/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_linear_interp.c | 124 float oow, in lp_linear_init_interp() 144 if (perspective && oow != 1.0f) { in lp_linear_init_interp() 147 s0[j] = a0[j] * oow; in lp_linear_init_interp() 148 dsdx[j] = dadx[j] * oow; in lp_linear_init_interp() 149 dsdy[j] = dady[j] * oow; in lp_linear_init_interp() 233 float oow, in lp_linear_init_interp() 120 lp_linear_init_interp(struct lp_linear_interp *interp, int x, int y, int width, int height, unsigned usage_mask, boolean perspective, float oow, const float *a0, const float *dadx, const float *dady) lp_linear_init_interp() argument 229 lp_linear_init_interp(struct lp_linear_interp *interp, int x, int y, int width, int height, unsigned usage_mask, boolean perspective, float oow, const float *a0, const float *dadx, const float *dady) lp_linear_init_interp() argument
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H A D | lp_state_fs_linear.c | 264 const float oow = 1.0f / w0; in init_nearest_sampler() local 271 samp->fdsdx = dsdx * texture->width * oow; in init_nearest_sampler() 272 samp->fdsdy = dsdy * texture->width * oow; in init_nearest_sampler() 273 samp->fdtdx = dtdx * texture->height * oow; in init_nearest_sampler() 274 samp->fdtdy = dtdy * texture->height * oow; in init_nearest_sampler() 277 s0 * texture->width * oow - 0.5f); in init_nearest_sampler() 281 t0 * texture->height * oow - 0.5f); in init_nearest_sampler()
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H A D | lp_bld_interp.c | 95 * a' = a/w = a * oow 101 * oow = 1/w = 1/(w0 + dwdx*x + dwdy*y) 107 * da'dx = (dadx - dwdx*a)*oow 108 * da'dy = (dady - dwdy*a)*oow 295 LLVMValueRef oow = NULL; in attribs_update_simple() local 394 if (oow == NULL) { in attribs_update_simple() 398 oow = lp_build_rcp(coeff_bld, w); in attribs_update_simple() 400 a = lp_build_mul(coeff_bld, a, oow); in attribs_update_simple() 489 LLVMValueRef oow = lp_build_rcp(coeff_bld, w); in lp_build_interp_soa_indirect() local 490 a = lp_build_mul(coeff_bld, a, oow); in lp_build_interp_soa_indirect() 632 LLVMValueRef oow = lp_build_rcp(coeff_bld, w); lp_build_interp_soa() local [all...] |
H A D | lp_linear.c | 137 const float oow = 1.0f / a0[0][3]; in lp_fs_linear_run() local 150 oow, in lp_fs_linear_run() 315 /* XXX: Relax this once setup premultiplies by oow: in lp_linear_check_variant()
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H A D | lp_linear_priv.h | 134 float oow,
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H A D | lp_linear_sampler.c | 744 float oow = 1.0f / w0; in lp_linear_init_sampler() local 745 float width_oow = texture->width * oow; in lp_linear_init_sampler() 746 float height_oow = texture->height * oow; in lp_linear_init_sampler()
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/third_party/mesa3d/src/mesa/math/ |
H A D | m_debug_clip.c | 105 GLfloat oow = 1.0F / cw; in ref_cliptest_points4() local 106 vProj[i][0] = cx * oow; in ref_cliptest_points4() 107 vProj[i][1] = cy * oow; in ref_cliptest_points4() 108 vProj[i][2] = cz * oow; in ref_cliptest_points4() 109 vProj[i][3] = oow; in ref_cliptest_points4()
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_pipe_clip.c | 167 const float oow = 1.0f / pos[3]; in interp() local 169 dst->data[pos_attr][0] = pos[0] * oow * scale[0] + trans[0]; in interp() 170 dst->data[pos_attr][1] = pos[1] * oow * scale[1] + trans[1]; in interp() 171 dst->data[pos_attr][2] = pos[2] * oow * scale[2] + trans[2]; in interp() 172 dst->data[pos_attr][3] = oow; in interp()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderBuiltinVarTests.cpp | 431 const float oow = ((xf + yf) < 1.0f) in iterate() local 434 const tcu::Vec4 color (0.0f, oow - 1.0f, 0.0f, 1.0f); in iterate()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderBuiltinVarTests.cpp | 452 const float oow = ((xf + yf) < 1.0f) in iterate() local 455 const tcu::Vec4 color (0.0f, oow - 1.0f, 0.0f, 1.0f); in iterate()
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_tgsi_soa.c | 2074 LLVMValueRef oow = NULL; in emit_tex() local 2190 oow = lp_build_emit_fetch(&bld->bld_base, inst, 0, 3); in emit_tex() 2191 oow = lp_build_rcp(&bld->bld_base.base, oow); in emit_tex() 2197 coords[i] = lp_build_mul(&bld->bld_base.base, coords[i], oow); in emit_tex() 2212 coords[2] = lp_build_mul(&bld->bld_base.base, coords[2], oow); in emit_tex() 2224 coords[4] = lp_build_mul(&bld->bld_base.base, coords[4], oow); in emit_tex()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderBuiltinVarTests.cpp | 1917 const float oow = ((xf + yf) < 1.0f) in iterate() local 1920 const Vec4 color (0.0f, oow - 1.0f, 0.0f, 1.0f); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderBuiltinVarTests.cpp | 1917 const float oow = ((xf + yf) < 1.0f) in iterate() local 1920 const Vec4 color (0.0f, oow - 1.0f, 0.0f, 1.0f); in iterate()
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