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Searched refs:onNodeAt (Results 1 - 25 of 34) sorted by relevance

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/third_party/skia/modules/sksg/src/
H A DSkSGOpacityEffect.cpp32 const RenderNode* OpacityEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::OpacityEffect
33 return (fOpacity > 0) ? this->INHERITED::onNodeAt(p) : nullptr; in onNodeAt()
H A DSkSGClipEffect.cpp36 const RenderNode* ClipEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::ClipEffect
37 return fClipNode->contains(p) ? this->INHERITED::onNodeAt(p) : nullptr; in onNodeAt()
H A DSkSGMaskEffect.cpp76 const RenderNode* MaskEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::MaskEffect
83 return this->INHERITED::onNodeAt(p); in onNodeAt()
H A DSkSGRenderEffect.cpp122 const RenderNode* ImageFilterEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::ImageFilterEffect
222 const RenderNode* BlendModeEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::BlendModeEffect
224 return this->INHERITED::onNodeAt(p); in onNodeAt()
H A DSkSGEffectNode.cpp26 const RenderNode* EffectNode::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::EffectNode
H A DSkSGColorFilter.cpp28 const RenderNode* ColorFilter::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::ColorFilter
30 return this->INHERITED::onNodeAt(p); in onNodeAt()
H A DSkSGTransform.cpp187 const RenderNode* TransformEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::TransformEffect
190 return this->INHERITED::onNodeAt({p4.x, p4.y}); in onNodeAt()
H A DSkSGImage.cpp39 const RenderNode* Image::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::Image
H A DSkSGGroup.cpp71 const RenderNode* Group::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::Group
H A DSkSGDraw.cpp45 const RenderNode* Draw::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::Draw
/third_party/skia/modules/sksg/include/
H A DSkSGOpacityEffect.h31 const RenderNode* onNodeAt(const SkPoint&) const override;
H A DSkSGDraw.h35 const RenderNode* onNodeAt(const SkPoint&) const override;
H A DSkSGEffectNode.h27 const RenderNode* onNodeAt(const SkPoint&) const override;
H A DSkSGRenderEffect.h140 const RenderNode* onNodeAt(const SkPoint&) const override;
241 const RenderNode* onNodeAt(const SkPoint&) const override;
H A DSkSGMaskEffect.h41 const RenderNode* onNodeAt(const SkPoint&) const override;
H A DSkSGGroup.h43 const RenderNode* onNodeAt(const SkPoint&) const override;
H A DSkSGImage.h37 const RenderNode* onNodeAt(const SkPoint&) const override;
H A DSkSGClipEffect.h36 const RenderNode* onNodeAt(const SkPoint&) const override;
H A DSkSGColorFilter.h31 const RenderNode* onNodeAt(const SkPoint&) const final;
H A DSkSGRenderNode.h47 virtual const RenderNode* onNodeAt(const SkPoint& p) const = 0;
H A DSkSGTransform.h103 const RenderNode* onNodeAt(const SkPoint&) const override;
/third_party/skia/modules/skottie/src/effects/
H A DMotionBlurEffect.h31 const RenderNode* onNodeAt(const SkPoint&) const override;
H A DBuldgeEffect.cpp149 const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } // no hit-testing
H A DRadialWipeEffect.cpp36 const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } // no hit-testing
H A DSkSLEffect.cpp47 const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } // no hit-testing

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