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/third_party/mesa3d/src/gallium/frontends/d3d10umd/
H A DDevice.cpp162 D3D10DDI_DEVICEFUNCS *pDeviceFuncs = pCreateData->pDeviceFuncs; in CreateDevice() local
163 pDeviceFuncs->pfnDefaultConstantBufferUpdateSubresourceUP = ResourceUpdateSubResourceUP; in CreateDevice()
164 pDeviceFuncs->pfnVsSetConstantBuffers = VsSetConstantBuffers; in CreateDevice()
165 pDeviceFuncs->pfnPsSetShaderResources = PsSetShaderResources; in CreateDevice()
166 pDeviceFuncs->pfnPsSetShader = PsSetShader; in CreateDevice()
167 pDeviceFuncs->pfnPsSetSamplers = PsSetSamplers; in CreateDevice()
168 pDeviceFuncs->pfnVsSetShader = VsSetShader; in CreateDevice()
169 pDeviceFuncs->pfnDrawIndexed = DrawIndexed; in CreateDevice()
170 pDeviceFuncs in CreateDevice()
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