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Searched refs:physical_name (Results 1 - 5 of 5) sorted by relevance

/third_party/gn/src/gn/
H A Dinput_file.h31 const base::FilePath& physical_name() const { return physical_name_; } in physical_name() function in InputFile
H A Dinput_file_manager.cc272 if (!file.second->file.physical_name().empty()) in AddAllPhysicalInputFileNamesToVectorSetSorter()
273 sorter->Add(file.second->file.physical_name()); in AddAllPhysicalInputFileNamesToVectorSetSorter()
/third_party/libinput/src/
H A Dpath-seat.c112 if (streq(seat->base.physical_name, seat_name_physical) && in path_seat_get_named()
H A Dlibinput-private.h185 char *physical_name; member
577 const char *physical_name,
H A Dlibinput.c2071 const char *physical_name, in libinput_seat_init()
2077 seat->physical_name = safe_strdup(physical_name); in libinput_seat_init()
2096 free(seat->physical_name); in libinput_seat_destroy()
2134 return seat->physical_name; in libinput_seat_get_physical_name()
2069 libinput_seat_init(struct libinput_seat *seat, struct libinput *libinput, const char *physical_name, const char *logical_name, libinput_seat_destroy_func destroy) libinput_seat_init() argument

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