| /third_party/pulseaudio/speex/libspeexdsp/ |
| H A D | jitter.c | 41 - Linked list structure for holding the packets instead of the current fixed-size array 65 #define SPEEX_JITTER_MAX_BUFFER_SIZE 200 /**< Maximum number of packets in jitter buffer */ 80 /** Buffer that keeps the time of arrival of the latest packets */ 84 spx_int32_t timing[MAX_TIMINGS]; /**< Sorted list of all timings ("latest" packets first) */ 85 spx_int16_t counts[MAX_TIMINGS]; /**< Order the packets were put in (will be used for short-term estimate) */ 143 JitterBufferPacket packets[SPEEX_JITTER_MAX_BUFFER_SIZE]; /**< Packets stored in the buffer */ member 160 int max_late_rate; /**< Absolute maximum amount of late packets tolerable (in percent) */ 161 int latency_tradeoff; /**< Latency equivalent of losing one percent of packets */ 162 int auto_tradeoff; /**< Latency equivalent of losing one percent of packets (automatic default) */ 164 int lost_count; /**< Number of consecutive lost packets */ [all...] |
| /third_party/pulseaudio/src/modules/raop/ |
| H A D | raop-packet-buffer.c | 39 pa_memchunk *packets; member 58 pb->packets = pa_xnew0(pa_memchunk, size); in pa_raop_packet_buffer_new() 69 for (i = 0; pb->packets && i < pb->size; i++) { in pa_raop_packet_buffer_free() 70 if (pb->packets[i].memblock) in pa_raop_packet_buffer_free() 71 pa_memblock_unref(pb->packets[i].memblock); in pa_raop_packet_buffer_free() 72 pa_memchunk_reset(&pb->packets[i]); in pa_raop_packet_buffer_free() 75 pa_xfree(pb->packets); in pa_raop_packet_buffer_free() 76 pb->packets = NULL; in pa_raop_packet_buffer_free() 84 pa_assert(pb->packets); in pa_raop_packet_buffer_reset() 90 if (pb->packets[ in pa_raop_packet_buffer_reset() [all...] |
| /third_party/vk-gl-cts/framework/referencerenderer/ |
| H A D | rrShaders.hpp | 96 * Vertex shaders execute shading for set of vertex packets. See VertexPacket 104 virtual void shadeVertices (const VertexAttrib* inputs, VertexPacket* const* packets, const int numPackets) const = 0; 119 * Fragment shader executes shading for list of fragment packets. See 130 virtual void shadeFragments (FragmentPacket* packets, const int numPackets, const FragmentShadingContext& context) const = 0; // \note numPackets must be greater than zero. 168 * Geometry shader executes a list of primitive packets and outputs 169 * a new set of vertex packets for new primitives. 181 virtual void shadePrimitives (GeometryEmitter& output, int verticesIn, const PrimitivePacket* packets, const int numPackets, int invocationID) const = 0; 208 void shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, const int numPackets) const; 215 void VertexShaderLoop<Shader>::shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, const int numPackets) const in shadeVertices() argument 218 m_shader.shadeVertex(inputs, packets[nd in shadeVertices() 234 shadeFragments(FragmentPacket* packets, const int numPackets) const shadeFragments() argument [all...] |
| /third_party/vk-gl-cts/modules/gles3/functional/ |
| H A D | es3fFboTestUtil.hpp | 63 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 64 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 78 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 79 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 97 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 98 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 126 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 127 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 148 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 149 void shadeFragments (rr::FragmentPacket* packets, cons [all...] |
| H A D | es3fDepthTests.cpp | 57 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 58 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 91 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument 94 packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx); in shadeVertices() 97 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument 101 DE_UNREF(packets); in shadeFragments()
|
| H A D | es3fFboTestUtil.cpp | 111 void FlatColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument 115 rr::VertexPacket& packet = *packets[packetNdx]; in shadeVertices() 121 void FlatColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument 127 DE_UNREF(packets); in shadeFragments() 196 void GradientShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument 200 rr::VertexPacket& packet = *packets[packetNdx]; in shadeVertices() 207 void GradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument 215 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); in shadeFragments() 360 void Texture2DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument 364 rr::VertexPacket& packet = *packets[packetNd in shadeVertices() 371 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument 510 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 525 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument 621 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 632 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument 729 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 740 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument 826 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 837 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument [all...] |
| /third_party/vk-gl-cts/modules/gles31/functional/ |
| H A D | es31fGeometryShaderTests.cpp | 211 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 212 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 213 void shadePrimitives (rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const; 234 void VertexExpanderShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument 238 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx); in shadeVertices() 239 packets[ndx]->pointSize = 1.0f; in shadeVertices() 240 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[nd in shadeVertices() 244 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument 251 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument 341 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 351 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument 358 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument 463 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 496 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument 524 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument 825 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 835 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument 842 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument 960 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 970 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument 996 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument 1263 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 1272 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument 1279 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument 1533 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 1542 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument 1549 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument 1713 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 1722 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument 1731 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument [all...] |
| H A D | es31fFboTestUtil.hpp | 67 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 68 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 97 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 98 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
|
| /third_party/mesa3d/src/gallium/drivers/r600/ |
| H A D | egd_tables.py | 147 def parse(filename, regs, packets): 191 packets.append(line.split()[0]) 214 def write_tables(regs, packets): 247 for pkt in packets: 300 packets = [] 302 parse(arg, regs, packets) 303 write_tables(regs, packets)
|
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| H A D | vktPipelineReferenceRenderer.hpp | 60 rr::VertexPacket* const* packets, in shadeVertices() 68 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices() 97 rr::VertexPacket* const* packets, in shadeVertices() 106 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices() 135 rr::VertexPacket* const* packets, in shadeVertices() 143 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices() 182 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() argument 188 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments() 238 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() argument 244 const rr::FragmentPacket& packet = packets[packetNd in shadeFragments() 59 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 96 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 134 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 280 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
| H A D | vktPipelineReferenceRenderer.hpp | 60 rr::VertexPacket* const* packets, in shadeVertices() 68 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices() 97 rr::VertexPacket* const* packets, in shadeVertices() 106 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices() 135 rr::VertexPacket* const* packets, in shadeVertices() 143 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices() 182 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() argument 188 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments() 238 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() argument 244 const rr::FragmentPacket& packet = packets[packetNd in shadeFragments() 59 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 96 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 134 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 280 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument [all...] |
| /third_party/vk-gl-cts/modules/gles2/functional/ |
| H A D | es2fDepthTests.cpp | 57 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 58 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 88 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument 91 packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx); in shadeVertices() 94 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument 98 DE_UNREF(packets); in shadeFragments()
|
| /third_party/libdrm/radeon/ |
| H A D | radeon_cs_gem.c | 140 csg->base.packets = (uint32_t*)calloc(1, 64 * 1024); in cs_gem_create() 141 if (csg->base.packets == NULL) { in cs_gem_create() 152 free(csg->base.packets); in cs_gem_create() 159 free(csg->base.packets); in cs_gem_create() 165 csg->chunks[0].chunk_data = (uint64_t)(uintptr_t)csg->base.packets; in cs_gem_create() 301 ptr = (uint32_t*)realloc(cs->packets, 4 * tmp); in cs_gem_begin() 305 cs->packets = ptr; in cs_gem_begin() 366 blob = bof_blob(cs->cdw * 4, cs->packets); in cs_gem_dump_bof() 468 free(cs->packets); in cs_gem_destroy() 510 fprintf(file, "0x%08X\n", cs->packets[ in cs_gem_print() [all...] |
| H A D | radeon_cs.h | 54 uint32_t *packets; member 117 cs->packets[cs->cdw++] = dword; in radeon_cs_write_dword() 125 memcpy(cs->packets + cs->cdw, &qword, sizeof(uint64_t)); in radeon_cs_write_qword() 135 memcpy(cs->packets + cs->cdw, data, size * 4); in radeon_cs_write_table()
|
| /third_party/mesa3d/src/amd/common/ |
| H A D | sid_tables.py | 233 packets = [] 241 packets.append(line.split()[0]) 242 return packets 251 def write(self, regdb, packets, file=sys.stdout): 283 for pkt in packets: 347 packets = parse_packet3(filp) 368 w.write(regdb, packets)
|
| /third_party/pulseaudio/src/pulsecore/ |
| H A D | packet.c | 45 PA_STATIC_FLIST_DECLARE(packets, 0, pa_xfree); 52 if (!(p = pa_flist_pop(PA_STATIC_FLIST_GET(packets)))) in pa_packet_new() 84 if (!(p = pa_flist_pop(PA_STATIC_FLIST_GET(packets)))) in pa_packet_new_dynamic() 119 if (pa_flist_push(PA_STATIC_FLIST_GET(packets), p) < 0) in pa_packet_unref()
|
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
| H A D | vktDrawAhbTests.cpp | 84 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument 88 packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], in shadeVertices() 89 packets[packetNdx]->instanceNdx, in shadeVertices() 90 packets[packetNdx]->vertexNdx); in shadeVertices() 93 packets[packetNdx]->instanceNdx, in shadeVertices() 94 packets[packetNdx]->vertexNdx); in shadeVertices() 96 packets[packetNdx]->outputs[0] = color; in shadeVertices() 111 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument 115 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
|
| H A D | vktDrawOHOSNativeBufferTests.cpp | 82 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument 86 packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], in shadeVertices() 87 packets[packetNdx]->instanceNdx, in shadeVertices() 88 packets[packetNdx]->vertexNdx); in shadeVertices() 91 packets[packetNdx]->instanceNdx, in shadeVertices() 92 packets[packetNdx]->vertexNdx); in shadeVertices() 94 packets[packetNdx]->outputs[0] = color; in shadeVertices() 109 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, in shadeFragments() argument 114 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
|
| H A D | vktDrawInstancedTests.cpp | 186 rr::VertexPacket* const* packets, in shadeVertices() 191 const int instanceNdx = packets[packetNdx]->instanceNdx + m_firstInstance; in shadeVertices() 192 const tcu::Vec4 position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx, m_firstInstance); in shadeVertices() 193 const tcu::Vec4 color = rr::readVertexAttribFloat(inputs[1], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx, m_firstInstance); in shadeVertices() 194 const tcu::Vec4 color2 = rr::readVertexAttribFloat(inputs[2], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx, m_firstInstance); in shadeVertices() 195 packets[packetNdx]->position = position + tcu::Vec4((float)(packets[packetNd in shadeVertices() 185 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument 215 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
| H A D | vktDrawAhbTests.cpp | 84 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument 88 packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], in shadeVertices() 89 packets[packetNdx]->instanceNdx, in shadeVertices() 90 packets[packetNdx]->vertexNdx); in shadeVertices() 93 packets[packetNdx]->instanceNdx, in shadeVertices() 94 packets[packetNdx]->vertexNdx); in shadeVertices() 96 packets[packetNdx]->outputs[0] = color; in shadeVertices() 111 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument 115 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
|
| /third_party/ffmpeg/libavformat/ |
| H A D | oggparsespeex.c | 106 int packets = 0; in ogg_page_packets() local 109 packets++; in ogg_page_packets() 110 return packets; in ogg_page_packets()
|
| H A D | cafenc.c | 36 int packets; member 241 caf->packets++; in caf_write_packet() 262 packet_size = st->duration / (caf->packets - 1); in caf_write_trailer() 269 avio_wb64(pb, caf->packets); ///< mNumberPackets in caf_write_trailer() 270 avio_wb64(pb, caf->packets * packet_size); ///< mNumberValidFrames in caf_write_trailer()
|
| /third_party/vk-gl-cts/modules/egl/ |
| H A D | teglColorClearCase.cpp | 281 ColorClearThread (const Library& egl, EGLDisplay display, EGLSurface surface, EGLContext context, EGLint api, const ApiFunctions& funcs, const std::vector<ClearPacket>& packets) in ColorClearThread() argument 288 , m_packets (packets) in ColorClearThread() 351 // Create clear packets. in executeForContexts() 357 vector<vector<ClearPacket> > packets (numThreads); in executeForContexts() 364 // Create packets. in executeForContexts() 367 packets[threadNdx].resize(numPacketsPerThread); in executeForContexts() 371 ClearPacket& packet = packets[threadNdx][packetNdx]; in executeForContexts() 373 // Threads take turns with packets. in executeForContexts() 391 threads[threadNdx] = ColorClearThreadSp(new ColorClearThread(egl, display, surface, contexts[threadNdx].second, contexts[threadNdx].first, funcs, packets[threadNdx])); in executeForContexts() 422 const ClearPacket& packet = packets[threadNd in executeForContexts() [all...] |
| /third_party/vk-gl-cts/modules/glshared/ |
| H A D | glsRandomShaderProgram.hpp | 47 virtual void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 48 virtual void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
|
| H A D | glsRandomShaderProgram.cpp | 169 void RandomShaderProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument 193 const rr::VertexPacket* packet = packets[packetNdx]; in shadeVertices() 212 rr::VertexPacket* packet = packets[packetNdx]; in shadeVertices() 234 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices() 248 void RandomShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument 271 const rr::FragmentPacket& packet = packets[packetOffset+packetNdx]; in shadeFragments()
|