Home
last modified time | relevance | path

Searched refs:numTextures (Results 1 - 25 of 43) sorted by relevance

12

/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DTexturesPerf.cpp77 numTextures = 8; in TexturesParams()
86 size_t numTextures; member
149 if (params.numTextures > static_cast<size_t>(maxTextureUnits)) in initializeBenchmark()
151 FAIL() << "Texture count (" << params.numTextures << ")" in initializeBenchmark()
181 for (size_t i = 0; i < params.numTextures; i++) in initShaders()
188 for (size_t i = 0; i < params.numTextures; i++) in initShaders()
198 for (size_t i = 0; i < params.numTextures; ++i) in initShaders()
223 for (size_t texIndex = 0; texIndex < params.numTextures; texIndex++) in initTextures()
261 size_t swapTexture = (it / textureRebindPeriod) % (params.numTextures - 1); in drawBenchmark()
276 ASSERT_LE(numUpdateTextures, params.numTextures); in drawBenchmark()
[all...]
/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sLongRunningTests.cpp138 const int numTextures; in init() member
139 MemCase (const char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {} in init()
150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. in init() member
152 Case (const char* const name_, const char* const desc_, int numTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), probs(probs_) {} in init()
183 const int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memoryLimitCases[memoryLimitNdx].numTextures; in init() local
184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f)); in init()
/third_party/vk-gl-cts/modules/gles2/stress/
H A Des2sLongRunningTests.cpp138 const int numTextures; in init() member
139 MemCase (const char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {} in init()
150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. in init() member
152 Case (const char* const name_, const char* const desc_, int numTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), probs(probs_) {} in init()
183 const int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memoryLimitCases[memoryLimitNdx].numTextures; in init() local
184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f)); in init()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pTextureCountTests.cpp77 int numTextures = texCounts[cntNdx]; in init() local
78 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures); in init()
81 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); in init()
H A Des3pTextureFilteringTests.cpp90 int numTextures = 1; in init() local
94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */)); in init()
H A Des3pTextureFormatTests.cpp115 int numTextures = 1; in init() local
118 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); in init()
H A Des3pTextureCases.hpp51 int numTextures,
H A Des3pTextureCases.cpp63 int numTextures, in Texture2DRenderCase()
72 , m_numTextures (numTextures) in Texture2DRenderCase()
54 Texture2DRenderCase(Context& context, const char* name, const char* description, deUint32 internalFormat, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const tcu::Mat3& coordTransform, int numTextures, bool powerOfTwo) Texture2DRenderCase() argument
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pTextureCountTests.cpp76 int numTextures = texCounts[cntNdx]; in init() local
77 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures); in init()
80 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); in init()
H A Des2pTextureFormatTests.cpp76 int numTextures = 1; in init() local
79 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); in init()
H A Des2pTextureFilteringTests.cpp90 int numTextures = 1; in init() local
94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, dataType, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */)); in init()
H A Des2pTextureCases.hpp47 int numTextures, bool powerOfTwo);
H A Des2pTextureCases.cpp63 int numTextures, in Texture2DRenderCase()
73 , m_numTextures (numTextures) in Texture2DRenderCase()
53 Texture2DRenderCase(Context& context, const char* name, const char* description, deUint32 format, deUint32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const tcu::Mat3& coordTransform, int numTextures, bool powerOfTwo) Texture2DRenderCase() argument
/third_party/vk-gl-cts/modules/glshared/
H A DglsLongStressTestUtil.cpp136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid, const int texHei, const float positionFactor) const in generateTextureContext() argument
169 for (int i = 0; i < numTextures; i++) in generateTextureContext()
178 gls::ProgramContext ProgramLibrary::generateBufferAndTextureContext (const int numTextures, const int texWid, const int texHei) const in generateBufferAndTextureContext() argument
212 for (int i = 0; i < numTextures; i++) in generateBufferAndTextureContext()
234 for (int i = 0; i < numTextures; i++) in generateBufferAndTextureContext()
241 Vec4(0.0f), Vec4(1.0f / (float)numTextures))); in generateBufferAndTextureContext()
H A DglsLongStressTestUtil.hpp46 gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei) const;
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContextWrapper.cpp74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures) in glGenTextures() argument
76 m_curCtx->genTextures(numTextures, textures); in glGenTextures()
79 void ContextWrapper::glDeleteTextures (int numTextures, const deUint32* textures) in glDeleteTextures() argument
81 m_curCtx->deleteTextures(numTextures, textures); in glDeleteTextures()
H A DsglrGLContext.cpp180 void GLContext::genTextures (int numTextures, deUint32* textures) in genTextures() argument
182 m_wrapper->glGenTextures(numTextures, textures); in genTextures()
183 if (numTextures > 0) in genTextures()
184 m_allocatedTextures.insert(textures, textures+numTextures); in genTextures()
187 void GLContext::deleteTextures (int numTextures, const deUint32* textures) in deleteTextures() argument
189 for (int i = 0; i < numTextures; i++) in deleteTextures()
191 m_wrapper->glDeleteTextures(numTextures, textures); in deleteTextures()
H A DsglrContext.hpp53 virtual void genTextures (int numTextures, deUint32* textures) = DE_NULL;
54 virtual void deleteTextures (int numTextures, const deUint32* textures) = DE_NULL;
H A DsglrGLContext.hpp65 virtual void genTextures (int numTextures, deUint32* textures);
66 virtual void deleteTextures (int numTextures, const deUint32* textures);
H A DsglrReferenceContext.hpp618 virtual void genTextures (int numTextures, deUint32* textures);
619 virtual void deleteTextures (int numTextures, const deUint32* textures);
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DGLSLTest.cpp5116 GLint numTextures;
5117 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &numTextures);
5118 ANGLE_SKIP_TEST_IF(numTextures < 2 * (2 * 2 + 2 * 2));
5184 GLint numTextures;
5185 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &numTextures);
5186 ANGLE_SKIP_TEST_IF(numTextures < 2 * 3 * (2 + 3));
5269 GLint numTextures;
5270 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &numTextures);
5271 ANGLE_SKIP_TEST_IF(numTextures < 3 * (2 + 2));
5468 GLint numTextures;
[all...]
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderStructTests.cpp117 int numTextures = 0; in init()
118 m_renderCtx.getFunctions().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &numTextures); in init()
119 if (numTextures == 0) in init()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_ext_params.cpp3983 GLuint numTextures, in CaptureAcquireTexturesANGLE_texturesPacked()
3988 CaptureArray(textures, numTextures, paramCapture); in CaptureAcquireTexturesANGLE_texturesPacked()
3993 GLuint numTextures, in CaptureAcquireTexturesANGLE_layouts()
3998 CaptureArray(layouts, numTextures * sizeof(GLenum), paramCapture); in CaptureAcquireTexturesANGLE_layouts()
4003 GLuint numTextures, in CaptureReleaseTexturesANGLE_texturesPacked()
4008 CaptureArray(textures, numTextures, paramCapture); in CaptureReleaseTexturesANGLE_texturesPacked()
4013 GLuint numTextures, in CaptureReleaseTexturesANGLE_layouts()
3981 CaptureAcquireTexturesANGLE_texturesPacked(const State &glState, bool isCallValid, GLuint numTextures, const TextureID *textures, const GLenum *layouts, angle::ParamCapture *paramCapture) CaptureAcquireTexturesANGLE_texturesPacked() argument
3991 CaptureAcquireTexturesANGLE_layouts(const State &glState, bool isCallValid, GLuint numTextures, const TextureID *texturesPacked, const GLenum *layouts, angle::ParamCapture *paramCapture) CaptureAcquireTexturesANGLE_layouts() argument
4001 CaptureReleaseTexturesANGLE_texturesPacked(const State &glState, bool isCallValid, GLuint numTextures, const TextureID *textures, GLenum *layouts, angle::ParamCapture *paramCapture) CaptureReleaseTexturesANGLE_texturesPacked() argument
4011 CaptureReleaseTexturesANGLE_layouts(const State &glState, bool isCallValid, GLuint numTextures, const TextureID *texturesPacked, GLenum *layouts, angle::ParamCapture *paramCapture) CaptureReleaseTexturesANGLE_layouts() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationESEXT.cpp2566 GLuint numTextures, in ValidateAcquireTexturesANGLE()
2576 for (GLuint i = 0; i < numTextures; ++i) in ValidateAcquireTexturesANGLE()
2595 GLuint numTextures, in ValidateReleaseTexturesANGLE()
2604 for (GLuint i = 0; i < numTextures; ++i) in ValidateReleaseTexturesANGLE()
2564 ValidateAcquireTexturesANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint numTextures, const TextureID *textures, const GLenum *layouts) ValidateAcquireTexturesANGLE() argument
2593 ValidateReleaseTexturesANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint numTextures, const TextureID *textures, const GLenum *layouts) ValidateReleaseTexturesANGLE() argument
H A DContext_gles_ext_autogen.h538 void acquireTextures(GLuint numTextures, const TextureID *texturesPacked, \
540 void releaseTextures(GLuint numTextures, const TextureID *texturesPacked, GLenum *layouts); \

Completed in 40 milliseconds

12