/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayETC2Support.hpp | 48 void prepareTexture();
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H A D | esextcTextureCubeMapArrayETC2Support.cpp | 73 prepareTexture(); in iterate() 292 void TextureCubeMapArrayETC2Support::prepareTexture() in prepareTexture() function in glcts::TextureCubeMapArrayETC2Support
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H A D | esextcTextureCubeMapArraySampling.hpp | 658 void prepareTexture(const textureDefinition& texture, const formatDefinition& format,
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H A D | esextcTextureCubeMapArraySampling.cpp | 3445 void TextureCubeMapArraySamplingTest::prepareTexture(const textureDefinition& texture, in prepareTexture() function in glcts::TextureCubeMapArraySamplingTest 3623 prepareTexture(texture, *format, *resolution, *mutability);
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cSparseTextureClampTests.hpp | 84 virtual bool prepareTexture(const Functions& gl, GLint target, GLint format, GLuint& texture);
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H A D | gl4cCopyImageTests.cpp | 115 static void prepareTexture(deqp::Context& context, glw::GLuint name, glw::GLenum target, 1371 prepareTexture(context, name, target, internal_format, format, type, level, width, height, depth, pixels, in prepareTex16x16x6() 1394 void Utils::prepareTexture(deqp::Context& context, GLuint name, GLenum target, GLenum internal_format, GLenum format, in prepareTexture() function in gl4cts::CopyImage::Utils 2591 m_dst_tex_name = prepareTexture(test_case.m_dst, (const GLubyte**)dst_pixels, m_dst_buf_name); in iterate() 2598 m_rb_name = prepareTexture(test_case.m_src, (const GLubyte**)src_pixels, m_src_buf_name); in iterate() 2599 m_src_tex_name = prepareTexture(desc, (const GLubyte**)src_pixels, m_src_buf_name); in iterate() 2603 m_src_tex_name = prepareTexture(test_case.m_src, (const GLubyte**)src_pixels, m_src_buf_name); in iterate() 3381 GLuint FunctionalTest::prepareTexture(const targetDesc& desc, const GLubyte** pixels, GLuint& out_buf_id) in prepareTexture() function in gl4cts::CopyImage::FunctionalTest 3387 Utils::prepareTexture(m_context, name, desc.m_target, desc.m_internal_format, desc.m_format, desc.m_type, in prepareTexture() 3405 Utils::prepareTexture(m_contex in prepareTexture() 4049 GLuint SmokeTest::prepareTexture(const testCase& test_case, const GLubyte* pixels, GLuint& out_buf_id) prepareTexture() function in gl4cts::CopyImage::SmokeTest [all...] |
H A D | gl4cCopyImageTests.hpp | 155 glw::GLuint prepareTexture(const targetDesc& desc, const glw::GLubyte** pixels, glw::GLuint& out_buf_id); 231 glw::GLuint prepareTexture(const testCase& test_case, const glw::GLubyte* pixels, glw::GLuint& out_buf_id);
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H A D | gl4cDirectStateAccessSamplersTests.cpp | 500 prepareTexture(); in iterate() 756 void FunctionalTest::prepareTexture() in prepareTexture() function in gl4cts::DirectStateAccess::Samplers::FunctionalTest
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H A D | gl4cSparseTextureTests.hpp | 244 virtual bool prepareTexture(const Functions& gl, GLint target, GLint format, GLuint& texture);
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H A D | gl4cShadingLanguage420PackTests.cpp | 2389 void BindingImageTest::prepareTexture(Utils::texture& texture, const Utils::buffer& buffer, in prepareTexture() function in gl4cts::GLSL420Pack::BindingImageTest 10170 prepareTexture(m_goku_texture, m_test_case, goku_data); in prepareUniforms() 10171 prepareTexture(m_vegeta_texture, m_test_case, vegeta_data); in prepareUniforms() 10172 prepareTexture(m_trunks_texture, m_test_case, trunks_data); in prepareUniforms() 10210 void BindingSamplersTest::prepareTexture(Utils::texture& texture, Utils::TEXTURE_TYPES texture_type, glw::GLuint color) in prepareTexture() function in gl4cts::GLSL420Pack::BindingSamplersTest 11963 prepareTexture(m_goku_texture, m_goku_buffer, m_test_case, m_goku_data, 1); in prepareUniforms() 11964 prepareTexture(m_vegeta_texture, m_vegeta_buffer, m_test_case, m_vegeta_data, 2); in prepareUniforms() 11965 prepareTexture(m_trunks_texture, m_trunks_buffer, m_test_case, m_trunks_data, 4); in prepareUniforms() 12300 prepareTexture(m_goku_texture, Utils::buffer(m_context), Utils::TEX_2D, goku_data, 2 /* unit */); in prepareUniforms() 12596 prepareTexture(*texture in prepareUniforms() [all...] |
H A D | gl4cSparseTextureTests.cpp | 1805 bool SparseTextureCommitmentTestCase::prepareTexture(const Functions& gl, GLint target, GLint format, GLuint& texture) in prepareTexture() function in gl4cts::SparseTextureCommitmentTestCase 1846 prepareTexture(gl, target, format, texture); in sparseAllocateTexture() 1875 prepareTexture(gl, target, format, texture); in allocateTexture()
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H A D | gl4cShadingLanguage420PackTests.hpp | 593 void prepareTexture(Utils::texture& texture, const Utils::buffer& buffer, Utils::TEXTURE_TYPES texture_type, 1816 void prepareTexture(Utils::texture& texture, Utils::TEXTURE_TYPES texture_type, glw::GLuint color);
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H A D | gl4cSparseTexture2Tests.cpp | 968 prepareTexture(gl, target, format, texture); in sparseAllocateTexture() 1011 prepareTexture(gl, target, format, texture); in allocateTexture()
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H A D | gl4cSparseTextureClampTests.cpp | 985 bool SparseTextureClampLookupColorTestCase::prepareTexture(const Functions& gl, GLint target, GLint format, in prepareTexture() function in gl4cts::SparseTextureClampLookupColorTestCase
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H A D | gl4cDirectStateAccessTests.hpp | 576 void prepareTexture();
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5TextureGatherOffset.hpp | 106 void prepareTexture();
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H A D | esextcGPUShader5TextureGatherOffset.cpp | 676 prepareTexture(); in initTest() 907 void GPUShader5TextureGatherOffsetTestBase::prepareTexture() in prepareTexture() function in glcts::GPUShader5TextureGatherOffsetTestBase
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcRobustBufferAccessBehaviorTests.hpp | 425 void prepareTexture(const glw::Functions& gl, bool is_source, glw::GLuint texture_id);
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H A D | glcRobustBufferAccessBehaviorTests.cpp | 1401 /* prepareTexture() hard-codes 4 samples (n_levels) for in iterate() 1417 prepareTexture(gl, false, destination_texture.m_id); in iterate() 1418 prepareTexture(gl, true, source_texture.m_id); in iterate() 1678 void TexelFetchTest::prepareTexture(const Functions& gl, bool is_source, glw::GLuint texture_id) in prepareTexture() function in glcts::RobustBufferAccessBehavior::TexelFetchTest 2432 /* prepareTexture() hard-codes 4 samples (n_levels) for in iterate() 2447 prepareTexture(gl, false, destination_texture.m_id); in iterate() 2448 prepareTexture(gl, true, source_texture.m_id); in iterate()
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