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/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureTestUtil.cpp1444 const float posEps = 1.0f / float(1<<MIN_SUBPIXEL_BITS); in computeTextureLookupDiff() local
1477 const bool tri0 = (wx-posEps)/dstW + (wy-posEps)/dstH <= 1.0f; in computeTextureLookupDiff()
1478 const bool tri1 = (wx+posEps)/dstW + (wy+posEps)/dstH >= 1.0f; in computeTextureLookupDiff()
1655 const float posEps = 1.0f / float(1<<MIN_SUBPIXEL_BITS); in computeTextureLookupDiff() local
1701 const bool tri0 = (wx-posEps)/dstW + (wy-posEps)/dstH <= 1.0f; in computeTextureLookupDiff()
1702 const bool tri1 = (wx+posEps)/dstW + (wy+posEps)/dst in computeTextureLookupDiff()
1859 const float posEps = 1.0f / float(1<<MIN_SUBPIXEL_BITS); computeTextureLookupDiff() local
2336 const float posEps = 1.0f / float((1<<4) + 1); // ES3 requires at least 4 subpixel bits. computeTextureLookupDiff() local
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