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Searched refs:pDepthStencilState (Results 1 - 25 of 59) sorted by relevance

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/third_party/mesa3d/src/panfrost/vulkan/
H A Dpanvk_vX_pipeline.c636 pipeline->zs.z_test = builder->create_info.gfx->pDepthStencilState->depthTestEnable; in panvk_pipeline_builder_parse_zs()
648 builder->create_info.gfx->pDepthStencilState->depthWriteEnable; in panvk_pipeline_builder_parse_zs()
651 panvk_per_arch(translate_compare_func)(builder->create_info.gfx->pDepthStencilState->depthCompareOp); in panvk_pipeline_builder_parse_zs()
652 pipeline->zs.s_test = builder->create_info.gfx->pDepthStencilState->stencilTestEnable; in panvk_pipeline_builder_parse_zs()
654 translate_stencil_op(builder->create_info.gfx->pDepthStencilState->front.failOp); in panvk_pipeline_builder_parse_zs()
656 translate_stencil_op(builder->create_info.gfx->pDepthStencilState->front.passOp); in panvk_pipeline_builder_parse_zs()
658 translate_stencil_op(builder->create_info.gfx->pDepthStencilState->front.depthFailOp); in panvk_pipeline_builder_parse_zs()
660 panvk_per_arch(translate_compare_func)(builder->create_info.gfx->pDepthStencilState->front.compareOp); in panvk_pipeline_builder_parse_zs()
662 builder->create_info.gfx->pDepthStencilState->front.compareMask; in panvk_pipeline_builder_parse_zs()
664 builder->create_info.gfx->pDepthStencilState in panvk_pipeline_builder_parse_zs()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkSafetyCriticalUtil.cpp448 if (depthStencilStateRequired && gpCI.pDepthStencilState != DE_NULL) in calculateGraphicsPipelineHash()
450 hashPNextChain(seed, gpCI.pDepthStencilState->pNext, objectHashes); in calculateGraphicsPipelineHash()
451 hash_combine(seed, deUint32(gpCI.pDepthStencilState->flags), gpCI.pDepthStencilState->depthTestEnable, gpCI.pDepthStencilState->depthWriteEnable, deUint32(gpCI.pDepthStencilState->depthCompareOp), gpCI.pDepthStencilState->depthBoundsTestEnable, gpCI.pDepthStencilState->stencilTestEnable); in calculateGraphicsPipelineHash()
452 if (gpCI.pDepthStencilState->stencilTestEnable) in calculateGraphicsPipelineHash()
454 hash_combine(seed, deUint32(gpCI.pDepthStencilState in calculateGraphicsPipelineHash()
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H A DvkPipelineConstructionUtil.cpp2969 const auto pDepthStencilState = depthStencilState ? depthStencilState in setupFragmentShaderState2() local
3010 m_internalData->monolithicPipelineCreateInfo.pDepthStencilState = pDepthStencilState; in setupFragmentShaderState2()
3045 pipelinePartCreateInfo.pDepthStencilState = pDepthStencilState; in setupFragmentShaderState2()
3668 if (pointerToCreateInfo->pDepthStencilState) in buildPipeline()
3670 state->minDepthBounds = pointerToCreateInfo->pDepthStencilState->minDepthBounds; in buildPipeline()
3671 state->maxDepthBounds = pointerToCreateInfo->pDepthStencilState->maxDepthBounds; in buildPipeline()
3672 state->stencilFront = pointerToCreateInfo->pDepthStencilState->front; in buildPipeline()
3673 state->stencilBack = pointerToCreateInfo->pDepthStencilState in buildPipeline()
[all...]
H A DvkResourceInterface.cpp673 if (pCreateInfoCopies[i].pDepthStencilState != DE_NULL && !depthStencilStateRequired) in createGraphicsPipelines()
674 pCreateInfoCopies[i].pDepthStencilState = DE_NULL; in createGraphicsPipelines()
/third_party/mesa3d/src/gallium/frontends/d3d10umd/
H A DState.h282 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState() local
283 return pDepthStencilState ? pDepthStencilState->handle : NULL; in CastPipeDepthStencilState()
H A DOutputMerger.cpp897 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CreateDepthStencilState() local
944 pDepthStencilState->handle = in CreateDepthStencilState()
966 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in DestroyDepthStencilState() local
968 pipe->delete_depth_stencil_alpha_state(pipe, pDepthStencilState->handle); in DestroyDepthStencilState()
/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_dx10.cpp58 ID3D10DepthStencilState* pDepthStencilState; member
108 ctx->OMSetDepthStencilState(bd->pDepthStencilState, 0); in ImGui_ImplDX10_SetupRenderState()
501 bd->pd3dDevice->CreateDepthStencilState(&desc, &bd->pDepthStencilState); in ImGui_ImplDX10_CreateDeviceObjects()
520 if (bd->pDepthStencilState) { bd->pDepthStencilState->Release(); bd->pDepthStencilState = NULL; } in ImGui_ImplDX10_InvalidateDeviceObjects()
H A Dimgui_impl_dx11.cpp59 ID3D11DepthStencilState* pDepthStencilState; member
112 ctx->OMSetDepthStencilState(bd->pDepthStencilState, 0); in ImGui_ImplDX11_SetupRenderState()
513 bd->pd3dDevice->CreateDepthStencilState(&desc, &bd->pDepthStencilState); in ImGui_ImplDX11_CreateDeviceObjects()
532 if (bd->pDepthStencilState) { bd->pDepthStencilState->Release(); bd->pDepthStencilState = NULL; } in ImGui_ImplDX11_InvalidateDeviceObjects()
/third_party/mesa3d/src/virtio/vulkan/
H A Dvn_pipeline.c254 * pDepthStencilState
308 /* FIXME: Conditions for ignoring pDepthStencilState and in vn_fix_graphics_pipeline_create_info()
314 info->pDepthStencilState || info->pColorBlendState)) { in vn_fix_graphics_pipeline_create_info()
354 info->pDepthStencilState = NULL; in vn_fix_graphics_pipeline_create_info()
/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_pipeline.c2665 const VkPipelineDepthStencilStateCreateInfo *pDepthStencilState, in pipeline_init_dynamic_state()
2713 if (pDepthStencilState) { in pipeline_init_dynamic_state()
2716 pDepthStencilState->front.compareMask; in pipeline_init_dynamic_state()
2718 pDepthStencilState->back.compareMask; in pipeline_init_dynamic_state()
2722 dynamic->stencil_write_mask.front = pDepthStencilState->front.writeMask; in pipeline_init_dynamic_state()
2723 dynamic->stencil_write_mask.back = pDepthStencilState->back.writeMask; in pipeline_init_dynamic_state()
2727 dynamic->stencil_reference.front = pDepthStencilState->front.reference; in pipeline_init_dynamic_state()
2728 dynamic->stencil_reference.back = pDepthStencilState->back.reference; in pipeline_init_dynamic_state()
2954 raster_enabled ? pCreateInfo->pDepthStencilState : NULL; in pipeline_init()
2661 pipeline_init_dynamic_state( struct v3dv_pipeline *pipeline, const VkPipelineDynamicStateCreateInfo *pDynamicState, const VkPipelineViewportStateCreateInfo *pViewportState, const VkPipelineDepthStencilStateCreateInfo *pDepthStencilState, const VkPipelineColorBlendStateCreateInfo *pColorBlendState, const VkPipelineRasterizationStateCreateInfo *pRasterizationState, const VkPipelineColorWriteCreateInfoEXT *pColorWriteState) pipeline_init_dynamic_state() argument
H A Dv3dv_meta_clear.c519 .pDepthStencilState = ds_state, in create_pipeline()
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DContext.cpp407 const VkPipelineDepthStencilStateCreateInfo *depthStencilState = pCreateInfo->pDepthStencilState; in GraphicsState()
477 // Ignore pDepthStencilState when "the subpass of the render pass the pipeline is created against does not use a depth/stencil attachment" in GraphicsState()
483 UNSUPPORTED("pCreateInfo->pDepthStencilState->flags %d", int(pCreateInfo->pDepthStencilState->flags)); in GraphicsState()
/third_party/mesa3d/src/virtio/venus-protocol/
H A Dvn_protocol_driver_pipeline.h1806 size += vn_sizeof_simple_pointer(val->pDepthStencilState); in vn_sizeof_VkGraphicsPipelineCreateInfo_self()
1807 if (val->pDepthStencilState) in vn_sizeof_VkGraphicsPipelineCreateInfo_self()
1808 size += vn_sizeof_VkPipelineDepthStencilStateCreateInfo(val->pDepthStencilState); in vn_sizeof_VkGraphicsPipelineCreateInfo_self()
1893 if (vn_encode_simple_pointer(enc, val->pDepthStencilState)) in vn_encode_VkGraphicsPipelineCreateInfo_self()
1894 vn_encode_VkPipelineDepthStencilStateCreateInfo(enc, val->pDepthStencilState); in vn_encode_VkGraphicsPipelineCreateInfo_self()
/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_pipeline.c346 pci.pDepthStencilState = &depth_stencil_state; in zink_create_gfx_pipeline()
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_meta_blit2d.c862 .pDepthStencilState = in blit2d_init_depth_only_pipeline()
1019 .pDepthStencilState = in blit2d_init_stencil_only_pipeline()
H A Dradv_meta_blit.c809 vk_pipeline_info.pDepthStencilState = &depth_info; in build_pipeline()
812 vk_pipeline_info.pDepthStencilState = &stencil_info; in build_pipeline()
H A Dradv_meta_decompress.c262 .pDepthStencilState = in create_pipeline()
H A Dradv_meta_resolve_fs.c463 .pDepthStencilState = &depth_stencil_state, in create_depth_stencil_resolve_pipeline()
/third_party/skia/src/gpu/vk/
H A DGrVkPipeline.cpp543 pipelineCreateInfo.pDepthStencilState = &depthStencilInfo;
/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/
H A DDrawTester.cpp298 pipelineCreateInfo.pDepthStencilState = &depthStencilState; in createGraphicsPipeline()
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
H A DRenderPipelineVk.cpp537 createInfo.pDepthStencilState = &depthStencilState; in Initialize()
/third_party/vk-gl-cts/external/amber/src/src/vulkan/
H A Dgraphics_pipeline.cc702 pipeline_info.pDepthStencilState = &depthstencil_info; in CreateVkGraphicsPipeline()
/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_pipeline.c1219 in->pDepthStencilState; in translate_stencil_test()
1332 in_rast->rasterizerDiscardEnable ? NULL : in->pDepthStencilState; in dzn_graphics_pipeline_translate_zsa()
/third_party/mesa3d/src/amd/compiler/tests/
H A Dhelpers.cpp849 gfx_pipeline_info.pDepthStencilState = &ds_state; in create_graphics_pipeline()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktDrawCreateInfoUtil.cpp1137 pDepthStencilState = &m_dynamicDepthStencilState; in addState()

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