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/third_party/pulseaudio/speex/libspeexdsp/
H A Djitter.c41 - Linked list structure for holding the packets instead of the current fixed-size array
65 #define SPEEX_JITTER_MAX_BUFFER_SIZE 200 /**< Maximum number of packets in jitter buffer */
80 /** Buffer that keeps the time of arrival of the latest packets */
84 spx_int32_t timing[MAX_TIMINGS]; /**< Sorted list of all timings ("latest" packets first) */
85 spx_int16_t counts[MAX_TIMINGS]; /**< Order the packets were put in (will be used for short-term estimate) */
143 JitterBufferPacket packets[SPEEX_JITTER_MAX_BUFFER_SIZE]; /**< Packets stored in the buffer */ member
160 int max_late_rate; /**< Absolute maximum amount of late packets tolerable (in percent) */
161 int latency_tradeoff; /**< Latency equivalent of losing one percent of packets */
162 int auto_tradeoff; /**< Latency equivalent of losing one percent of packets (automatic default) */
164 int lost_count; /**< Number of consecutive lost packets */
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/third_party/pulseaudio/src/modules/raop/
H A Draop-packet-buffer.c39 pa_memchunk *packets; member
58 pb->packets = pa_xnew0(pa_memchunk, size); in pa_raop_packet_buffer_new()
69 for (i = 0; pb->packets && i < pb->size; i++) { in pa_raop_packet_buffer_free()
70 if (pb->packets[i].memblock) in pa_raop_packet_buffer_free()
71 pa_memblock_unref(pb->packets[i].memblock); in pa_raop_packet_buffer_free()
72 pa_memchunk_reset(&pb->packets[i]); in pa_raop_packet_buffer_free()
75 pa_xfree(pb->packets); in pa_raop_packet_buffer_free()
76 pb->packets = NULL; in pa_raop_packet_buffer_free()
84 pa_assert(pb->packets); in pa_raop_packet_buffer_reset()
90 if (pb->packets[ in pa_raop_packet_buffer_reset()
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/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrShaders.hpp96 * Vertex shaders execute shading for set of vertex packets. See VertexPacket
104 virtual void shadeVertices (const VertexAttrib* inputs, VertexPacket* const* packets, const int numPackets) const = 0;
119 * Fragment shader executes shading for list of fragment packets. See
130 virtual void shadeFragments (FragmentPacket* packets, const int numPackets, const FragmentShadingContext& context) const = 0; // \note numPackets must be greater than zero.
168 * Geometry shader executes a list of primitive packets and outputs
169 * a new set of vertex packets for new primitives.
181 virtual void shadePrimitives (GeometryEmitter& output, int verticesIn, const PrimitivePacket* packets, const int numPackets, int invocationID) const = 0;
208 void shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, const int numPackets) const;
215 void VertexShaderLoop<Shader>::shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, const int numPackets) const in shadeVertices() argument
218 m_shader.shadeVertex(inputs, packets[nd in shadeVertices()
234 shadeFragments(FragmentPacket* packets, const int numPackets) const shadeFragments() argument
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboTestUtil.hpp63 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
64 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
78 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
79 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
97 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
98 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
126 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
127 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
148 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
149 void shadeFragments (rr::FragmentPacket* packets, cons
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H A Des3fDepthTests.cpp57 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
58 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
91 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument
94 packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx); in shadeVertices()
97 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument
101 DE_UNREF(packets); in shadeFragments()
H A Des3fFboTestUtil.cpp111 void FlatColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument
115 rr::VertexPacket& packet = *packets[packetNdx]; in shadeVertices()
121 void FlatColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument
127 DE_UNREF(packets); in shadeFragments()
196 void GradientShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument
200 rr::VertexPacket& packet = *packets[packetNdx]; in shadeVertices()
207 void GradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument
215 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); in shadeFragments()
360 void Texture2DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument
364 rr::VertexPacket& packet = *packets[packetNd in shadeVertices()
371 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
510 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
525 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
621 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
632 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
729 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
740 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
826 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
837 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fGeometryShaderTests.cpp211 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
212 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
213 void shadePrimitives (rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const;
234 void VertexExpanderShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument
238 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx); in shadeVertices()
239 packets[ndx]->pointSize = 1.0f; in shadeVertices()
240 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[nd in shadeVertices()
244 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
251 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument
341 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
351 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
358 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument
463 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
496 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
524 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument
825 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
835 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
842 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument
960 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
970 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
996 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument
1263 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
1272 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
1279 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument
1533 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
1542 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
1549 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument
1713 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
1722 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
1731 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const shadePrimitives() argument
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H A Des31fFboTestUtil.hpp67 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
68 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
97 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
98 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
/third_party/mesa3d/src/gallium/drivers/r600/
H A Degd_tables.py147 def parse(filename, regs, packets):
191 packets.append(line.split()[0])
214 def write_tables(regs, packets):
247 for pkt in packets:
300 packets = []
302 parse(arg, regs, packets)
303 write_tables(regs, packets)
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineReferenceRenderer.hpp60 rr::VertexPacket* const* packets, in shadeVertices()
68 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices()
97 rr::VertexPacket* const* packets, in shadeVertices()
106 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices()
135 rr::VertexPacket* const* packets, in shadeVertices()
143 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices()
182 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() argument
188 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
238 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() argument
244 const rr::FragmentPacket& packet = packets[packetNd in shadeFragments()
59 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
96 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
134 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
280 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineReferenceRenderer.hpp60 rr::VertexPacket* const* packets, in shadeVertices()
68 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices()
97 rr::VertexPacket* const* packets, in shadeVertices()
106 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices()
135 rr::VertexPacket* const* packets, in shadeVertices()
143 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices()
182 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() argument
188 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
238 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() argument
244 const rr::FragmentPacket& packet = packets[packetNd in shadeFragments()
59 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
96 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
134 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
280 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fDepthTests.cpp57 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
58 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
88 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument
91 packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx); in shadeVertices()
94 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument
98 DE_UNREF(packets); in shadeFragments()
/third_party/libdrm/radeon/
H A Dradeon_cs_gem.c140 csg->base.packets = (uint32_t*)calloc(1, 64 * 1024); in cs_gem_create()
141 if (csg->base.packets == NULL) { in cs_gem_create()
152 free(csg->base.packets); in cs_gem_create()
159 free(csg->base.packets); in cs_gem_create()
165 csg->chunks[0].chunk_data = (uint64_t)(uintptr_t)csg->base.packets; in cs_gem_create()
301 ptr = (uint32_t*)realloc(cs->packets, 4 * tmp); in cs_gem_begin()
305 cs->packets = ptr; in cs_gem_begin()
366 blob = bof_blob(cs->cdw * 4, cs->packets); in cs_gem_dump_bof()
468 free(cs->packets); in cs_gem_destroy()
510 fprintf(file, "0x%08X\n", cs->packets[ in cs_gem_print()
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H A Dradeon_cs.h54 uint32_t *packets; member
117 cs->packets[cs->cdw++] = dword; in radeon_cs_write_dword()
125 memcpy(cs->packets + cs->cdw, &qword, sizeof(uint64_t)); in radeon_cs_write_qword()
135 memcpy(cs->packets + cs->cdw, data, size * 4); in radeon_cs_write_table()
/third_party/mesa3d/src/amd/common/
H A Dsid_tables.py233 packets = []
241 packets.append(line.split()[0])
242 return packets
251 def write(self, regdb, packets, file=sys.stdout):
283 for pkt in packets:
347 packets = parse_packet3(filp)
368 w.write(regdb, packets)
/third_party/pulseaudio/src/pulsecore/
H A Dpacket.c45 PA_STATIC_FLIST_DECLARE(packets, 0, pa_xfree);
52 if (!(p = pa_flist_pop(PA_STATIC_FLIST_GET(packets)))) in pa_packet_new()
84 if (!(p = pa_flist_pop(PA_STATIC_FLIST_GET(packets)))) in pa_packet_new_dynamic()
119 if (pa_flist_push(PA_STATIC_FLIST_GET(packets), p) < 0) in pa_packet_unref()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktDrawAhbTests.cpp84 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument
88 packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], in shadeVertices()
89 packets[packetNdx]->instanceNdx, in shadeVertices()
90 packets[packetNdx]->vertexNdx); in shadeVertices()
93 packets[packetNdx]->instanceNdx, in shadeVertices()
94 packets[packetNdx]->vertexNdx); in shadeVertices()
96 packets[packetNdx]->outputs[0] = color; in shadeVertices()
111 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument
115 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
H A DvktDrawOHOSNativeBufferTests.cpp82 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument
86 packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], in shadeVertices()
87 packets[packetNdx]->instanceNdx, in shadeVertices()
88 packets[packetNdx]->vertexNdx); in shadeVertices()
91 packets[packetNdx]->instanceNdx, in shadeVertices()
92 packets[packetNdx]->vertexNdx); in shadeVertices()
94 packets[packetNdx]->outputs[0] = color; in shadeVertices()
109 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, in shadeFragments() argument
114 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
H A DvktDrawInstancedTests.cpp186 rr::VertexPacket* const* packets, in shadeVertices()
191 const int instanceNdx = packets[packetNdx]->instanceNdx + m_firstInstance; in shadeVertices()
192 const tcu::Vec4 position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx, m_firstInstance); in shadeVertices()
193 const tcu::Vec4 color = rr::readVertexAttribFloat(inputs[1], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx, m_firstInstance); in shadeVertices()
194 const tcu::Vec4 color2 = rr::readVertexAttribFloat(inputs[2], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx, m_firstInstance); in shadeVertices()
195 packets[packetNdx]->position = position + tcu::Vec4((float)(packets[packetNd in shadeVertices()
185 shadeVertices(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const shadeVertices() argument
215 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const shadeFragments() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktDrawAhbTests.cpp84 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument
88 packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], in shadeVertices()
89 packets[packetNdx]->instanceNdx, in shadeVertices()
90 packets[packetNdx]->vertexNdx); in shadeVertices()
93 packets[packetNdx]->instanceNdx, in shadeVertices()
94 packets[packetNdx]->vertexNdx); in shadeVertices()
96 packets[packetNdx]->outputs[0] = color; in shadeVertices()
111 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument
115 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
/third_party/ffmpeg/libavformat/
H A Doggparsespeex.c106 int packets = 0; in ogg_page_packets() local
109 packets++; in ogg_page_packets()
110 return packets; in ogg_page_packets()
H A Dcafenc.c36 int packets; member
241 caf->packets++; in caf_write_packet()
262 packet_size = st->duration / (caf->packets - 1); in caf_write_trailer()
269 avio_wb64(pb, caf->packets); ///< mNumberPackets in caf_write_trailer()
270 avio_wb64(pb, caf->packets * packet_size); ///< mNumberValidFrames in caf_write_trailer()
/third_party/vk-gl-cts/modules/egl/
H A DteglColorClearCase.cpp281 ColorClearThread (const Library& egl, EGLDisplay display, EGLSurface surface, EGLContext context, EGLint api, const ApiFunctions& funcs, const std::vector<ClearPacket>& packets) in ColorClearThread() argument
288 , m_packets (packets) in ColorClearThread()
351 // Create clear packets. in executeForContexts()
357 vector<vector<ClearPacket> > packets (numThreads); in executeForContexts()
364 // Create packets. in executeForContexts()
367 packets[threadNdx].resize(numPacketsPerThread); in executeForContexts()
371 ClearPacket& packet = packets[threadNdx][packetNdx]; in executeForContexts()
373 // Threads take turns with packets. in executeForContexts()
391 threads[threadNdx] = ColorClearThreadSp(new ColorClearThread(egl, display, surface, contexts[threadNdx].second, contexts[threadNdx].first, funcs, packets[threadNdx])); in executeForContexts()
422 const ClearPacket& packet = packets[threadNd in executeForContexts()
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/third_party/vk-gl-cts/modules/glshared/
H A DglsRandomShaderProgram.hpp47 virtual void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
48 virtual void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
H A DglsRandomShaderProgram.cpp169 void RandomShaderProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() argument
193 const rr::VertexPacket* packet = packets[packetNdx]; in shadeVertices()
212 rr::VertexPacket* packet = packets[packetNdx]; in shadeVertices()
234 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices()
248 void RandomShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() argument
271 const rr::FragmentPacket& packet = packets[packetOffset+packetNdx]; in shadeFragments()

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