DataType prevInDataType = isFloatType(
prevV
.valueType) ? s_floatTypes[prevInScalarSize - 1]
in init()
2186
: isIntType(
prevV
.valueType) ? s_intTypes[prevInScalarSize - 1]
in init()
2187
: isUintType(
prevV
.valueType) ? s_uintTypes[prevInScalarSize - 1]
in init()
2188
: isBoolType(
prevV
.valueType) ? s_boolTypes[prevInScalarSize - 1]
in init()
/third_party/vk-gl-cts/modules/gles2/functional/
H
A
D
es2fShaderOperatorTests.cpp
1315
const Value&
prevV
= (inputNdx == 1) ? funcInfo.input0 : (inputNdx == 2) ? funcInfo.input1 : funcInfo.input2;
in init()
local
1333
if (inputNdx == 0 || isScalarType(
prevV
.valueType) != isScalarType(v.valueType)) // \note Only write input type to case name if different from previous input type (avoid overly long names).
in init()
Completed in 22 milliseconds