Searched refs:prevNormal (Results 1 - 3 of 3) sorted by relevance
/third_party/skia/src/gpu/geometry/ |
H A D | GrAATriangulator.cpp | 186 SkVector prevNormal; in simplifyBoundary() local 187 get_edge_normal(prevEdge, &prevNormal); in simplifyBoundary() 202 get_edge_normal(prevEdge, &prevNormal); in simplifyBoundary() 204 } else if (prevNormal.dot(normal) < 0.0 && in simplifyBoundary() 221 get_edge_normal(prevEdge, &prevNormal); in simplifyBoundary() 224 prevNormal = normal; in simplifyBoundary() 419 SkVector prevNormal; in strokeBoundary() local 420 get_edge_normal(prevEdge, &prevNormal); in strokeBoundary() 442 float cosAngle = normal.dot(prevNormal); in strokeBoundary() 458 if (prevNormal in strokeBoundary() [all...] |
/third_party/skia/src/utils/ |
H A D | SkShadowTessellator.cpp | 848 SkVector prevNormal = fPrevOutset; in addArc() local 851 currNormal.fX = prevNormal.fX*rotCos - prevNormal.fY*rotSin; in addArc() 852 currNormal.fY = prevNormal.fY*rotCos + prevNormal.fX*rotSin; in addArc() 857 prevNormal = currNormal; in addArc()
|
H A D | SkPolyUtils.cpp | 1263 SkVector prevNormal = normals[prevIndex]; in SkOffsetSimplePolygon() local 1264 if (!SkComputeRadialSteps(prevNormal, normals[currIndex], offset, in SkOffsetSimplePolygon() 1270 SkVector currNormal = SkVector::Make(prevNormal.fX*rotCos - prevNormal.fY*rotSin, in SkOffsetSimplePolygon() 1271 prevNormal.fY*rotCos + prevNormal.fX*rotSin); in SkOffsetSimplePolygon() 1273 inputPolygonVerts[currIndex] + prevNormal, in SkOffsetSimplePolygon() 1276 prevNormal = currNormal; in SkOffsetSimplePolygon() 1285 inputPolygonVerts[currIndex] + prevNormal, in SkOffsetSimplePolygon()
|
Completed in 6 milliseconds