Searched refs:o_vbottom (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/vl/ |
H A D | vl_compositor_gfx.c | 61 struct ureg_dst o_vtop, o_vbottom; in create_vert_shader() local 75 o_vbottom = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VBOTTOM); in create_vert_shader() 95 * o_vbottom.x = vtex.x in create_vert_shader() 96 * o_vbottom.y = vtex.y * tmp.x - 0.25f in create_vert_shader() 97 * o_vbottom.z = vtex.y * tmp.y - 0.25f in create_vert_shader() 98 * o_vbottom.w = 1 / tmp.y in create_vert_shader() 113 ureg_MOV(shader, ureg_writemask(o_vbottom, TGSI_WRITEMASK_X), vtex); in create_vert_shader() 114 ureg_MAD(shader, ureg_writemask(o_vbottom, TGSI_WRITEMASK_Y), ureg_scalar(vtex, TGSI_SWIZZLE_Y), in create_vert_shader() 116 ureg_MAD(shader, ureg_writemask(o_vbottom, TGSI_WRITEMASK_Z), ureg_scalar(vtex, TGSI_SWIZZLE_Y), in create_vert_shader() 118 ureg_RCP(shader, ureg_writemask(o_vbottom, TGSI_WRITEMASK_ in create_vert_shader() [all...] |
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