Home
last modified time | relevance | path

Searched refs:pipelineDescriptor (Results 1 - 24 of 24) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/
H A DWireOptionalTests.cpp115 WGPURenderPipelineDescriptor pipelineDescriptor = {}; in TEST_F() local
117 pipelineDescriptor.vertex.module = vsModule; in TEST_F()
118 pipelineDescriptor.vertex.entryPoint = "main"; in TEST_F()
119 pipelineDescriptor.vertex.bufferCount = 0; in TEST_F()
120 pipelineDescriptor.vertex.buffers = nullptr; in TEST_F()
127 pipelineDescriptor.fragment = &fragment; in TEST_F()
129 pipelineDescriptor.multisample.count = 1; in TEST_F()
130 pipelineDescriptor.multisample.mask = 0xFFFFFFFF; in TEST_F()
131 pipelineDescriptor.multisample.alphaToCoverageEnabled = false; in TEST_F()
132 pipelineDescriptor in TEST_F()
[all...]
H A DWireCreatePipelineAsyncTests.cpp160 WGPURenderPipelineDescriptor pipelineDescriptor{}; in TEST_F()
161 pipelineDescriptor.vertex.module = vsModule; in TEST_F()
162 pipelineDescriptor.vertex.entryPoint = "main"; in TEST_F()
167 pipelineDescriptor.fragment = &fragment; in TEST_F()
169 wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, in TEST_F()
193 WGPURenderPipelineDescriptor pipelineDescriptor{}; in TEST_F()
194 pipelineDescriptor.vertex.module = vsModule; in TEST_F()
195 pipelineDescriptor.vertex.entryPoint = "main"; in TEST_F()
200 pipelineDescriptor.fragment = &fragment; in TEST_F()
202 wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, in TEST_F()
[all...]
H A DWireArgumentTests.cpp144 WGPURenderPipelineDescriptor pipelineDescriptor = {};
146 pipelineDescriptor.vertex.module = vsModule;
147 pipelineDescriptor.vertex.entryPoint = "main";
148 pipelineDescriptor.vertex.bufferCount = 0;
149 pipelineDescriptor.vertex.buffers = nullptr;
156 pipelineDescriptor.fragment = &fragment;
158 pipelineDescriptor.multisample.count = 1;
159 pipelineDescriptor.multisample.mask = 0xFFFFFFFF;
160 pipelineDescriptor.multisample.alphaToCoverageEnabled = false;
161 pipelineDescriptor
[all...]
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DSamplerFilterAnisotropicTests.cpp79 utils::ComboRenderPipelineDescriptor pipelineDescriptor; variable
80 pipelineDescriptor.vertex.module = vsModule;
81 pipelineDescriptor.cFragment.module = fsModule;
82 pipelineDescriptor.cBuffers[0].attributeCount = 2;
83 pipelineDescriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4;
84 pipelineDescriptor.cAttributes[1].shaderLocation = 1;
85 pipelineDescriptor.cAttributes[1].offset = 4 * sizeof(float);
86 pipelineDescriptor.cAttributes[1].format = wgpu::VertexFormat::Float32x2;
87 pipelineDescriptor.vertex.bufferCount = 1;
88 pipelineDescriptor
[all...]
H A DCullingTests.cpp23 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreatePipelineForTest() local
28 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, R"( in CreatePipelineForTest()
44 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( in CreatePipelineForTest()
53 pipelineDescriptor.primitive.frontFace = frontFace; in CreatePipelineForTest()
54 pipelineDescriptor.primitive.cullMode = cullMode; in CreatePipelineForTest()
56 return device.CreateRenderPipeline(&pipelineDescriptor); in CreatePipelineForTest()
H A DClipSpaceTests.cpp23 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreatePipelineForTest() local
28 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, R"( in CreatePipelineForTest()
41 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( in CreatePipelineForTest()
46 wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(); in CreatePipelineForTest()
49 return device.CreateRenderPipeline(&pipelineDescriptor); in CreatePipelineForTest()
H A DDepthStencilSamplingTests.cpp125 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateSamplingRenderPipeline() local
137 pipelineDescriptor.vertex.module = vsModule; in CreateSamplingRenderPipeline()
138 pipelineDescriptor.cFragment.module = fsModule; in CreateSamplingRenderPipeline()
139 pipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in CreateSamplingRenderPipeline()
140 pipelineDescriptor.cTargets[0].writeMask = wgpu::ColorWriteMask::None; in CreateSamplingRenderPipeline()
142 return device.CreateRenderPipeline(&pipelineDescriptor); in CreateSamplingRenderPipeline()
156 wgpu::ComputePipelineDescriptor pipelineDescriptor; in CreateSamplingComputePipeline() local
157 pipelineDescriptor.compute.module = csModule; in CreateSamplingComputePipeline()
158 pipelineDescriptor.compute.entryPoint = "main"; in CreateSamplingComputePipeline()
160 return device.CreateComputePipeline(&pipelineDescriptor); in CreateSamplingComputePipeline()
193 utils::ComboRenderPipelineDescriptor pipelineDescriptor; CreateComparisonRenderPipeline() local
220 wgpu::ComputePipelineDescriptor pipelineDescriptor; CreateComparisonComputePipeline() local
[all...]
H A DTexture3DTests.cpp54 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in TEST_P() local
55 pipelineDescriptor.vertex.module = vsModule; in TEST_P()
56 pipelineDescriptor.cFragment.module = fsModule; in TEST_P()
57 pipelineDescriptor.cTargets[0].format = renderPass.colorFormat; in TEST_P()
58 wgpu::RenderPipeline pipeline = device.CreateRenderPipeline(&pipelineDescriptor); in TEST_P()
H A DBindGroupTests.cpp106 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in MakeTestPipeline() local
107 pipelineDescriptor.layout = pipelineLayout; in MakeTestPipeline()
108 pipelineDescriptor.vertex.module = vsModule; in MakeTestPipeline()
109 pipelineDescriptor.cFragment.module = fsModule; in MakeTestPipeline()
110 pipelineDescriptor.cTargets[0].format = renderPass.colorFormat; in MakeTestPipeline()
120 pipelineDescriptor.cTargets[0].blend = &blend; in MakeTestPipeline()
122 return device.CreateRenderPipeline(&pipelineDescriptor); in MakeTestPipeline()
270 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in TEST_P() local
271 pipelineDescriptor.vertex.module = vsModule; in TEST_P()
272 pipelineDescriptor in TEST_P()
1036 wgpu::ComputePipelineDescriptor pipelineDescriptor; TEST_P() local
1259 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_P() local
1375 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_P() local
[all...]
H A DReadOnlyDepthStencilAttachmentTests.cpp65 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateRenderPipeline() local
73 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, R"( in CreateRenderPipeline()
87 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( in CreateRenderPipeline()
97 wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(format); in CreateRenderPipeline()
101 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( in CreateRenderPipeline()
111 wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(format); in CreateRenderPipeline()
115 return device.CreateRenderPipeline(&pipelineDescriptor); in CreateRenderPipeline()
H A DSamplerTests.cpp79 utils::ComboRenderPipelineDescriptor pipelineDescriptor; variable
80 pipelineDescriptor.vertex.module = vsModule;
81 pipelineDescriptor.cFragment.module = fsModule;
82 pipelineDescriptor.cTargets[0].format = mRenderPass.colorFormat;
84 mPipeline = device.CreateRenderPipeline(&pipelineDescriptor);
H A DViewportTests.cpp183 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in TEST_P() local
184 pipelineDescriptor.cTargets[0].format = wgpu::TextureFormat::RGBA8Unorm; in TEST_P()
185 pipelineDescriptor.vertex.module = mQuadVS; in TEST_P()
186 pipelineDescriptor.cFragment.module = mQuadFS; in TEST_P()
187 wgpu::RenderPipeline pipeline = device.CreateRenderPipeline(&pipelineDescriptor); in TEST_P()
H A DMultisampledRenderingTests.cpp221 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateRenderPipelineForTest() local
249 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, vsFlipped); in CreateRenderPipelineForTest()
251 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, vs); in CreateRenderPipelineForTest()
254 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, fs); in CreateRenderPipelineForTest()
258 pipelineDescriptor.EnableDepthStencil(kDepthStencilFormat); in CreateRenderPipelineForTest()
263 pipelineDescriptor.multisample.count = kSampleCount; in CreateRenderPipelineForTest()
264 pipelineDescriptor.multisample.mask = sampleMask; in CreateRenderPipelineForTest()
265 pipelineDescriptor.multisample.alphaToCoverageEnabled = alphaToCoverageEnabled; in CreateRenderPipelineForTest()
267 pipelineDescriptor.cFragment.targetCount = numColorAttachments; in CreateRenderPipelineForTest()
269 pipelineDescriptor in CreateRenderPipelineForTest()
[all...]
H A DDynamicBufferOffsetTests.cpp146 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateRenderPipeline() local
147 pipelineDescriptor.vertex.module = vsModule; in CreateRenderPipeline()
148 pipelineDescriptor.cFragment.module = fsModule; in CreateRenderPipeline()
149 pipelineDescriptor.cTargets[0].format = wgpu::TextureFormat::RGBA8Unorm; in CreateRenderPipeline()
158 pipelineDescriptor.layout = device.CreatePipelineLayout(&pipelineLayoutDescriptor); in CreateRenderPipeline()
160 return device.CreateRenderPipeline(&pipelineDescriptor); in CreateRenderPipeline()
H A DTextureViewTests.cpp509 utils::ComboRenderPipelineDescriptor pipelineDescriptor;
510 pipelineDescriptor.vertex.module = vsModule;
511 pipelineDescriptor.cFragment.module = oneColorFsModule;
512 pipelineDescriptor.cTargets[0].format = kDefaultFormat;
514 wgpu::RenderPipeline oneColorPipeline = device.CreateRenderPipeline(&pipelineDescriptor);
H A DBufferZeroInitTests.cpp171 wgpu::ComputePipelineDescriptor pipelineDescriptor; in TestBufferZeroInitInBindGroup() local
172 pipelineDescriptor.layout = nullptr; in TestBufferZeroInitInBindGroup()
173 pipelineDescriptor.compute.module = module; in TestBufferZeroInitInBindGroup()
174 pipelineDescriptor.compute.entryPoint = "main"; in TestBufferZeroInitInBindGroup()
175 wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDescriptor); in TestBufferZeroInitInBindGroup()
438 wgpu::ComputePipelineDescriptor pipelineDescriptor; in TestBufferZeroInitAsIndirectBufferForDispatchIndirect() local
439 pipelineDescriptor.layout = nullptr; in TestBufferZeroInitAsIndirectBufferForDispatchIndirect()
440 pipelineDescriptor.compute.module = utils::CreateShaderModule(device, computeShader); in TestBufferZeroInitAsIndirectBufferForDispatchIndirect()
441 pipelineDescriptor.compute.entryPoint = "main"; in TestBufferZeroInitAsIndirectBufferForDispatchIndirect()
442 wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDescriptor); in TestBufferZeroInitAsIndirectBufferForDispatchIndirect()
[all...]
H A DTextureZeroInitTests.cpp69 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreatePipelineForTest() local
70 pipelineDescriptor.vertex.module = CreateBasicVertexShaderForTest(depth); in CreatePipelineForTest()
77 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, fs); in CreatePipelineForTest()
78 wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(); in CreatePipelineForTest()
82 return device.CreateRenderPipeline(&pipelineDescriptor); in CreatePipelineForTest()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DPipelineAndPassCompatibilityTests.cpp34 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreatePipeline() local
35 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, R"( in CreatePipeline()
39 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( in CreatePipeline()
42 pipelineDescriptor.cFragment.targets = nullptr; in CreatePipeline()
43 pipelineDescriptor.cFragment.targetCount = 0; in CreatePipeline()
46 wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(format); in CreatePipeline()
53 return device.CreateRenderPipeline(&pipelineDescriptor); in CreatePipeline()
H A DResourceUsageTrackingTests.cpp58 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateNoOpRenderPipeline() local
59 pipelineDescriptor.vertex.module = vsModule; in CreateNoOpRenderPipeline()
60 pipelineDescriptor.cFragment.module = fsModule; in CreateNoOpRenderPipeline()
61 pipelineDescriptor.cTargets[0].writeMask = wgpu::ColorWriteMask::None; in CreateNoOpRenderPipeline()
62 pipelineDescriptor.layout = utils::MakeBasicPipelineLayout(device, nullptr); in CreateNoOpRenderPipeline()
63 return device.CreateRenderPipeline(&pipelineDescriptor); in CreateNoOpRenderPipeline()
70 wgpu::ComputePipelineDescriptor pipelineDescriptor; in CreateNoOpComputePipeline() local
71 pipelineDescriptor.layout = utils::MakePipelineLayout(device, std::move(bgls)); in CreateNoOpComputePipeline()
72 pipelineDescriptor.compute.module = csModule; in CreateNoOpComputePipeline()
73 pipelineDescriptor in CreateNoOpComputePipeline()
770 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_F() local
1584 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_F() local
[all...]
H A DMinimumBufferSizeValidationTests.cpp193 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateRenderPipeline() local
194 pipelineDescriptor.vertex.module = vsModule; in CreateRenderPipeline()
195 pipelineDescriptor.cFragment.module = fsModule; in CreateRenderPipeline()
196 pipelineDescriptor.cTargets[0].writeMask = wgpu::ColorWriteMask::None; in CreateRenderPipeline()
197 pipelineDescriptor.layout = nullptr; in CreateRenderPipeline()
202 pipelineDescriptor.layout = device.CreatePipelineLayout(&descriptor); in CreateRenderPipeline()
205 return device.CreateRenderPipeline(&pipelineDescriptor); in CreateRenderPipeline()
H A DBindGroupValidationTests.cpp1434 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in CreateRenderPipeline() local
1435 pipelineDescriptor.vertex.module = vsModule; in CreateRenderPipeline()
1436 pipelineDescriptor.cFragment.module = fsModule; in CreateRenderPipeline()
1437 pipelineDescriptor.cTargets[0].writeMask = wgpu::ColorWriteMask::None; in CreateRenderPipeline()
1440 pipelineDescriptor.layout = pipelineLayout; in CreateRenderPipeline()
1441 return device.CreateRenderPipeline(&pipelineDescriptor); in CreateRenderPipeline()
1900 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in SetUpLayoutsAndPipeline() local
1901 pipelineDescriptor.vertex.module = mVsModule; in SetUpLayoutsAndPipeline()
1902 pipelineDescriptor.cFragment.module = fsModule; in SetUpLayoutsAndPipeline()
1903 pipelineDescriptor in SetUpLayoutsAndPipeline()
2043 utils::ComboRenderPipelineDescriptor pipelineDescriptor; CreateFSRenderPipeline() local
2443 utils::ComboRenderPipelineDescriptor pipelineDescriptor; CreateFragmentPipeline() local
[all...]
/third_party/skia/experimental/webgpu-bazel/src/
H A Dbindings.cpp48 wgpu::RenderPipelineDescriptor pipelineDescriptor{}; in createRenderPipeline()
49 pipelineDescriptor.layout = device.CreatePipelineLayout(&pl); in createRenderPipeline()
50 pipelineDescriptor.vertex.module = vertexShader; in createRenderPipeline()
51 pipelineDescriptor.vertex.entryPoint = "main"; // assumes main() is defined in vertex code in createRenderPipeline()
52 pipelineDescriptor.fragment = &fragmentState; in createRenderPipeline()
53 pipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::TriangleList; in createRenderPipeline()
54 return device.CreateRenderPipeline(&pipelineDescriptor); in createRenderPipeline()
/third_party/skia/third_party/externals/dawn/src/tests/white_box/
H A DD3D12DescriptorHeapTests.cpp443 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in TEST_P() local
444 pipelineDescriptor.vertex.module = mSimpleVSModule; in TEST_P()
446 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( in TEST_P()
464 pipelineDescriptor.cTargets[0].format = wgpu::TextureFormat::R16Float; in TEST_P()
465 pipelineDescriptor.cTargets[0].blend = &blend; in TEST_P()
467 wgpu::RenderPipeline renderPipeline = device.CreateRenderPipeline(&pipelineDescriptor); in TEST_P()
519 utils::ComboRenderPipelineDescriptor pipelineDescriptor; in TEST_P() local
520 pipelineDescriptor.vertex.module = mSimpleVSModule; in TEST_P()
521 pipelineDescriptor.cFragment.module = mSimpleFSModule; in TEST_P()
522 pipelineDescriptor in TEST_P()
604 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_P() local
665 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_P() local
777 utils::ComboRenderPipelineDescriptor pipelineDescriptor; TEST_P() local
[all...]
/third_party/skia/third_party/externals/dawn/src/tests/
H A DDawnTest.cpp1194 wgpu::ComputePipelineDescriptor pipelineDescriptor;
1195 pipelineDescriptor.compute.module = csModule;
1196 pipelineDescriptor.compute.entryPoint = "main";
1198 wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDescriptor);
1317 utils::ComboRenderPipelineDescriptor pipelineDescriptor;
1319 pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, R"(
1332 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"(
1348 pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"(
1355 wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(format);
1371 pipelineDescriptor
[all...]

Completed in 27 milliseconds