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Searched refs:numSliceNodesOutputLimit (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/
H A DvktTessellationGeometryGridRenderTests.cpp137 const int numSliceNodesOutputLimit = geometryOutputVertices / 2; // each node 2 vertices in GridRenderTestCase() local
138 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in GridRenderTestCase()
492 const int numSliceNodesOutputLimit = geometryOutputVertices / 2; // each node 2 vertices in GridRenderTestInstance() local
493 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in GridRenderTestInstance()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/tessellation/
H A DvktTessellationGeometryGridRenderTests.cpp137 const int numSliceNodesOutputLimit = geometryOutputVertices / 2; // each node 2 vertices in GridRenderTestCase() local
138 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in GridRenderTestCase()
494 const int numSliceNodesOutputLimit = geometryOutputVertices / 2; // each node 2 vertices in GridRenderTestInstance() local
495 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in GridRenderTestInstance()
/third_party/vk-gl-cts/modules/gles31/stress/
H A Des31sTessellationGeometryInteractionTests.cpp255 const int numSliceNodesOutputLimit = geometryOutputVertices / 2; // each node 2 vertices in init() local
256 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in init()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTessellationGeometryInteractionTests.cpp2372 const int numSliceNodesOutputLimit = geometryOutputVertices / 2; // each node 2 vertices
2373 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit);

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