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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderAPI.cpp2598 const glw::GLuint number_of_indices = 128 * m_gl_max_geometry_atomic_counter_buffers_ext_value; in iterate() local
2720 gl.drawArrays(GL_POINTS, 0 /*starting index*/, number_of_indices); in iterate()
2725 for (glw::GLuint vertex_id = 0; vertex_id < number_of_indices; ++vertex_id) in iterate()

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