Home
last modified time | relevance | path

Searched refs:prepareTextureForSampling (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
H A DvktMeshShaderMiscTestsEXT.cpp4850 const auto prepareTextureForSampling = makeImageMemoryBarrier( in iterate() local
4854 cmdPipelineImageMemoryBarrier(vkd, cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_MESH_SHADER_BIT_EXT, &prepareTextureForSampling); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderMiscTestsEXT.cpp4847 const auto prepareTextureForSampling = makeImageMemoryBarrier( in iterate() local
4851 cmdPipelineImageMemoryBarrier(vkd, cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_MESH_SHADER_BIT_EXT, &prepareTextureForSampling); in iterate()

Completed in 17 milliseconds