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Help
Searched
refs:onAttach
(Results
1 - 14
of
14
) sorted by relevance
/third_party/skia/tools/sk_app/
H
A
D
Window.h
103
virtual void
onAttach
(Window* window) {}
in onAttach()
function in sk_app::Window::Layer
123
layer->
onAttach
(this);
in pushLayer()
/third_party/skia/experimental/sktext/editor/
H
A
D
Editor.h
40
void
onAttach
(sk_app::Window* w) override { fParent = w; }
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H
A
D
Renderbuffer.h
148
void
onAttach
(const Context *context, rx::Serial framebufferSerial) override;
H
A
D
Image.h
106
void
onAttach
(const gl::Context *context, rx::Serial framebufferSerial) override;
H
A
D
FramebufferAttachment.h
222
virtual void
onAttach
(const Context *context, rx::Serial framebufferSerial) = 0;
H
A
D
Surface.h
168
void
onAttach
(const gl::Context *context, rx::Serial framebufferSerial) override {}
H
A
D
FramebufferAttachment.cpp
133
resource->
onAttach
(context, framebufferSerial);
in attach()
H
A
D
Image.cpp
219
void ExternalImageSibling::
onAttach
(const gl::Context *context, rx::Serial framebufferSerial) {}
in onAttach()
function in egl::ExternalImageSibling
H
A
D
Renderbuffer.cpp
320
void Renderbuffer::
onAttach
(const Context *context, rx::Serial framebufferSerial)
in onAttach()
function in gl::Renderbuffer
H
A
D
Texture.h
555
void
onAttach
(const Context *context, rx::Serial framebufferSerial) override;
H
A
D
Texture.cpp
2065
void Texture::
onAttach
(const Context *context, rx::Serial framebufferSerial)
in onAttach()
function in Texture
/third_party/skia/tools/viewer/
H
A
D
ImGuiLayer.h
126
void
onAttach
(sk_app::Window* window) override;
H
A
D
ImGuiLayer.cpp
95
void ImGuiLayer::
onAttach
(Window* window) {
in onAttach()
function in ImGuiLayer
/third_party/skia/modules/skplaintexteditor/app/
H
A
D
editor_application.cpp
158
void
onAttach
(sk_app::Window* w) override { fParent = w; }
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