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Searched refs:numPacketsToExecute (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/modules/glshared/
H A DglsRandomShaderProgram.cpp257 const int numPacketsToExecute = de::min(numPackets-packetOffset, (int)rsg::EXEC_VEC_WIDTH / (int)rr::NUM_FRAGMENTS_PER_PACKET); in shadeFragments() local
269 for (int packetNdx = 0; packetNdx < numPacketsToExecute; packetNdx++) in shadeFragments()
289 for (int packetNdx = 0; packetNdx < numPacketsToExecute; packetNdx++) in shadeFragments()
303 packetOffset += numPacketsToExecute; in shadeFragments()

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