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Help
Searched
refs:positionVar
(Results
1 - 2
of
2
) sorted by relevance
/third_party/skia/src/gpu/
H
A
D
GrGeometryProcessor.cpp
70
GrShaderVar
positionVar
= gpArgs.fPositionVar;
in emitCode()
local
73
positionVar
= {};
in emitCode()
79
positionVar
,
in emitCode()
104
const GrShaderVar&
positionVar
,
in collectTransforms()
109
SkASSERT(
positionVar
.getType() == kFloat2_GrSLType ||
in collectTransforms()
110
positionVar
.getType() == kFloat3_GrSLType ||
in collectTransforms()
111
positionVar
.getType() == kVoid_GrSLType);
in collectTransforms()
126
bool canUsePosition =
positionVar
.getType() != kVoid_GrSLType;
in collectTransforms()
154
hasPerspective =
positionVar
.getType() == kFloat3_GrSLType;
in collectTransforms()
188
inputCoords = baseCoord == BaseCoord::kLocal ? localCoordsVar :
positionVar
;
in collectTransforms()
100
collectTransforms(GrGLSLVertexBuilder* vb, GrGLSLVaryingHandler* varyingHandler, GrGLSLUniformHandler* uniformHandler, const GrShaderVar& localCoordsVar, const GrShaderVar&
positionVar
, const GrPipeline& pipeline)
collectTransforms()
argument
[all...]
H
A
D
GrGeometryProcessor.h
465
const GrShaderVar&
positionVar
,
Completed in 3 milliseconds