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Searched refs:pipeline_reload (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/asahi/
H A Dagx_pipe.c437 uint64_t pipeline_clear = 0, pipeline_reload = 0; in agx_flush() local
458 pipeline_reload = agx_build_reload_pipeline(ctx, shader, in agx_flush()
464 pipeline_clear = pipeline_reload; in agx_flush()
556 pipeline_reload, in agx_flush()

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