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/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sOcclusionQueryTests.cpp167 int numOccluderIndicesPerDraw = 3*m_numOccludersPerDraw; in iterate() local
184 occluderVertices.resize(4*numOccluderIndicesPerDraw * m_numOccluderDraws); in iterate()
186 for (int i = 0; i < numOccluderIndicesPerDraw * m_numOccluderDraws; i++) in iterate()
225 glVertexAttribPointer (0, 4, GL_FLOAT, GL_FALSE, 0, &occluderVertices[drawIter * numOccluderIndicesPerDraw]); in iterate()
226 glDrawArrays (GL_TRIANGLES, 0, numOccluderIndicesPerDraw); in iterate()

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