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Searched refs:otherShader (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/
H A DvktShaderObjectBinaryTests.cpp300 vk::Move<vk::VkShaderEXT> otherShader = createShader(vk, binaries, device, m_context.getDeviceFeatures(), layout, m_params.linked, m_params.stage); in iterate() local
301 vk.getShaderBinaryDataEXT(device, *otherShader, &otherDataSize, DE_NULL); in iterate()
303 vk.getShaderBinaryDataEXT(device, *otherShader, &otherDataSize, otherData.data()); in iterate()
307 vk::Move<vk::VkShaderEXT> otherShader = vk::createShaderFromBinary(vk, device, m_params.stage, dataSize, data.data(), tessellationSupported, geometrySupported, layout); in iterate() local
308 vk.getShaderBinaryDataEXT(device, *otherShader, &otherDataSize, DE_NULL); in iterate()
310 vk.getShaderBinaryDataEXT(device, *otherShader, &otherDataSize, otherData.data()); in iterate()
358 vk::Move<vk::VkShaderEXT> otherShader = createShader(vk, binaries, *otherDevice, features2.features, layout, m_params.linked, m_params.stage); in iterate() local
359 vk.getShaderBinaryDataEXT(*otherDevice, *otherShader, &otherDataSize, DE_NULL); in iterate()
361 vk.getShaderBinaryDataEXT(*otherDevice, *otherShader, &otherDataSize, otherData.data()); in iterate()
984 vk::Move<vk::VkShaderEXT> otherShader in iterate() local
[all...]
/third_party/vk-gl-cts/modules/egl/
H A DteglGLES2SharingTests.cpp961 GLuint otherShader = (GLuint)-1; in renderResource() local
966 otherShader = m_gl.createShader(GL_FRAGMENT_SHADER); in renderResource()
968 GLU_CHECK_GLW_CALL(m_gl, shaderSource(otherShader, 1, &fragmentShader, DE_NULL)); in renderResource()
972 otherShader = m_gl.createShader(GL_VERTEX_SHADER); in renderResource()
974 GLU_CHECK_GLW_CALL(m_gl, shaderSource(otherShader, 1, &vertexShader, DE_NULL)); in renderResource()
981 GLU_CHECK_GLW_CALL(m_gl, compileShader(otherShader)); in renderResource()
984 GLU_CHECK_GLW_CALL(m_gl, getShaderiv(otherShader, GL_COMPILE_STATUS, &status)); in renderResource()
989 GLU_CHECK_GLW_CALL(m_gl, getShaderInfoLog(otherShader, 256, DE_NULL, buffer)); in renderResource()
1015 GLU_CHECK_GLW_CALL(m_gl, attachShader(program, otherShader)); in renderResource()
1018 GLU_CHECK_GLW_CALL(m_gl, deleteShader(otherShader)); in renderResource()
[all...]
/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sLongShaderTests.cpp389 const glu::ShaderType otherShader = (m_shaderType == glu::SHADERTYPE_VERTEX) ? glu::SHADERTYPE_FRAGMENT : glu::SHADERTYPE_VERTEX;
393 sources << glu::ShaderSource(otherShader, getConstShaderSource(otherShader));
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeShaderApiTests.cpp2302 GLuint otherShader = ctx.glCreateShader(shaderTypes[ndx]); in link_compute_shader() local
2310 ctx.glShaderSource(otherShader, 1, &otherShaderSource, DE_NULL); in link_compute_shader()
2312 ctx.glCompileShader(otherShader); in link_compute_shader()
2314 ctx.glAttachShader(program, otherShader); in link_compute_shader()
2317 ctx.glDeleteShader(otherShader); in link_compute_shader()

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