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Searched refs:pixelPtr (Results 1 - 13 of 13) sorted by relevance

/third_party/skia/experimental/wasm-skp-debugger/
H A Dcpu.js30 var pixelPtr = DebuggerView._malloc(bufferLen);
41 var surface = this._getRasterDirectSurface(imageInfo, pixelPtr, width * 4);
48 surface._pixelPtr = pixelPtr;
/third_party/skia/src/codec/
H A DSkSampledCodec.cpp290 void* pixelPtr = pixels; in sampledDecode() local
292 if (1 != this->codec()->getScanlines(pixelPtr, 1, rowBytes)) { in sampledDecode()
304 pixelPtr = SkTAddOffset<void>(pixelPtr, rowBytes); in sampledDecode()
315 void* pixelPtr = SkTAddOffset<void>(pixels, in sampledDecode() local
317 if (1 != this->codec()->getScanlines(pixelPtr, 1, rowBytes)) { in sampledDecode()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktSampleVerifierUtil.cpp777 void convertNormalizedFormat (const void* pixelPtr,
848 deUint64 pack = readChannel(pixelPtr, 0, baseTypeBytes);
871 chanUVal = readChannel(pixelPtr, chan * chanSize, chanSize);
912 void convertFloatFormat (const void* pixelPtr,
938 resultMin[compNdx] = resultMax[compNdx] = *((const float*)pixelPtr + chan);
942 convertFP16((const deUint16*) pixelPtr + chan, internalFormat[compNdx], resultMin[compNdx], resultMax[compNdx]);
953 void convertFormat (const void* pixelPtr,
964 convertNormalizedFormat(pixelPtr, texFormat, internalFormat, resultMin, resultMax);
968 convertFloatFormat(pixelPtr, texFormat, internalFormat, resultMin, resultMax);
H A DvktSampleVerifier.cpp99 const void* pixelPtr = DE_NULL; in fetchTexelWrapped() local
103 pixelPtr = m_levels[level].getPixelPtr(coord[0], layer, 0); in fetchTexelWrapped()
107 pixelPtr = m_levels[level].getPixelPtr(coord[0], coord[1], layer); in fetchTexelWrapped()
111 pixelPtr = m_levels[level].getPixelPtr(coord[0], coord[1], coord[2]); in fetchTexelWrapped()
114 convertFormat(pixelPtr, mapVkFormat(m_imParams.format), m_conversionPrecision, resultMin, resultMax); in fetchTexelWrapped()
H A DvktSampleVerifierUtil.hpp102 void convertFormat (const void* pixelPtr,
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktSampleVerifierUtil.cpp777 void convertNormalizedFormat (const void* pixelPtr,
848 deUint64 pack = readChannel(pixelPtr, 0, baseTypeBytes);
871 chanUVal = readChannel(pixelPtr, chan * chanSize, chanSize);
912 void convertFloatFormat (const void* pixelPtr,
938 resultMin[compNdx] = resultMax[compNdx] = *((const float*)pixelPtr + chan);
942 convertFP16((const deUint16*) pixelPtr + chan, internalFormat[compNdx], resultMin[compNdx], resultMax[compNdx]);
953 void convertFormat (const void* pixelPtr,
964 convertNormalizedFormat(pixelPtr, texFormat, internalFormat, resultMin, resultMax);
968 convertFloatFormat(pixelPtr, texFormat, internalFormat, resultMin, resultMax);
H A DvktSampleVerifier.cpp99 const void* pixelPtr = DE_NULL; in fetchTexelWrapped() local
103 pixelPtr = m_levels[level].getPixelPtr(coord[0], layer, 0); in fetchTexelWrapped()
107 pixelPtr = m_levels[level].getPixelPtr(coord[0], coord[1], layer); in fetchTexelWrapped()
111 pixelPtr = m_levels[level].getPixelPtr(coord[0], coord[1], coord[2]); in fetchTexelWrapped()
114 convertFormat(pixelPtr, mapVkFormat(m_imParams.format), m_conversionPrecision, resultMin, resultMax); in fetchTexelWrapped()
H A DvktSampleVerifierUtil.hpp102 void convertFormat (const void* pixelPtr,
/third_party/vk-gl-cts/framework/common/
H A DtcuTexture.cpp1118 const deUint8* pixelPtr = (const deUint8*)getPixelPtr(x, y, z); in getPixel() local
1124 return readRGBA8888Float(pixelPtr); in getPixel()
1126 return readRGB888Float(pixelPtr); in getPixel()
1129 #define UI8(OFFS, COUNT) ((*((const deUint8*)pixelPtr) >> (OFFS)) & ((1<<(COUNT))-1)) in getPixel()
1130 #define UI16(OFFS, COUNT) ((*((const deUint16*)pixelPtr) >> (OFFS)) & ((1<<(COUNT))-1)) in getPixel()
1131 #define UI32(OFFS, COUNT) ((*((const deUint32*)pixelPtr) >> (OFFS)) & ((1<<(COUNT))-1)) in getPixel()
1158 case TextureFormat::UNSIGNED_INT_999_E5_REV: return unpackRGB999E5(*((const deUint32*)pixelPtr)); in getPixel()
1189 result[c] = channelToFloat(pixelPtr + channelSize*((int)channelMap[c]), m_format.type); in getPixel()
1209 static tcu::Vector<T, 4> getPixelIntGeneric (const deUint8* pixelPtr, const tcu::TextureFormat& format) in getPixelIntGeneric() argument
1225 result[c] = channelToIntType<T>(pixelPtr in getPixelIntGeneric()
1244 getPixelAsBitsUint64(const deUint8* pixelPtr, const tcu::TextureFormat& format) getPixelAsBitsUint64() argument
1287 const deUint8* const pixelPtr = (const deUint8*)getPixelPtr(x, y, z); getPixelInt() local
1372 auto pixelPtr = reinterpret_cast<const deUint8*>(getPixelPtr(x, y, z)); getPixelInt64() local
1384 const deUint8* const pixelPtr = (const deUint8*)getPixelPtr(x, y, z); getPixelBitsAsUint64() local
1467 const deUint8* const pixelPtr = (const deUint8*)getPixelPtr(x, y, z); getPixDepth() local
1499 const deUint8* const pixelPtr = (const deUint8*)getPixelPtr(x, y, z); getPixStencil() local
1532 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); setPixel() local
1684 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); setPixel() local
1792 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); setPixDepth() local
1829 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); setPixStencil() local
[all...]
/third_party/skia/docs/examples/
H A DImage_isLazyGenerated_a.cpp12 bool onGetPixels(const SkImageInfo& info, void* pixelPtr, size_t rowBytes, in REG_FIDDLE()
14 SkPMColor* pixels = static_cast<SkPMColor*>(pixelPtr); in REG_FIDDLE()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassDepthStencilResolveTests.cpp167 float get16bitDepthComponent(deUint8* pixelPtr) in get16bitDepthComponent() argument
169 deUint16* value = reinterpret_cast<deUint16*>(pixelPtr); in get16bitDepthComponent()
173 float get24bitDepthComponent(deUint8* pixelPtr) in get24bitDepthComponent() argument
176 deUint32 value = (((deUint32)pixelPtr[0]) << (!littleEndian * 16u)) | in get24bitDepthComponent()
177 (((deUint32)pixelPtr[1]) << 8u) | in get24bitDepthComponent()
178 (((deUint32)pixelPtr[2]) << ( littleEndian * 16u)); in get24bitDepthComponent()
182 float get32bitDepthComponent(deUint8* pixelPtr) in get32bitDepthComponent() argument
184 return *(reinterpret_cast<float*>(pixelPtr)); in get32bitDepthComponent()
1063 deUint8* pixelPtr = static_cast<deUint8*>(m_bufferMemory->getHostPtr()); in verifyDepth() local
1097 float depth = (*getDepthComponent)(pixelPtr); in verifyDepth()
1150 deUint8* pixelPtr = static_cast<deUint8*>(m_bufferMemory->getHostPtr()); verifyStencil() local
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassDepthStencilResolveTests.cpp167 float get16bitDepthComponent(deUint8* pixelPtr) in get16bitDepthComponent() argument
169 deUint16* value = reinterpret_cast<deUint16*>(pixelPtr); in get16bitDepthComponent()
173 float get24bitDepthComponent(deUint8* pixelPtr) in get24bitDepthComponent() argument
176 deUint32 value = (((deUint32)pixelPtr[0]) << (!littleEndian * 16u)) | in get24bitDepthComponent()
177 (((deUint32)pixelPtr[1]) << 8u) | in get24bitDepthComponent()
178 (((deUint32)pixelPtr[2]) << ( littleEndian * 16u)); in get24bitDepthComponent()
182 float get32bitDepthComponent(deUint8* pixelPtr) in get32bitDepthComponent() argument
184 return *(reinterpret_cast<float*>(pixelPtr)); in get32bitDepthComponent()
1063 deUint8* pixelPtr = static_cast<deUint8*>(m_bufferMemory->getHostPtr()); in verifyDepth() local
1097 float depth = (*getDepthComponent)(pixelPtr); in verifyDepth()
1150 deUint8* pixelPtr = static_cast<deUint8*>(m_bufferMemory->getHostPtr()); verifyStencil() local
[all...]
/third_party/skia/third_party/externals/d3d12allocator/src/
H A DD3D12Sample.cpp1043 char* pixelPtr = rowPtr; in InitD3D() local
1046 *(UINT8*)(pixelPtr ) = (UINT8)x; // R in InitD3D()
1047 *(UINT8*)(pixelPtr + 1) = (UINT8)y; // G in InitD3D()
1048 *(UINT8*)(pixelPtr + 2) = 0x00; // B in InitD3D()
1049 *(UINT8*)(pixelPtr + 3) = 0xFF; // A in InitD3D()
1051 *(UINT8*)(pixelPtr ) = x > 128 ? 0xFF : 00; in InitD3D()
1052 *(UINT8*)(pixelPtr + 1) = y > 128 ? 0xFF : 00; in InitD3D()
1053 pixelPtr += bytesPerPixel; in InitD3D()

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