Searched refs:pa_sound_file_load (Results 1 - 4 of 4) sorted by relevance
/third_party/pulseaudio/src/pulsecore/ |
H A D | sound-file.h | 27 int pa_sound_file_load(pa_mempool *pool, const char *fname, pa_sample_spec *ss, pa_channel_map *map, pa_memchunk *chunk, pa_proplist *p);
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H A D | sound-file.c | 40 int pa_sound_file_load( in pa_sound_file_load() function
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H A D | core-scache.c | 228 if (pa_sound_file_load(c->mempool, filename, &ss, &map, &chunk, p) < 0) { in pa_scache_add_file() 325 if (pa_sound_file_load(c->mempool, e->filename, &e->sample_spec, &e->channel_map, &e->memchunk, merged) < 0) in pa_scache_play_item()
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/third_party/pulseaudio/src/modules/ |
H A D | module-virtual-surround-sink.c | 783 if (pa_sound_file_load(master->core->mempool, hrir_left_file, &hrir_left_temp_ss, &hrir_map, &hrir_left_temp_chunk, NULL) < 0) { in pa__init() 789 if (pa_sound_file_load(master->core->mempool, hrir_right_file, &hrir_right_temp_ss, &hrir_right_map, &hrir_right_temp_chunk, NULL) < 0) { in pa__init()
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