/third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/ |
H A D | WireOptionalTests.cpp | 115 WGPURenderPipelineDescriptor pipelineDescriptor = {}; in TEST_F() local 117 pipelineDescriptor.vertex.module = vsModule; in TEST_F() 118 pipelineDescriptor.vertex.entryPoint = "main"; in TEST_F() 119 pipelineDescriptor.vertex.bufferCount = 0; in TEST_F() 120 pipelineDescriptor.vertex.buffers = nullptr; in TEST_F() 127 pipelineDescriptor.fragment = &fragment; in TEST_F() 129 pipelineDescriptor.multisample.count = 1; in TEST_F() 130 pipelineDescriptor.multisample.mask = 0xFFFFFFFF; in TEST_F() 131 pipelineDescriptor.multisample.alphaToCoverageEnabled = false; in TEST_F() 132 pipelineDescriptor in TEST_F() [all...] |
H A D | WireCreatePipelineAsyncTests.cpp | 160 WGPURenderPipelineDescriptor pipelineDescriptor{}; in TEST_F() 161 pipelineDescriptor.vertex.module = vsModule; in TEST_F() 162 pipelineDescriptor.vertex.entryPoint = "main"; in TEST_F() 167 pipelineDescriptor.fragment = &fragment; in TEST_F() 169 wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, in TEST_F() 193 WGPURenderPipelineDescriptor pipelineDescriptor{}; in TEST_F() 194 pipelineDescriptor.vertex.module = vsModule; in TEST_F() 195 pipelineDescriptor.vertex.entryPoint = "main"; in TEST_F() 200 pipelineDescriptor.fragment = &fragment; in TEST_F() 202 wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, in TEST_F() [all...] |
H A D | WireArgumentTests.cpp | 144 WGPURenderPipelineDescriptor pipelineDescriptor = {}; 146 pipelineDescriptor.vertex.module = vsModule; 147 pipelineDescriptor.vertex.entryPoint = "main"; 148 pipelineDescriptor.vertex.bufferCount = 0; 149 pipelineDescriptor.vertex.buffers = nullptr; 156 pipelineDescriptor.fragment = &fragment; 158 pipelineDescriptor.multisample.count = 1; 159 pipelineDescriptor.multisample.mask = 0xFFFFFFFF; 160 pipelineDescriptor.multisample.alphaToCoverageEnabled = false; 161 pipelineDescriptor [all...] |
/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | SamplerFilterAnisotropicTests.cpp | 79 utils::ComboRenderPipelineDescriptor pipelineDescriptor; variable 80 pipelineDescriptor.vertex.module = vsModule; 81 pipelineDescriptor.cFragment.module = fsModule; 82 pipelineDescriptor.cBuffers[0].attributeCount = 2; 83 pipelineDescriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; 84 pipelineDescriptor.cAttributes[1].shaderLocation = 1; 85 pipelineDescriptor.cAttributes[1].offset = 4 * sizeof(float); 86 pipelineDescriptor.cAttributes[1].format = wgpu::VertexFormat::Float32x2; 87 pipelineDescriptor.vertex.bufferCount = 1; 88 pipelineDescriptor [all...] |
H A D | CullingTests.cpp | 23 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreatePipelineForTest() local 28 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, R"( in CreatePipelineForTest() 44 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( in CreatePipelineForTest() 53 pipelineDescriptor.primitive.frontFace = frontFace; in CreatePipelineForTest() 54 pipelineDescriptor.primitive.cullMode = cullMode; in CreatePipelineForTest() 56 return device.CreateRenderPipeline(&pipelineDescriptor); in CreatePipelineForTest()
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H A D | ClipSpaceTests.cpp | 23 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreatePipelineForTest() local 28 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, R"( in CreatePipelineForTest() 41 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( in CreatePipelineForTest() 46 wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(); in CreatePipelineForTest() 49 return device.CreateRenderPipeline(&pipelineDescriptor); in CreatePipelineForTest()
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H A D | DepthStencilSamplingTests.cpp | 125 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateSamplingRenderPipeline() local 137 pipelineDescriptor.vertex.module = vsModule; in CreateSamplingRenderPipeline() 138 pipelineDescriptor.cFragment.module = fsModule; in CreateSamplingRenderPipeline() 139 pipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in CreateSamplingRenderPipeline() 140 pipelineDescriptor.cTargets[0].writeMask = wgpu::ColorWriteMask::None; in CreateSamplingRenderPipeline() 142 return device.CreateRenderPipeline(&pipelineDescriptor); in CreateSamplingRenderPipeline() 156 wgpu::ComputePipelineDescriptor pipelineDescriptor; in CreateSamplingComputePipeline() local 157 pipelineDescriptor.compute.module = csModule; in CreateSamplingComputePipeline() 158 pipelineDescriptor.compute.entryPoint = "main"; in CreateSamplingComputePipeline() 160 return device.CreateComputePipeline(&pipelineDescriptor); in CreateSamplingComputePipeline() 193 utils::ComboRenderPipelineDescriptor pipelineDescriptor; CreateComparisonRenderPipeline() local 220 wgpu::ComputePipelineDescriptor pipelineDescriptor; CreateComparisonComputePipeline() local [all...] |
H A D | Texture3DTests.cpp | 54 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in TEST_P() local 55 pipelineDescriptor.vertex.module = vsModule; in TEST_P() 56 pipelineDescriptor.cFragment.module = fsModule; in TEST_P() 57 pipelineDescriptor.cTargets[0].format = renderPass.colorFormat; in TEST_P() 58 wgpu::RenderPipeline pipeline = device.CreateRenderPipeline(&pipelineDescriptor); in TEST_P()
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H A D | BindGroupTests.cpp | 106 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in MakeTestPipeline() local 107 pipelineDescriptor.layout = pipelineLayout; in MakeTestPipeline() 108 pipelineDescriptor.vertex.module = vsModule; in MakeTestPipeline() 109 pipelineDescriptor.cFragment.module = fsModule; in MakeTestPipeline() 110 pipelineDescriptor.cTargets[0].format = renderPass.colorFormat; in MakeTestPipeline() 120 pipelineDescriptor.cTargets[0].blend = &blend; in MakeTestPipeline() 122 return device.CreateRenderPipeline(&pipelineDescriptor); in MakeTestPipeline() 270 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in TEST_P() local 271 pipelineDescriptor.vertex.module = vsModule; in TEST_P() 272 pipelineDescriptor in TEST_P() 1036 wgpu::ComputePipelineDescriptor pipelineDescriptor; TEST_P() local 1259 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_P() local 1375 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_P() local [all...] |
H A D | ReadOnlyDepthStencilAttachmentTests.cpp | 65 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateRenderPipeline() local 73 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, R"( in CreateRenderPipeline() 87 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( in CreateRenderPipeline() 97 wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(format); in CreateRenderPipeline() 101 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( in CreateRenderPipeline() 111 wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(format); in CreateRenderPipeline() 115 return device.CreateRenderPipeline(&pipelineDescriptor); in CreateRenderPipeline()
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H A D | SamplerTests.cpp | 79 utils::ComboRenderPipelineDescriptor pipelineDescriptor; variable 80 pipelineDescriptor.vertex.module = vsModule; 81 pipelineDescriptor.cFragment.module = fsModule; 82 pipelineDescriptor.cTargets[0].format = mRenderPass.colorFormat; 84 mPipeline = device.CreateRenderPipeline(&pipelineDescriptor);
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H A D | ViewportTests.cpp | 183 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in TEST_P() local 184 pipelineDescriptor.cTargets[0].format = wgpu::TextureFormat::RGBA8Unorm; in TEST_P() 185 pipelineDescriptor.vertex.module = mQuadVS; in TEST_P() 186 pipelineDescriptor.cFragment.module = mQuadFS; in TEST_P() 187 wgpu::RenderPipeline pipeline = device.CreateRenderPipeline(&pipelineDescriptor); in TEST_P()
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H A D | MultisampledRenderingTests.cpp | 221 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateRenderPipelineForTest() local 249 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, vsFlipped); in CreateRenderPipelineForTest() 251 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, vs); in CreateRenderPipelineForTest() 254 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, fs); in CreateRenderPipelineForTest() 258 pipelineDescriptor.EnableDepthStencil(kDepthStencilFormat); in CreateRenderPipelineForTest() 263 pipelineDescriptor.multisample.count = kSampleCount; in CreateRenderPipelineForTest() 264 pipelineDescriptor.multisample.mask = sampleMask; in CreateRenderPipelineForTest() 265 pipelineDescriptor.multisample.alphaToCoverageEnabled = alphaToCoverageEnabled; in CreateRenderPipelineForTest() 267 pipelineDescriptor.cFragment.targetCount = numColorAttachments; in CreateRenderPipelineForTest() 269 pipelineDescriptor in CreateRenderPipelineForTest() [all...] |
H A D | DynamicBufferOffsetTests.cpp | 146 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateRenderPipeline() local 147 pipelineDescriptor.vertex.module = vsModule; in CreateRenderPipeline() 148 pipelineDescriptor.cFragment.module = fsModule; in CreateRenderPipeline() 149 pipelineDescriptor.cTargets[0].format = wgpu::TextureFormat::RGBA8Unorm; in CreateRenderPipeline() 158 pipelineDescriptor.layout = device.CreatePipelineLayout(&pipelineLayoutDescriptor); in CreateRenderPipeline() 160 return device.CreateRenderPipeline(&pipelineDescriptor); in CreateRenderPipeline()
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H A D | TextureViewTests.cpp | 509 utils::ComboRenderPipelineDescriptor pipelineDescriptor; 510 pipelineDescriptor.vertex.module = vsModule; 511 pipelineDescriptor.cFragment.module = oneColorFsModule; 512 pipelineDescriptor.cTargets[0].format = kDefaultFormat; 514 wgpu::RenderPipeline oneColorPipeline = device.CreateRenderPipeline(&pipelineDescriptor);
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H A D | BufferZeroInitTests.cpp | 171 wgpu::ComputePipelineDescriptor pipelineDescriptor; in TestBufferZeroInitInBindGroup() local 172 pipelineDescriptor.layout = nullptr; in TestBufferZeroInitInBindGroup() 173 pipelineDescriptor.compute.module = module; in TestBufferZeroInitInBindGroup() 174 pipelineDescriptor.compute.entryPoint = "main"; in TestBufferZeroInitInBindGroup() 175 wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDescriptor); in TestBufferZeroInitInBindGroup() 438 wgpu::ComputePipelineDescriptor pipelineDescriptor; in TestBufferZeroInitAsIndirectBufferForDispatchIndirect() local 439 pipelineDescriptor.layout = nullptr; in TestBufferZeroInitAsIndirectBufferForDispatchIndirect() 440 pipelineDescriptor.compute.module = utils::CreateShaderModule(device, computeShader); in TestBufferZeroInitAsIndirectBufferForDispatchIndirect() 441 pipelineDescriptor.compute.entryPoint = "main"; in TestBufferZeroInitAsIndirectBufferForDispatchIndirect() 442 wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDescriptor); in TestBufferZeroInitAsIndirectBufferForDispatchIndirect() [all...] |
H A D | TextureZeroInitTests.cpp | 69 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreatePipelineForTest() local 70 pipelineDescriptor.vertex.module = CreateBasicVertexShaderForTest(depth); in CreatePipelineForTest() 77 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, fs); in CreatePipelineForTest() 78 wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(); in CreatePipelineForTest() 82 return device.CreateRenderPipeline(&pipelineDescriptor); in CreatePipelineForTest()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | PipelineAndPassCompatibilityTests.cpp | 34 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreatePipeline() local 35 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, R"( in CreatePipeline() 39 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( in CreatePipeline() 42 pipelineDescriptor.cFragment.targets = nullptr; in CreatePipeline() 43 pipelineDescriptor.cFragment.targetCount = 0; in CreatePipeline() 46 wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(format); in CreatePipeline() 53 return device.CreateRenderPipeline(&pipelineDescriptor); in CreatePipeline()
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H A D | ResourceUsageTrackingTests.cpp | 58 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateNoOpRenderPipeline() local 59 pipelineDescriptor.vertex.module = vsModule; in CreateNoOpRenderPipeline() 60 pipelineDescriptor.cFragment.module = fsModule; in CreateNoOpRenderPipeline() 61 pipelineDescriptor.cTargets[0].writeMask = wgpu::ColorWriteMask::None; in CreateNoOpRenderPipeline() 62 pipelineDescriptor.layout = utils::MakeBasicPipelineLayout(device, nullptr); in CreateNoOpRenderPipeline() 63 return device.CreateRenderPipeline(&pipelineDescriptor); in CreateNoOpRenderPipeline() 70 wgpu::ComputePipelineDescriptor pipelineDescriptor; in CreateNoOpComputePipeline() local 71 pipelineDescriptor.layout = utils::MakePipelineLayout(device, std::move(bgls)); in CreateNoOpComputePipeline() 72 pipelineDescriptor.compute.module = csModule; in CreateNoOpComputePipeline() 73 pipelineDescriptor in CreateNoOpComputePipeline() 770 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_F() local 1584 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_F() local [all...] |
H A D | MinimumBufferSizeValidationTests.cpp | 193 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateRenderPipeline() local 194 pipelineDescriptor.vertex.module = vsModule; in CreateRenderPipeline() 195 pipelineDescriptor.cFragment.module = fsModule; in CreateRenderPipeline() 196 pipelineDescriptor.cTargets[0].writeMask = wgpu::ColorWriteMask::None; in CreateRenderPipeline() 197 pipelineDescriptor.layout = nullptr; in CreateRenderPipeline() 202 pipelineDescriptor.layout = device.CreatePipelineLayout(&descriptor); in CreateRenderPipeline() 205 return device.CreateRenderPipeline(&pipelineDescriptor); in CreateRenderPipeline()
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H A D | BindGroupValidationTests.cpp | 1434 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateRenderPipeline() local 1435 pipelineDescriptor.vertex.module = vsModule; in CreateRenderPipeline() 1436 pipelineDescriptor.cFragment.module = fsModule; in CreateRenderPipeline() 1437 pipelineDescriptor.cTargets[0].writeMask = wgpu::ColorWriteMask::None; in CreateRenderPipeline() 1440 pipelineDescriptor.layout = pipelineLayout; in CreateRenderPipeline() 1441 return device.CreateRenderPipeline(&pipelineDescriptor); in CreateRenderPipeline() 1900 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in SetUpLayoutsAndPipeline() local 1901 pipelineDescriptor.vertex.module = mVsModule; in SetUpLayoutsAndPipeline() 1902 pipelineDescriptor.cFragment.module = fsModule; in SetUpLayoutsAndPipeline() 1903 pipelineDescriptor in SetUpLayoutsAndPipeline() 2043 utils::ComboRenderPipelineDescriptor pipelineDescriptor; CreateFSRenderPipeline() local 2443 utils::ComboRenderPipelineDescriptor pipelineDescriptor; CreateFragmentPipeline() local [all...] |
/third_party/skia/experimental/webgpu-bazel/src/ |
H A D | bindings.cpp | 48 wgpu::RenderPipelineDescriptor pipelineDescriptor{}; in createRenderPipeline() 49 pipelineDescriptor.layout = device.CreatePipelineLayout(&pl); in createRenderPipeline() 50 pipelineDescriptor.vertex.module = vertexShader; in createRenderPipeline() 51 pipelineDescriptor.vertex.entryPoint = "main"; // assumes main() is defined in vertex code in createRenderPipeline() 52 pipelineDescriptor.fragment = &fragmentState; in createRenderPipeline() 53 pipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::TriangleList; in createRenderPipeline() 54 return device.CreateRenderPipeline(&pipelineDescriptor); in createRenderPipeline()
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/third_party/skia/third_party/externals/dawn/src/tests/white_box/ |
H A D | D3D12DescriptorHeapTests.cpp | 443 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in TEST_P() local 444 pipelineDescriptor.vertex.module = mSimpleVSModule; in TEST_P() 446 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( in TEST_P() 464 pipelineDescriptor.cTargets[0].format = wgpu::TextureFormat::R16Float; in TEST_P() 465 pipelineDescriptor.cTargets[0].blend = &blend; in TEST_P() 467 wgpu::RenderPipeline renderPipeline = device.CreateRenderPipeline(&pipelineDescriptor); in TEST_P() 519 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in TEST_P() local 520 pipelineDescriptor.vertex.module = mSimpleVSModule; in TEST_P() 521 pipelineDescriptor.cFragment.module = mSimpleFSModule; in TEST_P() 522 pipelineDescriptor in TEST_P() 604 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_P() local 665 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_P() local 777 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_P() local [all...] |
/third_party/skia/third_party/externals/dawn/src/tests/ |
H A D | DawnTest.cpp | 1194 wgpu::ComputePipelineDescriptor pipelineDescriptor; 1195 pipelineDescriptor.compute.module = csModule; 1196 pipelineDescriptor.compute.entryPoint = "main"; 1198 wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDescriptor); 1317 utils::ComboRenderPipelineDescriptor pipelineDescriptor; 1319 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, R"( 1332 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( 1348 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( 1355 wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(format); 1371 pipelineDescriptor [all...] |