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Help
Searched
refs:pp_debug
(Results
1 - 5
of
5
) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/postprocess/
H
A
D
pp_init.c
49
pp_debug
("Initializing the post-processing queue.\n");
in pp_init()
62
pp_debug
("Unable to allocate memory for ppq.\n");
in pp_init()
68
pp_debug
("Unable to allocate memory for pp_queue.\n");
in pp_init()
77
pp_debug
("Unable to allocate memory for shaders and filter arrays.\n");
in pp_init()
83
pp_debug
("pp_init_prog returned NULL.\n");
in pp_init()
99
pp_debug
("Unable to allocate memory for shader list.\n");
in pp_init()
106
pp_debug
("Initialization for filter %u failed.\n", i);
in pp_init()
123
pp_debug
("Queue successfully allocated. %u filter(s).\n", curpos);
in pp_init()
236
pp_debug
("Queue taken down.\n");
in pp_free()
241
pp_debug
(cons
function
[all...]
H
A
D
pp_mlaa.c
231
pp_debug
("Failed to allocate shader space\n");
in pp_jimenezmlaa_init_run()
235
pp_debug
("mlaa: using %u max search steps\n", val);
in pp_jimenezmlaa_init_run()
252
pp_debug
("Areamap format not supported\n");
in pp_jimenezmlaa_init_run()
257
pp_debug
("Failed to allocate area map texture\n");
in pp_jimenezmlaa_init_run()
H
A
D
pp_program.c
48
pp_debug
("Initializing program\n");
in pp_init_prog()
127
pp_debug
("Vertex buf format fail\n");
in pp_init_prog()
H
A
D
pp_private.h
95
void
pp_debug
(const char *, ...);
H
A
D
pp_run.c
100
pp_debug
("Resizing the temp pp buffers\n");
in pp_run()
257
pp_debug
("Failed to allocate temporary token storage.\n");
in pp_tgsi_to_state()
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