Searched refs:occluded (Results 1 - 3 of 3) sorted by relevance
/third_party/typescript/tests/baselines/reference/ |
H A D | objectLiteralWithGetAccessorInsideFunction.js | 5 var occluded = 0; 6 return occluded; 15 var occluded = 0;
16 return occluded;
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pDepthTests.cpp | 524 virtual Sample renderSample (const RenderData& occluder, const RenderData& occluded, int workload) const = 0; 721 // Render occluder once, then repeatedly render occluded geometry. Sample with multiple repetition counts & establish time per call with linear regression 733 virtual Sample renderSample (const RenderData& occluder, const RenderData& occluded, int callcount) const; 796 Sample RenderCountCase::renderSample (const RenderData& occluder, const RenderData& occluded, int callcount) const in renderSample() argument 817 render(occluded, callcount); in renderSample() 898 Sample renderSample (const RenderData& occluder, const RenderData& occluded, int workload) const; 970 Sample RelativeChangeCase::renderSample (const RenderData& occluder, const RenderData& occluded, int workload) const in renderSample() argument 973 const GLuint program = occluded.m_program.getProgram(); in renderSample() 1012 render(occluded); in renderSample() 1029 render(occluded); in renderSample() 1696 renderSample(const RenderData& occluder, const RenderData& occluded, int workload) const renderSample() argument [all...] |
/third_party/glfw/src/ |
H A D | cocoa_platform.h | 147 GLFWbool occluded; member
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