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Help
Searched
refs:onNodeAt
(Results
1 - 25
of
34
) sorted by relevance
1
2
/third_party/skia/modules/sksg/src/
H
A
D
SkSGOpacityEffect.cpp
32
const RenderNode* OpacityEffect::
onNodeAt
(const SkPoint& p) const {
in onNodeAt()
function in sksg::OpacityEffect
33
return (fOpacity > 0) ? this->INHERITED::
onNodeAt
(p) : nullptr;
in onNodeAt()
H
A
D
SkSGClipEffect.cpp
36
const RenderNode* ClipEffect::
onNodeAt
(const SkPoint& p) const {
in onNodeAt()
function in sksg::ClipEffect
37
return fClipNode->contains(p) ? this->INHERITED::
onNodeAt
(p) : nullptr;
in onNodeAt()
H
A
D
SkSGMaskEffect.cpp
76
const RenderNode* MaskEffect::
onNodeAt
(const SkPoint& p) const {
in onNodeAt()
function in sksg::MaskEffect
83
return this->INHERITED::
onNodeAt
(p);
in onNodeAt()
H
A
D
SkSGRenderEffect.cpp
122
const RenderNode* ImageFilterEffect::
onNodeAt
(const SkPoint& p) const {
in onNodeAt()
function in sksg::ImageFilterEffect
222
const RenderNode* BlendModeEffect::
onNodeAt
(const SkPoint& p) const {
in onNodeAt()
function in sksg::BlendModeEffect
224
return this->INHERITED::
onNodeAt
(p);
in onNodeAt()
H
A
D
SkSGEffectNode.cpp
26
const RenderNode* EffectNode::
onNodeAt
(const SkPoint& p) const {
in onNodeAt()
function in sksg::EffectNode
H
A
D
SkSGColorFilter.cpp
28
const RenderNode* ColorFilter::
onNodeAt
(const SkPoint& p) const {
in onNodeAt()
function in sksg::ColorFilter
30
return this->INHERITED::
onNodeAt
(p);
in onNodeAt()
H
A
D
SkSGTransform.cpp
187
const RenderNode* TransformEffect::
onNodeAt
(const SkPoint& p) const {
in onNodeAt()
function in sksg::TransformEffect
190
return this->INHERITED::
onNodeAt
({p4.x, p4.y});
in onNodeAt()
H
A
D
SkSGImage.cpp
39
const RenderNode* Image::
onNodeAt
(const SkPoint& p) const {
in onNodeAt()
function in sksg::Image
H
A
D
SkSGGroup.cpp
71
const RenderNode* Group::
onNodeAt
(const SkPoint& p) const {
in onNodeAt()
function in sksg::Group
H
A
D
SkSGDraw.cpp
45
const RenderNode* Draw::
onNodeAt
(const SkPoint& p) const {
in onNodeAt()
function in sksg::Draw
/third_party/skia/modules/sksg/include/
H
A
D
SkSGOpacityEffect.h
31
const RenderNode*
onNodeAt
(const SkPoint&) const override;
H
A
D
SkSGDraw.h
35
const RenderNode*
onNodeAt
(const SkPoint&) const override;
H
A
D
SkSGEffectNode.h
27
const RenderNode*
onNodeAt
(const SkPoint&) const override;
H
A
D
SkSGRenderEffect.h
140
const RenderNode*
onNodeAt
(const SkPoint&) const override;
241
const RenderNode*
onNodeAt
(const SkPoint&) const override;
H
A
D
SkSGMaskEffect.h
41
const RenderNode*
onNodeAt
(const SkPoint&) const override;
H
A
D
SkSGGroup.h
43
const RenderNode*
onNodeAt
(const SkPoint&) const override;
H
A
D
SkSGImage.h
37
const RenderNode*
onNodeAt
(const SkPoint&) const override;
H
A
D
SkSGClipEffect.h
36
const RenderNode*
onNodeAt
(const SkPoint&) const override;
H
A
D
SkSGColorFilter.h
31
const RenderNode*
onNodeAt
(const SkPoint&) const final;
H
A
D
SkSGRenderNode.h
47
virtual const RenderNode*
onNodeAt
(const SkPoint& p) const = 0;
H
A
D
SkSGTransform.h
103
const RenderNode*
onNodeAt
(const SkPoint&) const override;
/third_party/skia/modules/skottie/src/effects/
H
A
D
MotionBlurEffect.h
31
const RenderNode*
onNodeAt
(const SkPoint&) const override;
H
A
D
BuldgeEffect.cpp
149
const RenderNode*
onNodeAt
(const SkPoint&) const override { return nullptr; } // no hit-testing
H
A
D
RadialWipeEffect.cpp
36
const RenderNode*
onNodeAt
(const SkPoint&) const override { return nullptr; } // no hit-testing
H
A
D
SkSLEffect.cpp
47
const RenderNode*
onNodeAt
(const SkPoint&) const override { return nullptr; } // no hit-testing
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