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Searched refs:numVertexAttribArrays (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/framework/opengl/
H A DgluStateReset.cpp69 int numVertexAttribArrays = 0; in resetStateES() local
70 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES()
84 for (int ndx = 0; ndx < numVertexAttribArrays; ndx++) in resetStateES()
492 int numVertexAttribArrays = 0; in resetStateES() local
493 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES()
495 for (int ndx = 0; ndx < numVertexAttribArrays; ndx++) in resetStateES()
1127 int numVertexAttribArrays = 0; in resetStateGLCore() local
1128 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateGLCore()
1130 for (int ndx = 0; ndx < numVertexAttribArrays; ndx++) in resetStateGLCore()

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