/third_party/mesa3d/src/panfrost/vulkan/ |
H A D | panvk_vX_pipeline.c | 636 pipeline->zs.z_test = builder->create_info.gfx->pDepthStencilState->depthTestEnable; in panvk_pipeline_builder_parse_zs() 648 builder->create_info.gfx->pDepthStencilState->depthWriteEnable; in panvk_pipeline_builder_parse_zs() 651 panvk_per_arch(translate_compare_func)(builder->create_info.gfx->pDepthStencilState->depthCompareOp); in panvk_pipeline_builder_parse_zs() 652 pipeline->zs.s_test = builder->create_info.gfx->pDepthStencilState->stencilTestEnable; in panvk_pipeline_builder_parse_zs() 654 translate_stencil_op(builder->create_info.gfx->pDepthStencilState->front.failOp); in panvk_pipeline_builder_parse_zs() 656 translate_stencil_op(builder->create_info.gfx->pDepthStencilState->front.passOp); in panvk_pipeline_builder_parse_zs() 658 translate_stencil_op(builder->create_info.gfx->pDepthStencilState->front.depthFailOp); in panvk_pipeline_builder_parse_zs() 660 panvk_per_arch(translate_compare_func)(builder->create_info.gfx->pDepthStencilState->front.compareOp); in panvk_pipeline_builder_parse_zs() 662 builder->create_info.gfx->pDepthStencilState->front.compareMask; in panvk_pipeline_builder_parse_zs() 664 builder->create_info.gfx->pDepthStencilState in panvk_pipeline_builder_parse_zs() [all...] |
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkSafetyCriticalUtil.cpp | 448 if (depthStencilStateRequired && gpCI.pDepthStencilState != DE_NULL) in calculateGraphicsPipelineHash() 450 hashPNextChain(seed, gpCI.pDepthStencilState->pNext, objectHashes); in calculateGraphicsPipelineHash() 451 hash_combine(seed, deUint32(gpCI.pDepthStencilState->flags), gpCI.pDepthStencilState->depthTestEnable, gpCI.pDepthStencilState->depthWriteEnable, deUint32(gpCI.pDepthStencilState->depthCompareOp), gpCI.pDepthStencilState->depthBoundsTestEnable, gpCI.pDepthStencilState->stencilTestEnable); in calculateGraphicsPipelineHash() 452 if (gpCI.pDepthStencilState->stencilTestEnable) in calculateGraphicsPipelineHash() 454 hash_combine(seed, deUint32(gpCI.pDepthStencilState in calculateGraphicsPipelineHash() [all...] |
H A D | vkPipelineConstructionUtil.cpp | 2969 const auto pDepthStencilState = depthStencilState ? depthStencilState in setupFragmentShaderState2() local 3010 m_internalData->monolithicPipelineCreateInfo.pDepthStencilState = pDepthStencilState; in setupFragmentShaderState2() 3045 pipelinePartCreateInfo.pDepthStencilState = pDepthStencilState; in setupFragmentShaderState2() 3668 if (pointerToCreateInfo->pDepthStencilState) in buildPipeline() 3670 state->minDepthBounds = pointerToCreateInfo->pDepthStencilState->minDepthBounds; in buildPipeline() 3671 state->maxDepthBounds = pointerToCreateInfo->pDepthStencilState->maxDepthBounds; in buildPipeline() 3672 state->stencilFront = pointerToCreateInfo->pDepthStencilState->front; in buildPipeline() 3673 state->stencilBack = pointerToCreateInfo->pDepthStencilState in buildPipeline() [all...] |
H A D | vkResourceInterface.cpp | 673 if (pCreateInfoCopies[i].pDepthStencilState != DE_NULL && !depthStencilStateRequired) in createGraphicsPipelines() 674 pCreateInfoCopies[i].pDepthStencilState = DE_NULL; in createGraphicsPipelines()
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/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
H A D | State.h | 282 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState() local 283 return pDepthStencilState ? pDepthStencilState->handle : NULL; in CastPipeDepthStencilState()
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H A D | OutputMerger.cpp | 897 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CreateDepthStencilState() local 944 pDepthStencilState->handle = in CreateDepthStencilState() 966 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in DestroyDepthStencilState() local 968 pipe->delete_depth_stencil_alpha_state(pipe, pDepthStencilState->handle); in DestroyDepthStencilState()
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/third_party/skia/third_party/externals/imgui/backends/ |
H A D | imgui_impl_dx10.cpp | 58 ID3D10DepthStencilState* pDepthStencilState; member 108 ctx->OMSetDepthStencilState(bd->pDepthStencilState, 0); in ImGui_ImplDX10_SetupRenderState() 501 bd->pd3dDevice->CreateDepthStencilState(&desc, &bd->pDepthStencilState); in ImGui_ImplDX10_CreateDeviceObjects() 520 if (bd->pDepthStencilState) { bd->pDepthStencilState->Release(); bd->pDepthStencilState = NULL; } in ImGui_ImplDX10_InvalidateDeviceObjects()
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H A D | imgui_impl_dx11.cpp | 59 ID3D11DepthStencilState* pDepthStencilState; member 112 ctx->OMSetDepthStencilState(bd->pDepthStencilState, 0); in ImGui_ImplDX11_SetupRenderState() 513 bd->pd3dDevice->CreateDepthStencilState(&desc, &bd->pDepthStencilState); in ImGui_ImplDX11_CreateDeviceObjects() 532 if (bd->pDepthStencilState) { bd->pDepthStencilState->Release(); bd->pDepthStencilState = NULL; } in ImGui_ImplDX11_InvalidateDeviceObjects()
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/third_party/mesa3d/src/virtio/vulkan/ |
H A D | vn_pipeline.c | 254 * pDepthStencilState 308 /* FIXME: Conditions for ignoring pDepthStencilState and in vn_fix_graphics_pipeline_create_info() 314 info->pDepthStencilState || info->pColorBlendState)) { in vn_fix_graphics_pipeline_create_info() 354 info->pDepthStencilState = NULL; in vn_fix_graphics_pipeline_create_info()
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/third_party/mesa3d/src/broadcom/vulkan/ |
H A D | v3dv_pipeline.c | 2665 const VkPipelineDepthStencilStateCreateInfo *pDepthStencilState, in pipeline_init_dynamic_state() 2713 if (pDepthStencilState) { in pipeline_init_dynamic_state() 2716 pDepthStencilState->front.compareMask; in pipeline_init_dynamic_state() 2718 pDepthStencilState->back.compareMask; in pipeline_init_dynamic_state() 2722 dynamic->stencil_write_mask.front = pDepthStencilState->front.writeMask; in pipeline_init_dynamic_state() 2723 dynamic->stencil_write_mask.back = pDepthStencilState->back.writeMask; in pipeline_init_dynamic_state() 2727 dynamic->stencil_reference.front = pDepthStencilState->front.reference; in pipeline_init_dynamic_state() 2728 dynamic->stencil_reference.back = pDepthStencilState->back.reference; in pipeline_init_dynamic_state() 2954 raster_enabled ? pCreateInfo->pDepthStencilState : NULL; in pipeline_init() 2661 pipeline_init_dynamic_state( struct v3dv_pipeline *pipeline, const VkPipelineDynamicStateCreateInfo *pDynamicState, const VkPipelineViewportStateCreateInfo *pViewportState, const VkPipelineDepthStencilStateCreateInfo *pDepthStencilState, const VkPipelineColorBlendStateCreateInfo *pColorBlendState, const VkPipelineRasterizationStateCreateInfo *pRasterizationState, const VkPipelineColorWriteCreateInfoEXT *pColorWriteState) pipeline_init_dynamic_state() argument
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H A D | v3dv_meta_clear.c | 519 .pDepthStencilState = ds_state, in create_pipeline()
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | Context.cpp | 407 const VkPipelineDepthStencilStateCreateInfo *depthStencilState = pCreateInfo->pDepthStencilState; in GraphicsState() 477 // Ignore pDepthStencilState when "the subpass of the render pass the pipeline is created against does not use a depth/stencil attachment" in GraphicsState() 483 UNSUPPORTED("pCreateInfo->pDepthStencilState->flags %d", int(pCreateInfo->pDepthStencilState->flags)); in GraphicsState()
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/third_party/mesa3d/src/virtio/venus-protocol/ |
H A D | vn_protocol_driver_pipeline.h | 1806 size += vn_sizeof_simple_pointer(val->pDepthStencilState); in vn_sizeof_VkGraphicsPipelineCreateInfo_self() 1807 if (val->pDepthStencilState) in vn_sizeof_VkGraphicsPipelineCreateInfo_self() 1808 size += vn_sizeof_VkPipelineDepthStencilStateCreateInfo(val->pDepthStencilState); in vn_sizeof_VkGraphicsPipelineCreateInfo_self() 1893 if (vn_encode_simple_pointer(enc, val->pDepthStencilState)) in vn_encode_VkGraphicsPipelineCreateInfo_self() 1894 vn_encode_VkPipelineDepthStencilStateCreateInfo(enc, val->pDepthStencilState); in vn_encode_VkGraphicsPipelineCreateInfo_self()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
H A D | zink_pipeline.c | 346 pci.pDepthStencilState = &depth_stencil_state; in zink_create_gfx_pipeline()
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/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_meta_blit2d.c | 862 .pDepthStencilState = in blit2d_init_depth_only_pipeline() 1019 .pDepthStencilState = in blit2d_init_stencil_only_pipeline()
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H A D | radv_meta_blit.c | 809 vk_pipeline_info.pDepthStencilState = &depth_info; in build_pipeline() 812 vk_pipeline_info.pDepthStencilState = &stencil_info; in build_pipeline()
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H A D | radv_meta_decompress.c | 262 .pDepthStencilState = in create_pipeline()
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H A D | radv_meta_resolve_fs.c | 463 .pDepthStencilState = &depth_stencil_state, in create_depth_stencil_resolve_pipeline()
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/third_party/skia/src/gpu/vk/ |
H A D | GrVkPipeline.cpp | 543 pipelineCreateInfo.pDepthStencilState = &depthStencilInfo;
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/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/ |
H A D | DrawTester.cpp | 298 pipelineCreateInfo.pDepthStencilState = &depthStencilState; in createGraphicsPipeline()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
H A D | RenderPipelineVk.cpp | 537 createInfo.pDepthStencilState = &depthStencilState; in Initialize()
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/third_party/vk-gl-cts/external/amber/src/src/vulkan/ |
H A D | graphics_pipeline.cc | 702 pipeline_info.pDepthStencilState = &depthstencil_info; in CreateVkGraphicsPipeline()
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/third_party/mesa3d/src/microsoft/vulkan/ |
H A D | dzn_pipeline.c | 1219 in->pDepthStencilState; in translate_stencil_test() 1332 in_rast->rasterizerDiscardEnable ? NULL : in->pDepthStencilState; in dzn_graphics_pipeline_translate_zsa()
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/third_party/mesa3d/src/amd/compiler/tests/ |
H A D | helpers.cpp | 849 gfx_pipeline_info.pDepthStencilState = &ds_state; in create_graphics_pipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawCreateInfoUtil.cpp | 1137 pDepthStencilState = &m_dynamicDepthStencilState; in addState()
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