Home
last modified time | relevance | path

Searched refs:offscreenDataBuffer (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/
H A DvktRasterizationTests.cpp699 std::unique_ptr<BufferWithMemory> offscreenDataBuffer; in drawPrimitives() local
854 offscreenDataBuffer .reset(new BufferWithMemory(vkd, vkDevice, allocator, offscreenDataCreateInfo, MemoryRequirement::HostVisible)); in drawPrimitives()
855 auto& bufferAlloc = offscreenDataBuffer->getAllocation(); in drawPrimitives()
902 DE_ASSERT(!!offscreenDataBuffer); in drawPrimitives()
905 vkd.cmdBindVertexBuffers(*commandBuffer, 0, 1, &offscreenDataBuffer->get(), &vertexBufferOffset); in drawPrimitives()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/rasterization/
H A DvktRasterizationTests.cpp697 std::unique_ptr<BufferWithMemory> offscreenDataBuffer; in drawPrimitives() local
851 offscreenDataBuffer .reset(new BufferWithMemory(vkd, vkDevice, allocator, offscreenDataCreateInfo, MemoryRequirement::HostVisible)); in drawPrimitives()
852 auto& bufferAlloc = offscreenDataBuffer->getAllocation(); in drawPrimitives()
899 DE_ASSERT(!!offscreenDataBuffer); in drawPrimitives()
902 vkd.cmdBindVertexBuffers(*commandBuffer, 0, 1, &offscreenDataBuffer->get(), &vertexBufferOffset); in drawPrimitives()

Completed in 23 milliseconds