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Searched refs:pBackBuffer (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/imgui/examples/example_sdl_directx11/
H A Dmain.cpp221 ID3D11Texture2D* pBackBuffer; in CreateRenderTarget() local
222 g_pSwapChain->GetBuffer(0, IID_PPV_ARGS(&pBackBuffer)); in CreateRenderTarget()
223 g_pd3dDevice->CreateRenderTargetView(pBackBuffer, NULL, &g_mainRenderTargetView); in CreateRenderTarget()
224 pBackBuffer->Release(); in CreateRenderTarget()
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx10/
H A Dmain.cpp203 ID3D10Texture2D* pBackBuffer; in CreateRenderTarget() local
204 g_pSwapChain->GetBuffer(0, IID_PPV_ARGS(&pBackBuffer)); in CreateRenderTarget()
205 g_pd3dDevice->CreateRenderTargetView(pBackBuffer, NULL, &g_mainRenderTargetView); in CreateRenderTarget()
206 pBackBuffer->Release(); in CreateRenderTarget()
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx11/
H A Dmain.cpp207 ID3D11Texture2D* pBackBuffer; in CreateRenderTarget() local
208 g_pSwapChain->GetBuffer(0, IID_PPV_ARGS(&pBackBuffer)); in CreateRenderTarget()
209 g_pd3dDevice->CreateRenderTargetView(pBackBuffer, NULL, &g_mainRenderTargetView); in CreateRenderTarget()
210 pBackBuffer->Release(); in CreateRenderTarget()
/third_party/mesa3d/src/gallium/targets/d3d10sw/tests/
H A Dtri.cpp156 ComPtr<ID3D11Texture2D> pBackBuffer; in main() local
157 hr = pSwapChain->GetBuffer(0, IID_ID3D11Texture2D, (void **)&pBackBuffer); in main()
169 hr = pDevice->CreateRenderTargetView(pBackBuffer.Get(), &RenderTargetViewDesc, &pRenderTargetView); in main()
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx12/
H A Dmain.cpp380 ID3D12Resource* pBackBuffer = NULL; in CreateRenderTarget() local
381 g_pSwapChain->GetBuffer(i, IID_PPV_ARGS(&pBackBuffer)); in CreateRenderTarget()
382 g_pd3dDevice->CreateRenderTargetView(pBackBuffer, NULL, g_mainRenderTargetDescriptor[i]); in CreateRenderTarget()
383 g_mainRenderTargetResource[i] = pBackBuffer; in CreateRenderTarget()

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