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Searched refs:precName (Results 1 - 11 of 11) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFragmentOutputTests.cpp1173 string precName = glu::getPrecisionName(prec);
1175 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_float").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT, prec, 0)).toVec()));
1176 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec2").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC2, prec, 0)).toVec()));
1177 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec3").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC3, prec, 0)).toVec()));
1178 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec4").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC4, prec, 0)).toVec()));
1196 string precName = glu::getPrecisionName(prec);
1198 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_float").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT, prec, 0)).toVec()));
1199 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec2").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC2, prec, 0)).toVec()));
1200 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec3").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC3, prec, 0)).toVec()));
1201 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName
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H A Des3fShaderPrecisionTests.cpp70 const char* precName = glu::getPrecisionName(precision); in createFloatPrecisionEvalProgram() local
77 << "in " << precName << " " << typeName << " a_in0;\n" in createFloatPrecisionEvalProgram()
78 << "in " << precName << " " << typeName << " a_in1;\n"; in createFloatPrecisionEvalProgram()
84 vtx << "flat out " << precName << " " << typeName << " v_out;\n"; in createFloatPrecisionEvalProgram()
85 frag << "flat in " << precName << " " << typeName << " v_out;\n"; in createFloatPrecisionEvalProgram()
89 vtx << "flat out " << precName << " " << typeName << " v_in0;\n" in createFloatPrecisionEvalProgram()
90 << "flat out " << precName << " " << typeName << " v_in1;\n"; in createFloatPrecisionEvalProgram()
91 frag << "flat in " << precName << " " << typeName << " v_in0;\n" in createFloatPrecisionEvalProgram()
92 << "flat in " << precName << " " << typeName << " v_in1;\n"; in createFloatPrecisionEvalProgram()
99 op << "\t" << precName << " " << typeNam in createFloatPrecisionEvalProgram()
127 const char* precName = glu::getPrecisionName(precision); createIntUintPrecisionEvalProgram() local
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H A Des3fShaderMatrixTests.cpp1488 const char* precName = getPrecisionName(in.precision); in init() local
1494 vtx << "in " << precName << " " << typeName << " a_"; in init()
1502 vtx << "out " << precName << " " << typeName << " v_" << typeName << ";\n"; in init()
1503 frag << "in " << precName << " " << typeName << " v_" << typeName << ";\n"; in init()
1515 vtx << "out " << precName << " " << typeName << " v_coords;\n"; in init()
1516 frag << "in " << precName << " " << typeName << " v_coords;\n"; in init()
1525 op << "uniform " << precName << " " << typeName << " u_in" << inNdx << ";\n"; in init()
1530 op << "const " << precName << " " << typeName << " in" << inNdx << " = "; in init()
1894 const char* precName = getPrecisionName(precision); in init() local
1895 string baseName = string(precName) in init()
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderAtomicOpTests.cpp117 const char* precName = getPrecisionName(m_precision); in init() local
132 << " " << precName << " " << typeName << " inputValues[" << numValues << "];\n" in init()
133 << " " << precName << " " << outTypeName << " outputValues[" << numValues << "];\n" in init()
134 << " " << (isSSBO ? "coherent " : "") << precName << " " << outTypeName << " groupValues[" << product(m_numWorkGroups) << "];\n" in init()
138 src << "shared " << precName << " " << typeName << " s_var;\n"; in init()
162 << " " << precName << " " << typeName << " res = " << m_funcName << "(s_var, sb_inout.inputValues[offset]);\n" in init()
910 const char* precName = getPrecisionName(m_precision);
921 << " " << precName << " " << typeName << " compareValues[" << numValues << "];\n"
922 << " " << precName << " " << typeName << " exchangeValues[" << numValues << "];\n"
923 << " " << precName << " " << typeNam
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H A Des31fShaderSharedVarTests.cpp118 const char* precName = m_precision != glu::PRECISION_LAST ? getPrecisionName(m_precision) : ""; in init() local
128 << "shared " << precName << " " << typeName << " s_var;\n" in init()
129 << "uniform " << precName << " " << typeName << " u_val[" << valArrayLength << "];\n" in init()
130 << "uniform " << precName << " " << typeName << " u_ref[" << valArrayLength << "];\n" in init()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderMatrixTests.cpp827 const char* precName = getPrecisionName(in.precision); in init() local
833 vtx << "attribute " << precName << " " << typeName << " a_"; in init()
841 vtx << "varying " << precName << " " << typeName << " v_" << typeName << ";\n"; in init()
842 frag << "varying " << precName << " " << typeName << " v_" << typeName << ";\n"; in init()
854 vtx << "varying " << precName << " " << typeName << " v_coords;\n"; in init()
855 frag << "varying " << precName << " " << typeName << " v_coords;\n"; in init()
864 op << "uniform " << precName << " " << typeName << " u_in" << inNdx << ";\n"; in init()
869 op << "const " << precName << " " << typeName << " in" << inNdx << " = "; in init()
1166 const char* precName = getPrecisionName(precision); in init() local
1167 string baseName = string(inTypeList[inTypeNdx].name) + "_" + precName in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderMatrixTests.cpp1750 const char* precName = getPrecisionName(in.precision); in setupShader() local
1758 vtx << "layout(location = " << 4 + inNdx + padding << ") in " << precName << " " << typeName << " a_"; in setupShader()
1763 vtx << "layout(location = " << 1 + inNdx + padding << ") out " << precName << " " << typeName << " v_" << typeName << ";\n"; in setupShader()
1764 frag << "layout(location = " << 1 + inNdx + padding << ") in " << precName << " " << typeName << " v_" << typeName << ";\n"; in setupShader()
1774 vtx << "layout(location = 1) in " << precName << " " << typeName << " a_coords;\n"; in setupShader()
1777 vtx << "layout(location = " << 1 + padding << ") out " << precName << " " << typeName << " v_coords;\n"; in setupShader()
1778 frag << "layout(location = " << 1 + padding << ") in " << precName << " " << typeName << " v_coords;\n"; in setupShader()
1787 op << "layout(std140, set = 0, binding = " << uniformBinding++ << ") uniform buffer"<< inNdx <<" { " << precName << " " << typeName << " u_in" << inNdx << "; };\n"; in setupShader()
1792 op << "const " << precName << " " << typeName << " in" << inNdx << " = "; in setupShader()
2084 const char* precName in init() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderMatrixTests.cpp1753 const char* precName = getPrecisionName(in.precision); in setupShader() local
1761 vtx << "layout(location = " << 4 + inNdx + padding << ") in " << precName << " " << typeName << " a_"; in setupShader()
1766 vtx << "layout(location = " << 1 + inNdx + padding << ") out " << precName << " " << typeName << " v_" << typeName << ";\n"; in setupShader()
1767 frag << "layout(location = " << 1 + inNdx + padding << ") in " << precName << " " << typeName << " v_" << typeName << ";\n"; in setupShader()
1777 vtx << "layout(location = 1) in " << precName << " " << typeName << " a_coords;\n"; in setupShader()
1780 vtx << "layout(location = " << 1 + padding << ") out " << precName << " " << typeName << " v_coords;\n"; in setupShader()
1781 frag << "layout(location = " << 1 + padding << ") in " << precName << " " << typeName << " v_coords;\n"; in setupShader()
1790 op << "layout(std140, set = 0, binding = " << uniformBinding++ << ") uniform buffer"<< inNdx <<" { " << precName << " " << typeName << " u_in" << inNdx << "; };\n"; in setupShader()
1795 op << "const " << precName << " " << typeName << " in" << inNdx << " = "; in setupShader()
2066 const char* precName in init() local
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/third_party/vk-gl-cts/modules/glshared/
H A DglsBuiltinPrecisionTests.cpp5527 const string precName (glu::getPrecisionName(precision)); in createFuncGroup()
5536 const string name = precName + "_" + shaderName; in createFuncGroup()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderBuiltinPrecisionTests.cpp7279 const string precName (glu::getPrecisionName(precision));
7282 const CaseContext caseCtx (precName, ctx, fmt, highp, precision, glu::SHADERTYPE_COMPUTE, numRandoms);
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktShaderBuiltinPrecisionTests.cpp7290 const string precName (glu::getPrecisionName(precision));
7293 const CaseContext caseCtx (precName, ctx, fmt, highp, precision, glu::SHADERTYPE_COMPUTE, numRandoms);

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