/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | TexturesPerf.cpp | 77 numTextures = 8; in TexturesParams() 86 size_t numTextures; member 149 if (params.numTextures > static_cast<size_t>(maxTextureUnits)) in initializeBenchmark() 151 FAIL() << "Texture count (" << params.numTextures << ")" in initializeBenchmark() 181 for (size_t i = 0; i < params.numTextures; i++) in initShaders() 188 for (size_t i = 0; i < params.numTextures; i++) in initShaders() 198 for (size_t i = 0; i < params.numTextures; ++i) in initShaders() 223 for (size_t texIndex = 0; texIndex < params.numTextures; texIndex++) in initTextures() 261 size_t swapTexture = (it / textureRebindPeriod) % (params.numTextures - 1); in drawBenchmark() 276 ASSERT_LE(numUpdateTextures, params.numTextures); in drawBenchmark() [all...] |
/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sLongRunningTests.cpp | 138 const int numTextures; in init() member 139 MemCase (const char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {} in init() 150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. in init() member 152 Case (const char* const name_, const char* const desc_, int numTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), probs(probs_) {} in init() 183 const int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memoryLimitCases[memoryLimitNdx].numTextures; in init() local 184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f)); in init()
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/third_party/vk-gl-cts/modules/gles2/stress/ |
H A D | es2sLongRunningTests.cpp | 138 const int numTextures; in init() member 139 MemCase (const char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {} in init() 150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. in init() member 152 Case (const char* const name_, const char* const desc_, int numTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), probs(probs_) {} in init() 183 const int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memoryLimitCases[memoryLimitNdx].numTextures; in init() local 184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f)); in init()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pTextureCountTests.cpp | 77 int numTextures = texCounts[cntNdx]; in init() local 78 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures); in init() 81 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); in init()
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H A D | es3pTextureFilteringTests.cpp | 90 int numTextures = 1; in init() local 94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */)); in init()
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H A D | es3pTextureFormatTests.cpp | 115 int numTextures = 1; in init() local 118 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); in init()
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H A D | es3pTextureCases.hpp | 51 int numTextures,
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H A D | es3pTextureCases.cpp | 63 int numTextures, in Texture2DRenderCase() 72 , m_numTextures (numTextures) in Texture2DRenderCase() 54 Texture2DRenderCase(Context& context, const char* name, const char* description, deUint32 internalFormat, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const tcu::Mat3& coordTransform, int numTextures, bool powerOfTwo) Texture2DRenderCase() argument
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/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pTextureCountTests.cpp | 76 int numTextures = texCounts[cntNdx]; in init() local 77 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures); in init() 80 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); in init()
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H A D | es2pTextureFormatTests.cpp | 76 int numTextures = 1; in init() local 79 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); in init()
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H A D | es2pTextureFilteringTests.cpp | 90 int numTextures = 1; in init() local 94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, dataType, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */)); in init()
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H A D | es2pTextureCases.hpp | 47 int numTextures, bool powerOfTwo);
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H A D | es2pTextureCases.cpp | 63 int numTextures, in Texture2DRenderCase() 73 , m_numTextures (numTextures) in Texture2DRenderCase() 53 Texture2DRenderCase(Context& context, const char* name, const char* description, deUint32 format, deUint32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const tcu::Mat3& coordTransform, int numTextures, bool powerOfTwo) Texture2DRenderCase() argument
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsLongStressTestUtil.cpp | 136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid, const int texHei, const float positionFactor) const in generateTextureContext() argument 169 for (int i = 0; i < numTextures; i++) in generateTextureContext() 178 gls::ProgramContext ProgramLibrary::generateBufferAndTextureContext (const int numTextures, const int texWid, const int texHei) const in generateBufferAndTextureContext() argument 212 for (int i = 0; i < numTextures; i++) in generateBufferAndTextureContext() 234 for (int i = 0; i < numTextures; i++) in generateBufferAndTextureContext() 241 Vec4(0.0f), Vec4(1.0f / (float)numTextures))); in generateBufferAndTextureContext()
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H A D | glsLongStressTestUtil.hpp | 46 gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei) const;
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.cpp | 74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures) in glGenTextures() argument 76 m_curCtx->genTextures(numTextures, textures); in glGenTextures() 79 void ContextWrapper::glDeleteTextures (int numTextures, const deUint32* textures) in glDeleteTextures() argument 81 m_curCtx->deleteTextures(numTextures, textures); in glDeleteTextures()
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H A D | sglrGLContext.cpp | 180 void GLContext::genTextures (int numTextures, deUint32* textures) in genTextures() argument 182 m_wrapper->glGenTextures(numTextures, textures); in genTextures() 183 if (numTextures > 0) in genTextures() 184 m_allocatedTextures.insert(textures, textures+numTextures); in genTextures() 187 void GLContext::deleteTextures (int numTextures, const deUint32* textures) in deleteTextures() argument 189 for (int i = 0; i < numTextures; i++) in deleteTextures() 191 m_wrapper->glDeleteTextures(numTextures, textures); in deleteTextures()
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H A D | sglrContext.hpp | 53 virtual void genTextures (int numTextures, deUint32* textures) = DE_NULL; 54 virtual void deleteTextures (int numTextures, const deUint32* textures) = DE_NULL;
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H A D | sglrGLContext.hpp | 65 virtual void genTextures (int numTextures, deUint32* textures); 66 virtual void deleteTextures (int numTextures, const deUint32* textures);
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H A D | sglrReferenceContext.hpp | 618 virtual void genTextures (int numTextures, deUint32* textures); 619 virtual void deleteTextures (int numTextures, const deUint32* textures);
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | GLSLTest.cpp | 5116 GLint numTextures; 5117 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &numTextures); 5118 ANGLE_SKIP_TEST_IF(numTextures < 2 * (2 * 2 + 2 * 2)); 5184 GLint numTextures; 5185 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &numTextures); 5186 ANGLE_SKIP_TEST_IF(numTextures < 2 * 3 * (2 + 3)); 5269 GLint numTextures; 5270 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &numTextures); 5271 ANGLE_SKIP_TEST_IF(numTextures < 3 * (2 + 2)); 5468 GLint numTextures; [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderStructTests.cpp | 117 int numTextures = 0; in init() 118 m_renderCtx.getFunctions().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &numTextures); in init() 119 if (numTextures == 0) in init()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | capture_gles_ext_params.cpp | 3983 GLuint numTextures, in CaptureAcquireTexturesANGLE_texturesPacked() 3988 CaptureArray(textures, numTextures, paramCapture); in CaptureAcquireTexturesANGLE_texturesPacked() 3993 GLuint numTextures, in CaptureAcquireTexturesANGLE_layouts() 3998 CaptureArray(layouts, numTextures * sizeof(GLenum), paramCapture); in CaptureAcquireTexturesANGLE_layouts() 4003 GLuint numTextures, in CaptureReleaseTexturesANGLE_texturesPacked() 4008 CaptureArray(textures, numTextures, paramCapture); in CaptureReleaseTexturesANGLE_texturesPacked() 4013 GLuint numTextures, in CaptureReleaseTexturesANGLE_layouts() 3981 CaptureAcquireTexturesANGLE_texturesPacked(const State &glState, bool isCallValid, GLuint numTextures, const TextureID *textures, const GLenum *layouts, angle::ParamCapture *paramCapture) CaptureAcquireTexturesANGLE_texturesPacked() argument 3991 CaptureAcquireTexturesANGLE_layouts(const State &glState, bool isCallValid, GLuint numTextures, const TextureID *texturesPacked, const GLenum *layouts, angle::ParamCapture *paramCapture) CaptureAcquireTexturesANGLE_layouts() argument 4001 CaptureReleaseTexturesANGLE_texturesPacked(const State &glState, bool isCallValid, GLuint numTextures, const TextureID *textures, GLenum *layouts, angle::ParamCapture *paramCapture) CaptureReleaseTexturesANGLE_texturesPacked() argument 4011 CaptureReleaseTexturesANGLE_layouts(const State &glState, bool isCallValid, GLuint numTextures, const TextureID *texturesPacked, GLenum *layouts, angle::ParamCapture *paramCapture) CaptureReleaseTexturesANGLE_layouts() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationESEXT.cpp | 2566 GLuint numTextures, in ValidateAcquireTexturesANGLE() 2576 for (GLuint i = 0; i < numTextures; ++i) in ValidateAcquireTexturesANGLE() 2595 GLuint numTextures, in ValidateReleaseTexturesANGLE() 2604 for (GLuint i = 0; i < numTextures; ++i) in ValidateReleaseTexturesANGLE() 2564 ValidateAcquireTexturesANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint numTextures, const TextureID *textures, const GLenum *layouts) ValidateAcquireTexturesANGLE() argument 2593 ValidateReleaseTexturesANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint numTextures, const TextureID *textures, const GLenum *layouts) ValidateReleaseTexturesANGLE() argument
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H A D | Context_gles_ext_autogen.h | 538 void acquireTextures(GLuint numTextures, const TextureID *texturesPacked, \ 540 void releaseTextures(GLuint numTextures, const TextureID *texturesPacked, GLenum *layouts); \
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