Searched refs:osr_urgency (Results 1 - 6 of 6) sorted by relevance
/third_party/node/deps/v8/src/execution/ |
H A D | tiering-manager.cc | 164 // `+ 1` because osr_urgency is an exclusive upper limit on the depth. in HaveCachedOSRCodeForCurrentBytecodeOffset() 217 void TrySetOsrUrgency(Isolate* isolate, JSFunction function, int osr_urgency) { in TrySetOsrUrgency() argument 232 function.DebugNameCStr().get(), bytecode.osr_urgency(), osr_urgency); in TrySetOsrUrgency() 235 DCHECK_GE(osr_urgency, bytecode.osr_urgency()); // Never lower urgency here. in TrySetOsrUrgency() 236 bytecode.set_osr_urgency(osr_urgency); in TrySetOsrUrgency() 240 int old_urgency = function.shared().GetBytecodeArray(isolate).osr_urgency(); in TryIncrementOsrUrgency() 252 int old_urgency = function.shared().GetBytecodeArray(isolate).osr_urgency(); in TryRequestOsrForCachedOsrCode()
|
/third_party/node/deps/v8/src/objects/ |
H A D | code.h | 995 // The [osr_urgency] controls when OSR is attempted, and is incremented as 997 // osr_urgency, JumpLoop calls into runtime to attempt OSR optimization. 1000 inline int osr_urgency() const; 1006 // compilation; instead of bumping the osr_urgency (which would target all
|
H A D | code.cc | 613 os << "OSR urgency: " << osr_urgency() << "\n"; in Disassemble()
|
H A D | code-inl.h | 1190 int BytecodeArray::osr_urgency() const { in osr_urgency() function in v8::BytecodeArray
|
/third_party/node/deps/v8/src/interpreter/ |
H A D | interpreter-generator.cc | 2194 TNode<Word32T> osr_urgency = Word32And(osr_urgency_and_install_target, in IGNITION_HANDLER() local 2196 GotoIf(Int32GreaterThan(osr_urgency, loop_depth), &osr); in IGNITION_HANDLER()
|
/third_party/node/deps/v8/src/heap/ |
H A D | factory.cc | 2418 copy.set_osr_urgency(raw_source.osr_urgency()); in CopyBytecodeArray()
|
Completed in 22 milliseconds