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/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_video_proc.cpp89 bool outputFmtMatches = (curOutputDesc.Format == curOutputTexFmt); in d3d12_video_processor_end_frame() local
92 || !outputFmtMatches // output texture format different than vid proc object expects in d3d12_video_processor_end_frame()
98 "input count matches %d inputFmtsMatch: %d outputFmtsMatch %d \n", inputCountMatches, inputFmtsMatch, outputFmtMatches); in d3d12_video_processor_end_frame()

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