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Searched refs:onClearStencilClip (Results 1 - 12 of 12) sorted by relevance

/third_party/skia/src/gpu/d3d/
H A DGrD3DOpsRenderPass.h64 void onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) override;
H A DGrD3DOpsRenderPass.cpp320 void GrD3DOpsRenderPass::onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) { in onClearStencilClip() function in GrD3DOpsRenderPass
/third_party/skia/src/gpu/dawn/
H A DGrDawnOpsRenderPass.h57 void onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) override;
H A DGrDawnOpsRenderPass.cpp99 void GrDawnOpsRenderPass::onClearStencilClip(const GrScissorState& scissor, in onClearStencilClip() function in GrDawnOpsRenderPass
/third_party/skia/src/gpu/mock/
H A DGrMockOpsRenderPass.h54 void onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) override {}
/third_party/skia/src/gpu/vk/
H A DGrVkOpsRenderPass.h95 void onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) override;
H A DGrVkOpsRenderPass.cpp426 void GrVkOpsRenderPass::onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) { in onClearStencilClip() function in GrVkOpsRenderPass
/third_party/skia/src/gpu/gl/
H A DGrGLOpsRenderPass.h84 void onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) override;
H A DGrGLOpsRenderPass.cpp428 void GrGLOpsRenderPass::onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) { in onClearStencilClip() function in GrGLOpsRenderPass
/third_party/skia/src/gpu/mtl/
H A DGrMtlOpsRenderPass.h61 void onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) override;
/third_party/skia/src/gpu/
H A DGrOpsRenderPass.h203 virtual void onClearStencilClip(const GrScissorState&, bool insideStencilMask) = 0;
H A DGrOpsRenderPass.cpp54 this->onClearStencilClip(scissor, insideStencilMask); in clearStencilClip()

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